![Assorted] Enchantments

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Showing 14 of 14 Hybrid cards

Go to section: White (62) Blue (48) Black (41) Red (49) Green (37) Multicolour (81) Hybrid (14) Split (3) Land (3)

Show rarities: U R

 R 
Enchantment – Class
When this enchantment enters, tap target creature an opponent controls. Put two stun counters on it.
{1}{w/u}: Level 2
Whenever a stun counter is removed from a creature an opponent controls, scry 1.
{1}{w}{u}: Level 3
At the beginning of your end step, you gain 1 life and draw a card.
1 comment
2024-09-18 07:28:31 by SecretInfiltrator
 U 
Enchantment
When this enchantment enters, create a 2/2 blue Bird creature token with flying.
Creatures with flying you control get +1/+1 and have vigilance.
1 comment
2024-07-22 05:26:34 by SecretInfiltrator
 R 
Enchantment
When Propaganda Campaign enters the battlefield, investigate. When you do, detain any number of target suspected creatures.
{2}{w}{b}, Sacrifice Propaganda Campaign: Exile all detained creatures.
Forecast — {1}{b/r}, Reveal Propaganda Campaign from your hand: Suspect target creature.
1 comment
2024-01-22 19:56:12 by SecretInfiltrator
 R 
Enchantment – Class
When this enchantment enters, create a 2/3 red Demon Berserker creature token with menace.
{1}{b/r}: Level 2
At the beginning of your second main phase, if you attacked this turn, add {c}{c} and lose 2 life.
{2}{b}{r}: Level 3
Whenever one or more creatures you control attack, draw a card and you lose 1 life.
1 comment
2024-09-18 07:41:05 by SecretInfiltrator
 U 
Enchantment – Case
When this Case enters the battlefield, create two Blood tokens.
To solve — You have discarded three or more cards this turn. (If unsolved, solve at the beginning of your end step.)
Solved — {b}{r}, Sacrifice this Case: Create three Blood tokens. They become 2/2 black and red Horror creatures with haste in addition to their other types.
1 comment
2024-01-22 20:33:03 by SecretInfiltrator
 U 
Enchantment – Class
When this Class enters, target creature you control deals damage equal to its power to target creature you don't control.
{2}{r/g}: Level 2
When this Class becomes level 2, target creature gets +4/+2 and gains trample until end of turn.
{1}{r}{g}: Level 3
Whenever a creature dies, if it has been dealt damage by a source you control this turn, create a Blood token, a Food token and a Treasure token.
1 comment
2024-09-18 08:11:39 by SecretInfiltrator
 R 
Enchantment – Class
Whenever a creature you control enters, you gain 1 life.
{3}{g/w}: Level 2
Create three 1/1 green and white Citizen creature tokens.
{3}{g}{w}: Level 3
Creatures you control get +2/+2.
1 comment
2024-09-18 08:02:08 by SecretInfiltrator
 U 
Enchantment Creature – Cat
This creature's power and toughness are each equal to the number of multicolored permanents you control.
*/*
1 comment
2024-04-05 12:03:15 by SecretInfiltrator
 R 
Enchantment
Whenever you cast an instant or sorcery spell, put a number of charge counters on Aether Resonance eual to that spells mana value.
At the beginning of your upkeep, you may remove thirty charge counters from Aether Resonance. If you do, you win the game.
2 comments
last 2022-01-29 13:42:28 by SecretInfiltrator
 R 
Enchantment
When Rise of the Noggles enters the battlefield, pay {x}{x}. When you do, create X 2/2 blue and red Noggle Rogue creature tokens.
{u/r}: Target creature can't block blue and/or red creatures this turn.
1 comment
2022-01-03 08:34:08 by SecretInfiltrator
 R 
Enchantment
If any source would deal 1 or more damage to a permanent or player, it deals 2 damage to that permanent or player instead.
3/1
1 comment
2024-03-24 06:18:38 by SecretInfiltrator
 R 
Enchantment Creature – Volver
Patronage {1}{r} and/or {1}{w} (You may pay the additional patronage cost. If you do this enters the battlefield paired with a 1/1 Spawn token.)
As long as Shardform Mentor is paired with a creature both creatures get +1/+1 and have double strike.
1/1
2 comments
last 2022-03-02 07:26:23 by SecretInfiltrator
 U 
Artifact Creature – Golem Rebel
When this creature enters, mill four cards, then return an artifact card from your graveyard to your hand.
Equipment's you control have For Mirrodin!
3/3
1 comment
2024-10-17 06:46:19 by SecretInfiltrator
 U 
Enchantment Creature – Spirit Soldier
Whenever a creature with mana value 2 or less enters the battlefield under your control, you may discard a card. If you do, draw a card.
3/2
5 comments
last 2022-07-07 06:45:11 by SecretInfiltrator

Go to section: White (62) Blue (48) Black (41) Red (49) Green (37) Multicolour (81) Hybrid (14) Split (3) Land (3)

Show rarities: U R


![Assorted] Enchantments: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity