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Showing 50 of 118 Multicolour cards
Go to section: Multicolour (118) Hybrid (98)
Show rarities: C U R M
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Aven Stormsage attacks, you may pay
. When you do, Aven Stormsage deals 2 damage to any target.
Whenever Aven Stormsage attacks, you may pay


She brings the wind first, and it brings the clouds. Then comes the lightning.
2/2
Defender
If a permanent you control would enter the battlefield with two or more counters of a single kind on it, you may have it enter with one of those counters instead.
If a permanent you control would enter the battlefield with two or more counters of a single kind on it, you may have it enter with one of those counters instead.
2/4
Target opponent chooses a creature they control. Gain control of that creature.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback


Treasure debts more than possessions; hoard loyalities rather than gold!
Flying (This creature can't be blocked except by creatures with flying or reach.)
Other multicolored creatures you control have flying.
Other multicolored creatures you control have flying.
3/3
Gain control of up to three target creatures.
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Drakewhisper Angel enters the battlefield, create a 2/2 blue Drake creature token with flying.
When Drakewhisper Angel enters the battlefield, create a 2/2 blue Drake creature token with flying.
4/4
Exile target nonland permanent. Its controller draws two cards.
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Forbidding Archon deals combat damage to a player, look at that player's hand and name a nonland card. The named card cannot be cast for as long as you control Forbidding Archon.
Whenever Forbidding Archon deals combat damage to a player, look at that player's hand and name a nonland card. The named card cannot be cast for as long as you control Forbidding Archon.
3/3
Create a 2/2 blue Bird enchantment creature token with flying.
If your devotion to white and blue is seven or greater, create two of those tokens instead.
If your devotion to white and blue is seven or greater, create two of those tokens instead.
No polis on Theros is complete without an aerie.
Peculiar to Kasimir the Lone Wolf (A card peculiar to your commander may start in and be cast from your command zone.)
Your commander costs less
to cast and you may cast your commander as though it had flash.
Your commander costs less

2/4
Whenever Mindmist Guard attacks or blocks, each player draws a card.
1/4
At the beginning of combat during your turn, if you have cast an instant this turn, detain up to one target creature.
Whenever New Prahv Slith deals combat damage to a player, put a +1/+1 counter on it.
Whenever New Prahv Slith deals combat damage to a player, put a +1/+1 counter on it.
1/1
Create three 1/1 white and blue Bird creature tokens with flying.
Flying, first strike
Cycling
(
, Discard this card: Draw a card.)
When you cycle Thundercloud Chaser, you may discard a card. If you do, you may return a card named Thundercloud Chaser from your graveyard to your hand.
Cycling




When you cycle Thundercloud Chaser, you may discard a card. If you do, you may return a card named Thundercloud Chaser from your graveyard to your hand.
2/2
First strike, prowess
When Tidesway Paladin enters the battlefield, return target nonland permanent to its owner's hand.
When Tidesway Paladin enters the battlefield, return target nonland permanent to its owner's hand.
2/2



2/3
Search your library for up to three cards and put them into your hand. Then shuffle your library.



5/1
Target player buries the top five cards of their library. You may return a creature card from that player's graveyard to the battlefield under your control.
Assist, assist (Up to two other players can pay up to
of this spell’s cost.)
Each player that has paid mana to cast Council's Conspiracy draws a card. Each player that hasn't discards a card.
Draw a card.

Each player that has paid mana to cast Council's Conspiracy draws a card. Each player that hasn't discards a card.
Draw a card.
Flying
When Creepy Chanteuse enters the battlefield, each opponent discards a creature card. If a player can't, they reveal their hand and sacrifice a creature.
When Creepy Chanteuse enters the battlefield, each opponent discards a creature card. If a player can't, they reveal their hand and sacrifice a creature.
2/1

1/1
Flying
Whenever a creature you control that has mutated dies, you may return to your hand a creature card from your graveyard that has been put there from the battlefield this turn.
Whenever a creature you control that has mutated dies, you may return to your hand a creature card from your graveyard that has been put there from the battlefield this turn.
2/3
Flash (You may cast this spell any time you could cast an instant.)
When Dread Shark enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
When Dread Shark enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
4/2
Whenever Duskmantle Slith becomes blocked, surveil 4 and exile the top four cards of defending player's library.
Whenever Duskmantle Slith deals combat damage to a player, put a +1/+1 counter on it.
Whenever Duskmantle Slith deals combat damage to a player, put a +1/+1 counter on it.
1/1
You may exile the top ten cards of your library. Draw two cards. Then, if you have ten or less cards in your library, draw two additional cards.
Exile up to one target creature you control and up to one target creature card from your graveyard. Put a card exiled this way onto the battlefield.
You may cast any number of cards exiled this way using their mutate abilities paying
rather than pay their mutate cost.
You may cast any number of cards exiled this way using their mutate abilities paying




3/3
Target player discards seven cards. Draw a card for each card less than seven that player discarded.
The wicked mind benefits, where all sane thought withers.
Each opponent may sacrifice a permanent and discard a card. Skip the next turn of each of those player's that doesn't.
How do you hold onto the memory of someone who never was?
Each player that has more than four cards in hand, discards a number of cards equal to the difference.
Each player that has less than four cards in hand, draws a number of cards equal to the difference.
Each player that has less than four cards in hand, draws a number of cards equal to the difference.
Target player buries the top five cards of their library. You may return a card put into a graveyard this way to the top of its owner's library.
Deathtouch
When Mindleech Larva deals combat damage to an opponent, look at that player's hand. You may sacrifice Mindleech Larva. If you do, you may cast a card from that player's hand.
When Mindleech Larva deals combat damage to an opponent, look at that player's hand. You may sacrifice Mindleech Larva. If you do, you may cast a card from that player's hand.
1/3
Whenever an opponent draws a card or discards a card, put a +1/+1 counter on Misery Sponge.
"The path of ignorance leads to the valley of misery, but so does knowledge."
- Falfollo, brine poet
- Falfollo, brine poet
1/1
Target player may tap any number of creatures he or she controls. All other creatures that player controls get -2/-2 until end of turn.
Each opponent reveals their hand. Choose a card revealed this way. Its owner discards that card.
Counter target noncreature spell.
Destroy target creature.
Destroy target creature.
"Preventing the crime cannot be enough to prevent another attempt."
--Geole, Wordspeaker
--Geole, Wordspeaker
If target opponent has more cards in hand than you, draw cards equal to the difference. That player discards that many cards.
[Immaterial]
3/3
Shambling Abomination can't block.
2/6
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Other multicolored creatures you control have hexproof.
Other multicolored creatures you control have hexproof.
2/3
Return up to one permanent card from each graveyard to the top of its owner's library.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback


Nothing you haven't faced before.
Target player buries the top four cards of their library, then draws two cards.
Flying
Discard a card: Tattered Scalewing gains indestructible until end of turn.
Discard a card: Tattered Scalewing gains indestructible until end of turn.
3/3
Destroy two target creatures if they share a name.
Target player sacrifices three creatures.
Haste (This creature can attack and
as soon as it comes under your control.)
Other multicolored creatures you control have Haste.

Other multicolored creatures you control have Haste.
3/1
Each player discards a card. If you discard a card this way, draw a card.
Draw a card.
Draw a card.
Return target creature card from your graveyard to the battlefield, then an opponent of your choice gains control of it.
A will powerful to overcome death can hardly be expected to be easily controlled.
Go to section: Multicolour (118) Hybrid (98)
Show rarities: C U R M
![Assorted] Allies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
2020-04-13 20:53:05 by SecretInfiltrator