![Assorted] Allies: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{r/g}
 
 R 
Instant
Choose new targets for target spell, if it targets a creature you control.
 U 
Instant
Exchange the counters of two target creatures.
Draw a card.
 U 
Creature – Spirit Warrior
Ancestral Champion and the creature it haunts get +1/+1 for each creature you control.
Haunt (When this permanent is buried, exile it haunting target creature.)
0/0
 U 
Instant – Charm
Choose one —
• Each creature gets +1/-1 until end of turn.
• Destroy target artifact.
• Target player discards a card at random.
 C 
Creature – Drake Insect
Flying
Shreek Hatchling can't block.
1/2
 C 
Creature – Human Shaman
Sacrifice Sower of Strength: Put a +1/+1 counter on target creature.
1/1
 C 
Creature – Human Scientist
Each Blood you control is a Clue in addition to its other types and has "{2}, Sacrifice this artifact: Draw a card."
1/3
{1}{b/r}
 
 C 
Instant
Destroy target creature unless its controller has Roast deal 4 damage to them.
 C 
Tribal Instant – Treefolk
Choose one or both —
• Destroy target attacking creature with flying.
• Create two Food tokens.
 C 
Instant
Draw two cards, then discard two cards. You lose 2 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature must be blocked by exactly one creature if able.
 C 
Instant
Choose one —
• Mill four cards. Return an artifact or enchantment card milled this way to your hand.
• Return target artifact or enchantment to its owner's hand. Your opponents can' cast spells with the same name as that permanent until your next turn.
 C 
Sorcery
You gain 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
 C 
Instant – Charm
Choose one —
• Target creature gains haste until end of turn.
• Remove a counter from target permanent.
• Discard your hand.
Plains
 
 B 
Basic Land – Plains

Fend (rare)
Cold Manipulation (uncommon)
Ancestral Champion (uncommon)
Rakdos Charm (uncommon)
Shreek Hatchling (common)
Sower of Strength (common)
Blood Spatter Analyst (common)
Roast (common)
Branches of Fruit (common)
Bloodquill Notes (common)
Aggravation (common)
Curator's Talent (common)
Feed on Wishes (common)
Rakdos Charm (common)
Plains (basic)