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Showing 50 of 118 Multicolour cards
Go to section: Multicolour (118) Hybrid (98)
Show rarities: C U R M
As an additional cost to cast Fervor of Desperation, sacrifice a creature or discard a creature card.
Fervor of Desperation deals damage to target creature or planeswalker equal to the number of cards in your graveyard that share a creature type with that creature or card.
Draw a card.
Fervor of Desperation deals damage to target creature or planeswalker equal to the number of cards in your graveyard that share a creature type with that creature or card.
Draw a card.
Target creature gains double strike and lifelink until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback


"The war feeds itself."
—Cato the Elder
—Cato the Elder
Haste
Hateful Hellion can't block.
When Hateful Hellion attacks, pay
and X life. Hateful Hellion gets +X/+0 until end of turn.
At the end of combat, sacrifice Hateful Hellion if it attacked this combat.
Hateful Hellion can't block.
When Hateful Hellion attacks, pay

At the end of combat, sacrifice Hateful Hellion if it attacked this combat.
4/5
Haste
Whenever Herald of the Revolution attacks, scry 2. You may reveal the top card of your library. If you reveal a Rebel card this way, put it into your hand.
Whenever Herald of the Revolution attacks, scry 2. You may reveal the top card of your library. If you reveal a Rebel card this way, put it into your hand.
3/2
Target player discards two cards at random.
Whenever you discard a card, you may bury the top three cards of your library.

, Discard a card: Scry 1, then draw a card.


"The Endless Dance is a dream. Only by abandoning its foolishness can you truly become free."
3/1
Choose a permanent. Its controller sacrifices it unless any player sacrifices two other permanents.
Choose one —
• Each creature gets +1/-1 until end of turn.
• Destroy target artifact.
• Target player discards a card at random.
• Each creature gets +1/-1 until end of turn.
• Destroy target artifact.
• Target player discards a card at random.
Choose one —
• Target creature gains haste until end of turn.
• Remove a counter from target permanent.
• Discard your hand.
• Target creature gains haste until end of turn.
• Remove a counter from target permanent.
• Discard your hand.
Afflict 6


: Put four -1/-1 counters on target creature.


, Exile Soul of Amonkhet from your graveyard: Put four -1/-1 counters on target creature.






6/6
Whenever a Cleric your team controls dies, its controller may discard a card. If they do, they draw a card.
2/2
Each player sacrifices a permanent for each creature they control.
Target nonland permanent's controller sacrifices it unless they sacrifice three other permanents.
Choose a creature. Its controller sacrifices that creature or sacrifices each other creature he or she controls.
[Deranged 2]
2/2
Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it. It gains haste until end of turn.
Haste
You may cast Voltreavus from your graveyard if you cast another Elemental or Spirit spell this turn.
You may cast Voltreavus from your graveyard if you cast another Elemental or Spirit spell this turn.
2/1
Haste (This creature can attack and
as soon as it comes under your control.)
When Wacky Whacker dies, create a Celerity token. (It's a red enchantment with "Sacrifice this: Target creature gains haste until end of turn.")

When Wacky Whacker dies, create a Celerity token. (It's a red enchantment with "Sacrifice this: Target creature gains haste until end of turn.")
3/1
Menace (This creature can't be blocked except by two or more creatures.)
Abominable Strider can't be blocked by creatures with power 2 or less.
Abominable Strider can't be blocked by creatures with power 2 or less.
3/3
Choose one or more —
• Arc of Destruction deals 3 damage to target planeswalker.
• Arc of Destruction deals 3 damage to target creature without flying.
• Arc of Destruction deals 3 damage to target creature with flying.
• Arc of Destruction deals 3 damage to target planeswalker.
• Arc of Destruction deals 3 damage to target creature without flying.
• Arc of Destruction deals 3 damage to target creature with flying.
For each creature on the battlefield, create a 3/3 red and green Elemental Dinosaur creature token, then the two of them fight.
They were storming the battlefield alright.
Bloodrush Cyclops attacks each turn if able.
Bloodrush —
, Discard Bloodrush Cyclops: Target attacking creature gets +4/+4 until end of turn.
Bloodrush —


4/4
Haste (This creature can attack and
as soon as it comes under your control.)
Bloodrush —

, Discard Bloodrush Eternal: Target attacking creature gets +5/+2 and gains trample until end of turn.
Whenever you play a land from your hand, you may return Bloodrush Eternal from your graveyard to your hand.

Bloodrush —



Whenever you play a land from your hand, you may return Bloodrush Eternal from your graveyard to your hand.
5/2
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Bloodrush —

, Discard Bloodrush Wurm: Target attacking creature gets +7/+7 and gains trample until end of turn.
Bloodrush —



7/7
[Sprout 1]
3/2
Put four +1/+1 counters on target creature.
Exile the top two cards of your library. You may play creature and land cards exiled this way this turn.
Within a day Gaea transformed the barren land into a dense forest overrun by mighty beasts.
When Crushfist Brawler enters the battlefield, it deals damage equal to its power to target creature.
3/3
Target creature gets +4/+2 until end of turn.
Choose new targets for target spell, if it targets a creature you control.
Trample, haste
At the beginning of combat during your turn, create a token that's a copy of Flamewild Aurochs. Exile that token at end of combat.
Whenever Flamewild Aurochs attacks, it gets +1/+0 for each attacking Aurochs and/or Elemental.
At the beginning of combat during your turn, create a token that's a copy of Flamewild Aurochs. Exile that token at end of combat.
Whenever Flamewild Aurochs attacks, it gets +1/+0 for each attacking Aurochs and/or Elemental.
1/4
When Hurloon Razedruid dies, each player sacrifices an artifact, an enchantment and a land.
2/3
Magnivore's power and toughness are each equal to four times the number of cards with converted mana cost four or greater in each graveyard.
0/0
Whenever Momentuous Pangolith attacks, put a +1/+1 counter on it.
At the beginning of your end step, if Momentuous Pangolith didn't attack this turn, remove all +1/+1 counters from it.
At the beginning of your end step, if Momentuous Pangolith didn't attack this turn, remove all +1/+1 counters from it.
Like a landslide, you either prevent it from getting into motion or pray you are not in its path.
3/2
Return target instant card from your graveyard to your hand. Whenever you cast a spell with the same name this turn, copy that spell. You may choose new targets for the copies.
Haste (This creature can attack and
as soon as it comes under your control.)

2/2
When Rubblebelt Redwood enters the battlefield, destroy target noncreature, nonland permanent an opponent controls.
3/6
Create three 3/3 red and green Beast creature tokens.
At the beginning of your end step, exile the top card of your library. You may play the exiled card.
Hero's Reward — When Savage Vigor Head leaves the battlefield, each player gains 4 life and draws a card.
Hero's Reward — When Savage Vigor Head leaves the battlefield, each player gains 4 life and draws a card.
4/4
Whenever a spell deals damage to Scion of Wildfire, you may put an Elemental card from your graveyard into your hand. If you do, sacrifice Scion of Wildfire.
3/2
Exile cards from the top of your library until you reveal a land card and a nonland card. You may play a land card and a nonland card exiled this way this turn.
Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Skaarg Slith deals combat damage to a player, put a +1/+1 counter on it.
Whenever Skaarg Slith deals combat damage to a player, put a +1/+1 counter on it.
1/1
When Soot Druid enters the battlefield, exile the top card of your library. If a land card is exiled this way, put it onto the battlefield tapped.
When Soot Druid dies, you may cast all cards exiled with Soot Druid until your next end step.
When Soot Druid dies, you may cast all cards exiled with Soot Druid until your next end step.
3/1
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Other multicolored creatures you control have trample.
Other multicolored creatures you control have trample.
6/4
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +3/+3 and gains haste.
Thornbrush Wanderer can't be blocked except by creatures with no abilities.
4/4
When Thornpath Manticore enters the battlefield, it deals 3 damage to target creature or planeswalker.
3/3
Whenever Unseen Strider becomes the target of a spell or ability, you may put Unseen Strider on top of its owner's library.
When Unseen Strider leaves the battlefield, scry 2.
When Unseen Strider leaves the battlefield, scry 2.
3/4
When Adaptable Felidar enters the battlefield, choose up to two different keyword counters on permanents you control. For each of those counters put a counter of that kind on a creature you control.
3/2
Go to section: Multicolour (118) Hybrid (98)
Show rarities: C U R M
![Assorted] Allies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Destroy target creature.
last 2020-03-21 01:47:07 by dude1818