Desert Frontier: Virtual Booster
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Mechanics | Skeleton | Mechanical Themes | Creative Themes | TODO |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Haste
, , Discard a card: Draw a card. 1/1
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Creatures you control gain ": Fight target creature" until end of turn.
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When Homesteaders enters the battlefield you may showdown with an opponent. If you win, search your library for a land card and put it onto the battlefield tapped, then shuffle your library.
3/4
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: Mob Bodyguards gains flying until end of turn.
2/3
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: Add to your mana pool.
, sacrifice Fool's Gold Deposit: Add one mana of any colour to your mana pool. |
,: Tap target creature.
0/2
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Erupt (You may cast this for its erupt cost. It gains haste. Sacrifice it at end of turn.)
4/4
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Deathtouch.
2/1
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Intimidate
1/1
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,: Draw a card, then discard a card.
1/2
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: Desperate Cliffleaper fights target creature with flying
3/2
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When Disguised Huckster attacks, you may showdown with defending player. If you win, Disguised Huckster can't be blocked.. (Each player draws a card, then discards a card. The card with least converted mana cost wins.)
2/2
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Destroy target attacking or blocking creature.
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Cowardly Bandit can't block.
2/3
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Target creature gets +2/+0 and gains first strike until end of turn.
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Desperate Prospector
(uncommon, foil)
Lynch Mob
(rare)
Homesteaders
(uncommon)
Mob Bodyguards
(uncommon)
Fool's Gold Deposit
(uncommon)
Pacifist Preacher
(common)
Medium Sandwurm
(common)
Leprous Mendicant
(common)
Viashino Desperado
(common)
Riverbank Prospector
(common)
Desperate Cliffleaper
(common)
Disguised Huckster
(common)
Divine Verdict
(common)
Cowardly Bandit
(common)
Quickdraw
(common)