Desert Frontier: Virtual Booster

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Mechanics | Skeleton | Mechanical Themes | Creative Themes | TODO
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rhino Knight
{t}: Destroy target creature that dealt damage this turn.
1/1
 U 
Creature – Aven Herder Scout
Flying.
When Perimiter Scout blocks, you may switch its power and toughness until end of turn.
1/2
 U 
Creature – Nantuko Advisor
When Hanging Judge enters the battlefield, you may put target creature on top of it's owner's library.
2/2
 U 
Creature – Wurm
Erupt {4}{w} (You may cast this for its erupt cost. It gains haste. Sacrifice it at end of turn.)
When Jonah Wurm enters the battlefield, you may exile target creature until Jonah Wurm leaves the battlefield.
5/4
 C 
Creature – Bird Rogue
Flying
2/1
 C 
Sorcery
Draw two cards.
 C 
Sorcery
Put two 1/1 insect soldier creature tokens onto the battlefield.
Destroy target land.
 C 
Terrain
Creatures with flying attacking in Barrage Defences get -2/-1 until end of turn.
{r}
 
 C 
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
 C 
Instant
Target creature gets -4/-4. Untap up to three swamps.
 C 
Terrain
A creature you control attacking in Pre-battle Feastground gets +2/+2.
 C 
Instant
Showdown with the controller of target spell. If you win, counter it.. (Each player draws a card, then discards a card. The card with least converted mana cost wins.)
{2}{w}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
 C 
Creature – Nantuko Warrior
{b}, Sacrifice a creature: Desert Drifter gets +2/+2 until end of turn.
She spent her money, her luck, and the last of her friends chasing a dream across the wurmbelt.
1/2
 C 
Creature – Aven Advisor
When Diplomatic Entourge becomes the target of a spell or ability you may showdown with its controller. If you win, counter it. . (Each player draws a card, then discards a card. The card with least converted mana cost wins.)
3/3

Offworld Marshall (rare)
Perimiter Scout (uncommon)
Hanging Judge (uncommon)
Jonah Wurm (uncommon)
Outback Raiders (common)
Divination (common)
Rick Burners (common)
Barrage Defences (common)
Mugging (common)
Indentured Pit-miner (common)
Pre-battle Feastground (common)
Quicker on the trigger (common)
Arrest (common)
Desert Drifter (common)
Diplomatic Entourge (common)