Rallikar
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Mechanics | Skeleton |
Showing 14 of 14 Green cards
Go to section: Colourless (1) White (24) Blue (23) Black (24) Red (27) Green (14)
Show rarities: C U R
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
5/5
0 comments
Trample
3/3
:Regenerate Citizen of the Eastern Empire.
1/1
Target creature gets +2/+2 until end of turn.
Active- If you have tapped at least three creatures you control since your last upkeep, that creature gets +4/+4 instead.
Active- If you have tapped at least three creatures you control since your last upkeep, that creature gets +4/+4 instead.
Shroud
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
2/1
When Feild Medic enters the battlefield, gain 2 life.
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
0/1
Active- If you have tapped three or more creatures you control since your last upkeep, Frenzied Wolf gets +1/+1.
2/2
: Add to your mana pool.
Active- If you have tapped three or more creatures you control since your last upkeep, Leonin Mana Chief has : Add to your mana pool.
Active- If you have tapped three or more creatures you control since your last upkeep, Leonin Mana Chief has : Add to your mana pool.
0/1
You gain life equal to the number of tapped creatures you control.Untap those creatures.
Enchant Creature
Enchanted creature has ,:Put a +1/+1 counter on target creature.
Enchanted creature has ,:Put a +1/+1 counter on target creature.
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
3/3
Deathtouch
1/3
Reach
The Empire put it on the tower, but could not get it down. They don't use that tower anymore.
1/5
When enters the battlefield, you may pay . If you do, Volatile Boar fights target creature.
2/4
Go to section: Colourless (1) White (24) Blue (23) Black (24) Red (27) Green (14)
Show rarities: C U R
Rallikar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |