Rallikar: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return all creature cards in your graveyard with converted mana cost 3 or less onto the battlefield under your control. They gain haste until end of turn.
"We fight, get beat, rise, and fight again."
-Nathaneal Greene |
Life link
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")2/1
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Shroud
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")2/1
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Rise Against deals X damage to target Citizen or Officer creature, where X is the number of Citizens and Officers on the battlefield.
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Shroud
3/3
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Wary-As long as you control three or more untapped creatures, citizens you control have +0/+1.
1/2
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guerilla Warfare
![]() ![]() (You may cast this spell from you hand as if it had flash for ![]() ![]() . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )5/5
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Lifelink
1/2
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Flying
Wary- If you control at least three untapped creatures, Wary Scout gains shroud and vigilance. 2/1
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Energetic Bolt deals 2 damage to target creature or player.
Active- If you have tapped three or more creatures you control since your last upkeep, Energetic Bolt deals 4 damage instead. |
Sacrifice a Citizen you control: Cowardly Officer gets +3/+3 until end of turn.
"You, there! Go first!
1/2
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Scattered Explosives deals 1 damage to three target creatures.
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Deathtouch
1/3
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Enchant creature.
Enchanted creature has Wary-If you control three or more untapped creatures, this creature has +0/+2 and vigilance. |
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1/1
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Rise to Battle
(rare)
Enslaved Drainer
(uncommon)
Enslaved Stalker
(uncommon)
Rise Against
(uncommon)
Veiled Patrol
(common)
Cautious Officer
(common)
Big Suprise
(common)
Lifedrainer Snake
(common)
Wary Scout
(common)
Energetic Bolt
(common)
Cowardly Officer
(common)
Scattered Explosives
(common)
Toxic Turtle
(common)
Wise Cautiousness
(common)
Swamp
(basic)
CITIZEN
(token)


(You may play this card for
(You may play this card for 
