Rallikar: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets +2/+2 until end of turn.
Active- If you have tapped at least three creatures you control since your last upkeep, that creature gets +4/+4 instead. |
As an additional cost to cast Cost of Reaserch, sacrifice any number of citizens.
Target player draws a number of cards equal to the number of citizens you sacrificed as a cost to play this spell, then discards that many cards. |
Shroud
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")2/1
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, Sacrafice Hit Goblin:Hit Goblin Deals damage equal to its power to target creature or player.
guerilla Warfare (You may cast this spell from you hand as if it had flash for . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )1/1
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As an additional cost to cast Initiated Scholar, sacrifice a citizen.
, Tap a citizen you control: Draw a card.They were taught the history of everyone and everything, excluding themselves.
1/3
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Flying
Wary- If you control at least three untapped creatures, Wary Scout gains shroud and vigilance. 2/1
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Wary- As long as you control at least three untapped creatures Wary Invisomancer gets +2/+0 and is unblockable.
1/2
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guerilla Warfare
![]() (You may cast this spell from you hand as if it had flash for ![]() . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )2/1
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Flying, Vigilance
1/3
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Deathtouch
1/3
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First Strike
Intimidate 2/3
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Defender, Flying
Wary-If you control three or more untapped creatures, Lurking Imps loses defender. When the Imps come, there is more to follow."
3/2
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Officers and Citizens you control have vigilance.
3/5
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Over the Lines deals 3 damage to target player.
If that player controls three or more untapped creatures, Over the Lines deals 5 damage to that player instead. |
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1/1
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Energize
(common, foil)
Cost of Reaserch
(rare)
Enslaved Stalker
(uncommon)
Hit Goblin
(uncommon)
Initiated Scholar
(uncommon)
Wary Scout
(common)
Wary Invisomancer
(common)
Flamekin Raider
(common)
Guard Aven
(common)
Toxic Turtle
(common)
Blazing-Eye Spearman
(common)
Lurking Imps
(common)
Cavalry Officer
(common)
Over the Lines
(common)
Plains
(basic)
CITIZEN
(token)



, Sacrafice Hit Goblin:Hit Goblin Deals damage equal to its power to target creature or player.