Rallikar: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rat Rouge
When Master Assassin enters the battlefield, destroy target creature.
guerilla Warfare {2}{b}{b}{b} (You may cast this spell from you hand as if it had flash for {2}{b}{b}{b}. It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
1/1
 U 
 
First Strike
suppress {w} (You may play this card for {w} and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
2/1
{w}{w}
 
 U 
Sorcery
Tap up to two target creatures an opponent controls. They don't untap during their controller's next untap step.
"They would not even let us eat if it did not suit their intrests."
-Halkar, Citizen of The Empire
 U 
Sorcery
Rise Against deals X damage to target Citizen or Officer creature, where X is the number of Citizens and Officers on the battlefield.
 C 
Creature – Beast
guerilla Warfare {g}{g}{g} (You may cast this spell from you hand as if it had flash for {g}{g}{g}. It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
5/5
 C 
Creature – Spirit
guerilla Warfare {1}{b} (You may cast this spell from you hand as if it had flash for {1}{b}. It gains haste until the end of the turn. At the end of the turn, return it to your hand. )
2/3
 C 
Sorcery
Return two target creatures from your graveyard to your hand. Discard two cards.
"Get back up, ya lazy bum!"
 C 
Instant
Energetic Bolt deals 2 damage to target creature or player.
Active- If you have tapped three or more creatures you control since your last upkeep, Energetic Bolt deals 4 damage instead.
 C 
Creature – Turtle
Deathtouch
1/3
 C 
Instant
Creatures you control get +0/+2 until end of turn.
Wary-If you control three or more untapped creatures, they get an additional +1/+0.
 C 
Instant
Put target attacking creature on top of its owners library.
{2}{u}{u}
 
 C 
Sorcery
Tap all creatures target player controls. Those creatures do not untap during their controller's next untap step.
 C 
Creature – Elephant Soilder
Vigilance
3/3
 C 
Sorcery
Put a Suppress token on target creature. (Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Citizen
1/1

Master Assassin (rare)
Enslaved Zeliot (uncommon)
Oppress (uncommon)
Rise Against (uncommon)
Big Suprise (common)
Dissipating Ghost (common)
Back to Work (common)
Energetic Bolt (common)
Toxic Turtle (common)
Readiness (common)
Ignore the Ignorant (common)
Sleep (common)
Watchful Loxodon (common)
Incite Revolt (common)
Forest (basic)
CITIZEN (token)