Rallikar: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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guerilla Warfare
![]() (You may cast this spell from you hand as if it had flash for ![]() . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )2/3
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As an aditional cost to cast Cost of Power, sacrifice any number of citizens.
Search your library for a creature with converted mana cost equal to or less than the number of citizens you sacrifced as a cost to play this spell. |
Target creature gets +0/+2. You may switch that creature's power and toughness untill the end of the turn.
"The power of The Outbursts is devastating. It must be contained."
-Valkener, Third Secretary of Drafting and Enslavement |
Put a number of 1/1 colorless citizen creature tokens equal to the number of creatures target opponent controls onto the battle field under your control.
"Yes, the rebels have... increased in number."
-Valkener, third secretary of drafting and enslavement |
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First Strike
suppress (You may play this card for and put a suppress counter on it. Permanents with suppress counters on them have ""When this permanent is put into a graveyard from the battlefield, return it to the battlefield under an opponent's control".")2/1
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Counter target spell played during combat.
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Active- Whenever Frenzied Boar attacks and you have tapped two or more creatures you control since the beginning of your last upkeep, Frenzied Boar gets +2/+1 until end of turn.
4/2
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Return target blocked creature to its owner's hand.
Draw a card. |
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Defender
Wary-As long as you control three or more untapped creatures, Prepared Loxodon loses defender. 4/3
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Reach
The Empire put it on the tower, but could not get it down. They don't use that tower anymore.
1/5
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Intimidate
Active-If you have tapped three or more creatures you control since your last upkeep, Frenzied Horror gets +2/+0. 1/3
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guerilla Warfare
![]() (You may cast this spell from you hand as if it had flash for ![]() . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )4/2
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First Strike
Wary-If you control three or more untapped creatures, Cautious Spearman gets +1/+0. 1/1
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guerilla Warfare
![]() ![]() (You may cast this spell from you hand as if it had flash for ![]() ![]() . It gains haste until the end of the turn. At the end of the turn, return it to your hand. )5/5
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Haste
1/1
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Dissipating Ghost
(common, foil)
Cost of Power
(rare)
Outburst's Power
(uncommon)
Meet the Need
(uncommon)
Enslaved Zeliot
(uncommon)
Intercept Commands
(common)
Frenzied Boar
(common)
Turn the Assault
(common)
Prepared Loxodon
(common)
Trained Recluse
(common)
Frenzied Horror
(common)
Burning Boar
(common)
Cautious Spearman
(common)
Big Suprise
(common)
Plains
(basic)
REBEL
(token)





