LM 2.0
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Showing 20 of 20 Multicolour cards
Go to section: Colourless (1) White (6) Blue (10) Black (14) Red (4) Green (7) Multicolour (20) Hybrid (9) Split (2) Artifact (9)
Show rarities: R M
Counter target spell. You may untap X snow permanent you control, X being equal to that spell's mana value.
Don't really care tho
0 comments
Winnie, The Poo-Lar Bear enter the battlefield tapped with 10 stun counters.
Whenever you cast a spell, remove a stun counters from Winnie, The Poo-Lar Bear and draw a card.
Whenever Winnie, The Poo-Lar Bear attacks, you may cast instant and sorcery spells from your hand without paying their mana costs until end of turn.
Whenever you cast a spell, remove a stun counters from Winnie, The Poo-Lar Bear and draw a card.
Whenever Winnie, The Poo-Lar Bear attacks, you may cast instant and sorcery spells from your hand without paying their mana costs until end of turn.
8/8
Delve, shroud, annihilator 4
Cthulhu, Big Fish can't be countered.
Whenever you cast Cthulhu, exile all other nonland permanent and each opponent mill 20 cards.
Cthulhu, Big Fish can't be countered.
Whenever you cast Cthulhu, exile all other nonland permanent and each opponent mill 20 cards.
20/20
Destroy each creature from target opponent.
If Taking Out the Opps was cast from a graveyard, destroy each creature from each opponent, they loose life equal to the number of creature they control destroyed this way.
Flashback




If Taking Out the Opps was cast from a graveyard, destroy each creature from each opponent, they loose life equal to the number of creature they control destroyed this way.
Flashback





Trample
Ferocious — Creature you control with power 4 or greater are immune to combat damage.
Formidable — If the total power of creature you control is 20 or higher, creature spell you cast have cascade.
Ferocious — Creature you control with power 4 or greater are immune to combat damage.
Formidable — If the total power of creature you control is 20 or higher, creature spell you cast have cascade.
6/6
Whenever a permanent gets a counter, gain control of it.
Whenever a spore token is revealed, proliferate.
Whenever a spore token is revealed, proliferate.
3/4
At the beginning of your end step, each opponent may choose one —
• Put two +1/+1 counters on a creature you control.
• Draw a card.
• Create a desert token.
For each player who does, you do the same.
• Put two +1/+1 counters on a creature you control.
• Draw a card.
• Create a desert token.
For each player who does, you do the same.
Desert Landfall – Whenever a desert enter the battlefield under your control, put a +1/+1 counter on all creature you control.
, Remove a counter from Ziguezon Zinzon : Exile target nonland permanent you control, then return it to the battlefield under its owner's control.

3/3
Eminence — As long as Dog is in the command zone or on the battlefield, you gain 2 life whenever you cast a spell.
As long as you have 60 or more life, after your combat phase, untap each creature you control. You have an additionnal combat phase.
As long as you have 60 or more life, after your combat phase, untap each creature you control. You have an additionnal combat phase.
6/6
Cards you control with ninjutsu abilities have ninjutsu storm, their ninjutsu storm cost is equal to their ninjutsu ability cost. (When you activate a ninjutsu storm ability, create a copy of that card tapped and attacking for each spell cast before it this turn.)
Whenever a creature you control enter the battlefield, deal 1 damage to any target.
Whenever a creature you control enter the battlefield, deal 1 damage to any target.
Commander ninjutsu 


If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever TMNT deals combat damage to an opponent, target instant or socery card in your graveyard gain flashback. The flashback cost is equal to the converted mana cost.




If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever TMNT deals combat damage to an opponent, target instant or socery card in your graveyard gain flashback. The flashback cost is equal to the converted mana cost.
2/4
Whenever a creature you control enter the battlefield under your control, create a nonlegendary copy tapped and attacking for each opponent. Sacrifice those copies at your end step.
Prowess
Whenever a creature you control enter the battlefield under your control, it has +X/+X until end of turn, X being Turtoru Ninjazawa toughness.
Whenever a creature you control enter the battlefield under your control, it has +X/+X until end of turn, X being Turtoru Ninjazawa toughness.
1/3
Whenever Mushro-Ima enter the battlefield under your control, shuffle a spore token in each opponents library.
Whenever Mushro-Ima dies, each opponent reveal the top cards of their library until they reveal all spore token. They take 5 damage for each spore token revealed this way. Exile all spore token revealed this way.
Whenever Mushro-Ima dies, each opponent reveal the top cards of their library until they reveal all spore token. They take 5 damage for each spore token revealed this way. Exile all spore token revealed this way.
1/2
Living Metal
Flash, haste
Whenever you draw a card put a +1/+1 on Flash McQueen.
, Remove 10 +1/+1 counter from Flash McQueen : Target player loose the game.
Flash, haste
Whenever you draw a card put a +1/+1 on Flash McQueen.

Kachow !
6/6
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value.
Artifact creature you control have +1/+1
Artifact creature you control have +1/+1
1/1
Living metal
Whenever Optimus Prime attacks, vehicles you control become creatures until end of turn. Each creature you control are tapped and attacking. Put a +1/+1 counter on each creature you control.
Whenever Optimus Prime is crewed, you may transform it.
Crew
Whenever Optimus Prime attacks, vehicles you control become creatures until end of turn. Each creature you control are tapped and attacking. Put a +1/+1 counter on each creature you control.
Whenever Optimus Prime is crewed, you may transform it.
Crew

Roll Out !
8/8
Haste, vigilance, lifelink
Whenever Firetruck attacks, you and creatures you control gain protection from target player and permanent they control until end of turn.
Whenever Firetruck is crewed, you may transform it.
Crew
Whenever Firetruck attacks, you and creatures you control gain protection from target player and permanent they control until end of turn.
Whenever Firetruck is crewed, you may transform it.
Crew

12/12
Put a slug on target creature. Then gain control of each creature with slug counters on them.
Creature with slug counters are slug in addition to their other types.
Overload



Creature with slug counters are slug in addition to their other types.
Overload




Target creature becomes a slug in addition to its other type and you gain control of it.
Overload





Overload






Sugma, Sigma Slime enters the battlefield with X +1/+1 counters on it.
Whenever Sugma enter the battlefield under your control, target opponent reveals the top X cards of their library. You may copy any number of spells with mana value X or less from among them without paying their mana costs. Then, they mill all cards revealed this way.
Whenever Sugma enter the battlefield under your control, target opponent reveals the top X cards of their library. You may copy any number of spells with mana value X or less from among them without paying their mana costs. Then, they mill all cards revealed this way.
0/0
Go to section: Colourless (1) White (6) Blue (10) Black (14) Red (4) Green (7) Multicolour (20) Hybrid (9) Split (2) Artifact (9)
Show rarities: R M
LM 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |