LM 2.0: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Nine Lives enter the battlefield, exile the top 9 cards of your library with a life counter on each of them. Whenever you would be dealt damage, you play one of those cards instead without paying their mana cost.
If you do not control any exiled card with life counters, you loose the game. Playing pokemon out there
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Whenever Mecha King Kong wins a fight, the owner of the defeated creature exiles cards from the top of their library until they exile a nonland card. You may cast a spells from among the nonland cards exiled this way without paying their mana costs.
![]() : Mecha King Kong fights target creature you don't control.4/4
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Each player rolls a d20. They keep that many permanent and sacrifice the rest. They create 2/2 green Pandas token equal to the number of permanents they sacrificed this way. If this spell was foretold, you do not sacrifice any permanents.
Foretell ![]() ![]() ![]() |
When Trench Coat enters, look at the top four cards of your library, then put one on the battlefield face down as a 2/2 creature and equip Trench Coat to it, then put the rest on the bottom of your library.
Whenever the equipped creature dies, you may cast that card without paying its mana cost. Then, sacrifice Trench Coat. |
The next nonland permanent that would enter the battlefield goes to the graveyard instead. If this spell was foretold, each nonland permanent goes to the graveyard instead this turn.
Foretell ![]() ![]() ![]() |
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Whenever a player cast their next spell, they mill X cards and shuffle X spore token into their library, X being equal to that spell converted mana cost. If Brain Rot was foretold, counter that spell.
Foretell ![]() ![]() ![]() |
Split Second
Deal 2 damage to any target. Proliferate twice.
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Artifact you control have flash.
As long as ??? is crewed, whenever you cast an artifact spell, you may counter target non artifact spell. Crew 1 2/2
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Enchant target creature.
Enchanted creature has prowess and "Instant and sorcery spell you cast have affinity for artifact". |
If Don't Worry Babe targets a spell targeting an opponent or a spell or a permanent they control from another opponent, you may cast Don't Worry Babe without paying its mana cost.
Shuffle target spell in its owner's library. |
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Escalate—Sacrifice a treasure. (Pay this cost for each mode chosen beyond the first.)
Choose one or more — • Draw a card from target player librairy. • Put a card from target player graveyard to your hand. • Destroy target nonland permanent. |
: Foretell the top card of your library. Its foretell cost is equal to its converted mana cost rounded down. You may play that card as if it was a sorcery.As written !
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Creature you control that share a type with equipped creature gain +1/+1.
Equipped creature has +X/+X, X being equal to the number of creature you control that share a type with equipped creature. Equip ![]() Me got best hat. Me leader now.
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: Exile the top card of your library face down. It is a 4/4 green Boar creature token with ride 2.
Whenever a face down creature you control dies, return that card to your hand and draw a card. 3/3
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Nine Lives
(rare)
Mecha King Kong
(uncommon)
Pandamonium
(uncommon)
Trench Coat
(uncommon)
Womp Womp
(common)
Brain Rot
(common)
Cum In The Sink // Sink In The Cum
(common)
???
(common)
That Kid Was Albert Einstein
(common)
Don't Worry Babe
(common)
Screw The Rules, I Got Money
(common)
Necronomicon
(common)
The Coolest Hat
(common)
Boar Breeder
(common)
Plains
(basic)



: Mecha King Kong fights target creature you don't control.



: Foretell the top card of your library. Its foretell cost is equal to its converted mana cost rounded down. You may play that card as if it was a sorcery.