LM 2.0: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Enchantment Creature – God
Delve, shroud, annihilator 4
Cthulhu, Big Fish can't be countered.
Whenever you cast Cthulhu, exile all other nonland permanent and each opponent mill 20 cards.
20/20
 U 
Enchantment
Put 3 desertification counter on target non desert land you control : Draw a card.
Sacrifice a desert : Reveal the top of your library until you reveal a basic land. Put it onto the battlefield tapped. Then, shuffle all card revealed this way at the bottom of your library.
 U 
Instant
Affinity for deserts
Counter target spell unless its owner's pay {x}.
 U 
Creature – Turtle Ninja
Ninjutsu {b}
Whenever Foreskin Collector enter the battlefield and attacks, put a -1/-1 on target creature.
Foreskin Collector's power is equal to the number of -1/-1 on creatures and its toughness is equal to that number plus 1.
Another piece for my collection
*/*+1
 C 
Sorcery
Tempting offer — Each opponent may take an extra turn. For each opponent who take an extra turn this way, take an extra turn.
Hypothetically speaking... What if...
 C 
Instant
Return each spell to their owner hands.
Untap each permanent that were tapped this turn.
{1}{r}
 
 C 
Creature – Raccoon Gangster
At the beginning of each player upkeep, you may tap Gambler. If you do, guess the color of the card on top that player library. If you guessed right, create 5 treasure token.
2/2
 C 
Artifact – Equipment
Creature you control that share a type with equipped creature gain +1/+1.
Equipped creature has +X/+X, X being equal to the number of creature you control that share a type with equipped creature.
Equip {1}
Me got best hat. Me leader now.
 C 
Enchantment
At the beginning of your upkeep, add {g} and gain 2 life equal to the number of permanents you control with counters on them.
 C 
Creature – Dog Cowboy
Flash
Whenever Bounty Hunter enter the battlefield and attacks, exile target nonland permanent and create a treasure token.
Whenever Bounty Hunter dies, return to the battlefield each cards exiled with Bounty Hunter. If a permanent enter the battlefield under your control this way, draw a card.
3/2
???
{1}
 
 C 
Artifact – Vehicle
Artifact you control have flash.
As long as ??? is crewed, whenever you cast an artifact spell, you may counter target non artifact spell.
Crew 1
2/2
 C 
Instant
Whenever a player cast their next spell, they mill X cards and shuffle X spore token into their library, X being equal to that spell converted mana cost. If Brain Rot was foretold, counter that spell.
Foretell {2}{b}{b}
 C 
Creature – Ape Druid
{t}: Exile the top card of your library face down. It is a 4/4 green Boar creature token with ride 2.
Whenever a face down creature you control dies, return that card to your hand and draw a card.
3/3
 C 
Sorcery
Exile the top X cards of each opponent's library with void counters whenever a creature you control deals combat damage to them this turn, X being equal to the damage dealt this way.
Cipher
Come on, you can tell me
Swamp
 
 B 
Basic Land – Swamp

Cthulhu, Big Fish (mythic)
Desert Maxxing (uncommon)
Tithe Fight (uncommon)
Foreskin Collector (uncommon)
Hear Me Out... (common)
It's Rewind Time (common)
Gambler (common)
The Coolest Hat (common)
Om Nom Nom (common)
Bounty Hunter (common)
??? (common)
Brain Rot (common)
Boar Breeder (common)
What's In Your Pocket ? (common)
Swamp (basic)