Pantheon of Szykielwa: Virtual Booster
| Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Create a token copy of each nontoken creature you control.
"Klling a god, I think you'd learn a hunter and prey experience beyond what any of your god's priests would tell you." -Bonifacy to Stanisław
|
Reach
Whenever Ornithologist Collector blocks or is blocked by a creature with flying, if Ornithologist Collector is green, Ornithologist Collector deals 3 damage to that creature. ![]() : Influence (If Ornithologist Collector isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)2/2
|
Haste
At the beginning of your endstep, sacrifice Unworthy of the Void. At the beginning of your upkeep, you may return Unworthy of the Void from your graveyard to your hand if you control a white and black permanent. They're too filled with fervor to comprehend the pure emptiness of Hornkaras.
4/1
|
Destroy target creature with flying.
Put a +1/+1 counter on up to one target creature you control. Untap that creature it gains reach until end of turn. "This shot is for the heart."
|
At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1. |
|
First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
|
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
|
Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
|
Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
|
Clumped Fieldstone enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Plains, you may search for Clumped Fieldstone instead. |
|
Whenever a card becomes exiled from anywhere Honorer of the Ascended gains menace and vigilance until end of turn.
Hornkaras' faithful celebrate their fellows' advances towards true purity.
2/3
|
Choose one:
•Deal 4 damage to target creature. •Counter target creature spell. "I have seen the gods, Bonifacy, their power and command of the world. However, I agree that our worlds would be better off without the gods." -Forrei
|
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, gain life equal to the enchanted creature's toughness. Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
|
Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn. If Clever Swordplay enchants a blue creature, draw a card. Fancy, fabulous, and fatal.
|
|
Hunter and Hunted
(rare)
Ornithologist Collector
(uncommon)
Unworthy of the Void
(uncommon)
Steady Bow
(uncommon)
Nothing at the End
(common)
Brightsoul Warrior
(common)
Grimclaw Bear
(common)
Great Hunt Acolyte
(common)
Scholar's Contemplation
(common)
Clumped Fieldstone
(common)
Honorer of the Ascended
(common)
Heretic's Dialogue
(common)
Daily Meditation
(common)
Clever Swordplay
(common)
Forest
(basic)






: Add