Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
 
 M 
Sorcery
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Exile all nonland permanents. If Immaculate Void is red, exile all lands as well. Then, if Immaculate Void was red and twenty or more permanents were exiled this way, restart the game leaving all exiled cards in exile.
 U 
Creature – Sheep
At the beginning of your endstep, gain 1 life for each of Farmland Sheep's colors.
{1}{g}: Influence (If Farmland Sheep isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)
1/2
 U 
Creature – Centaur Archer
Reach
Whenever Ornithologist Collector blocks or is blocked by a creature with flying, if Ornithologist Collector is green, Ornithologist Collector deals 3 damage to that creature.
{1}{g}: Influence (If Ornithologist Collector isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)
2/2
 U 
Sorcery
Return target colored, nonland permanent to its owner's hand.

Put a land that could produce mana of the same color as the target land from your hand onto the battlefield tapped.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature has lifelink.
{b}: Enchanted creature gains indestructible until end of turn. Then, sacrifice Determination.
 C 
Creature – Kithkin Warrior
First strike
{2}{r/w}, Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.
The stronger the soul, the better the body.
1/1
 C 
Creature – Elf Shaman
Vigilance
{2}{g/w}{g/w},{t}: Gain 1 life for each creature you control.
Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
 C 
Creature – Orc Advisor
At the beginning of your endstep, if no player lost life lost life this turn, Fireshot Diplomat deals 2 damage to any target.
"Never wear the cloth, and never say the name. Do Zax Tykl's work in this world and they will seek to join in the Collective."
2/3
 C 
Enchantment
At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1.
 C 
Creature – Naga Rogue
At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence {1}{b} (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/3
 C 
Sorcery
Put a +1/+1 counter on target creature. Until end of turn it gains trample and "Whenenver this creature deals combat damage to a player, draw a card."
"And when you have conquered your prey, enjoy the knowledge of your capabilities." -Konstanty, Root-Text Archivist
 C 
Land
Spreading Veld enters the battlefield tapped.
{t}: Add {w} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead.
 C 
Creature – Wolverine
As long as Rabid Wolverine is red, Rabid Wolverine has menace.
{2}{r}: Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
"Our God lives in every animal, whose life itself is both temple and ritual" -Jeronim, Polsfa WoƂchw
2/1
Mountain
 
 B 
Basic Land – Mountain

Become Untethered (common, foil)
Immaculate Void (mythic)
Farmland Sheep (uncommon)
Ornithologist Collector (uncommon)
Document for Study (uncommon)
Determination (common)
Brightsoul Warrior (common)
Flock Shepherd (common)
Fireshot Diplomat (common)
Nothing at the End (common)
Agent of Paranoia (common)
Taste of Success (common)
Spreading Veld (common)
Rabid Wolverine (common)
Mountain (basic)