Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Palz, the Incinerator can't be blue or green.
Palz attacks each turn if able. Whenever Palz attacks you may pay 2 life and ![]() . If you do, exile a random creature or planeswalker you don't control.4/5
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At the beginning of your endstep, if two or more creatures died this turn, create a 1/1 green and white Elf Warrior token.
Survival begins before one's own conception, but when their ancestors were brought fourth to creation.
4/5
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At the beginning of your endstep, gain 1 life for each of Farmland Sheep's colors.
![]() : Influence (If Farmland Sheep isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)1/2
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Pay 2 life, sacrifice Legacy Gravecrawler: Return a creature with a power equal to 1+Legacy Gravecrawler's power from your graveyard to the battlefield.
"In the Legacy you will add your identity to all that Wazykt has given us."-Kazia, Wazykt Missionary
1/1
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Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn. "We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence ![]() (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)2/3
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When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able." |
Fields of Fear enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Swamp, you may search for Fields of Fear instead. |
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
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As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
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Palz, the Incinerator
(rare)
Fertility Rite Tree
(uncommon)
Farmland Sheep
(uncommon)
Legacy Gravecrawler
(uncommon)
Kradjec Spearmate
(common)
Great Hunt Acolyte
(common)
Agent of Paranoia
(common)
Scornful Heretic
(common)
Pious Torching
(common)
Harrah's Tome-Taker
(common)
Falcon Flight
(common)
Fields of Fear
(common)
Grimclaw Bear
(common)
Wisdom-Blessed Tracker
(common)
Forest
(basic)




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