Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw X cards, where X is the number of blue permanents you control.
Every hunt made in Mishar-Rashim's name is written there, be no matter how mundane.
 U 
Instant
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Destroy target artifact or enchantment.
If Idol Vandalism is black, destroy any permanents that the target artifact or enchantment was attached to as well.
 U 
Creature – Monkey
Whenever Guileful Monkey attacks, each opponents mills the top two cards of their library.
Whenever Guileful Monkey deals combat damage to an opponent, you may pay {1}{g}. If you do, put a +1/+1 counter on Guileful Monkey.
2/2
 U 
Creature – Gargoyle Knight
Flying, hexproof
Whenever an opponent casts a noncreature spell, you may pay {1}{r}. If you do, Zacęj Sky Captain gets +2/+0 until end of turn.
At the sight of disruption, cold stonen turns to steaming fury.
2/4
 C 
Creature – Troll
Hexproof
When Spiteful Troll dies, target creature gets -2/-2 until end of turn.
The trolls in the woods only want to be left alone.
2/2
 C 
Instant
Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
 C 
Creature – Centaur Warrior
Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn.
"We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
 C 
Creature – Naga Shaman
Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard.
Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
 C 
Land
Clumped Fieldstone enters the battlefield tapped.
{t}: Add {r} or {w}.
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Plains, you may search for Clumped Fieldstone instead.
 C 
Creature – Salamander Wizard
Discardiing cards is heresy.
{t}: Discard a card.

Whenever you commit heresy, each opponent mills the top three cards of their library.
Diction and demeanor are the differences between genius and madman.
1/2
 C 
Artifact
{1},{t}: Add {r}{r} or {w}{u}.
One of Zax Tykl's avatars fashioned this primitive knife from the bones of their other avatar.
 C 
Creature – Elf Shaman
Vigilance
{2}{g/w}{g/w},{t}: Gain 1 life for each creature you control.
Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
 C 
Creature – Wurm
When Prized Prey enters the battlefield multicolored creatures you control gain trample until end of turn.
Stanisław put down his spear. What did he gain, have to show from hunting the wurm. Better, more challenging game existed, like the other gods.
 C 
Creature – Insect
Flying, haste
The Pyrkiez Citadel breeds enormous dragonflies to carry their clergy to far away outposts.
2/1
Swamp
 
 B 
Basic Land – Swamp

Read the Root Texts (rare)
Idol Vandalism (uncommon)
Guileful Monkey (uncommon)
Zacęj Sky Captain (uncommon)
Spiteful Troll (common)
Pool Life (common)
Kradjec Spearmate (common)
Great Hunt Acolyte (common)
Clumped Fieldstone (common)
Mad Heretic (common)
Relic of Zax Tykl (common)
Flock Shepherd (common)
Prized Prey (common)
Dragonfly Carrier (common)
Swamp (basic)