Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Scry 2.
, : Draw a card for each land you control, then discard seven cards. If you control a God of three or more colors, you may draw fourteen cards instead. |
: Deal 1 damage to target creature that doesn't share a color with the mana spent to activate this ability. A creature dealt damage this way loses all abilities until end of turn. You can't spend colorless mana to activate this ability.The most famous infidels only ever faced mortals' wrath. Those who truly moved the gods by their disbelief have names less than dust.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +3/-1 and has menace. The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage, you may pay , where X is the number of green permanents you control. If you do, return target card with a converted mana cost of X or less from your graveyard to your hand. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, gain life equal to the enchanted creature's toughness. Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
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Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard. Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
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Return target nonland permanent to it's owner's hand.
If that permanent was colorless, untap an island you control. Anyone may claim an act a divine miracle, but those few who have seen the Gods act know what true divine action is like.
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Lava Whirlpool enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Mountain, you may search for Lava Whirlpool instead. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has vigilance. "The hunted must constantly determine what and where their hunters are." -Ancient Root Texts of Mishar-Rashim
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, : add ![]() or ![]() .An avatar's seed almost as old as the plane itself, that will still sprout should it touch soil and water.
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Until end of turn, target creature you control gets +1/+0 for each red permanent you control.
Individuality is not separate from the community. One person can be the vessel for the group's consensus.
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When Kazwyn's Disciple dies, draw a card and add
![]() ."Death is one end for many beginnings in nature."- Jeronim, Polsfa Wołchw
3/4
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Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.
Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
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Root Text Archives
(rare)
Humbled by the Gods
(uncommon)
Ritual Disfiguration
(uncommon)
Hunted Day Banner
(uncommon)
Daily Meditation
(common)
Great Hunt Acolyte
(common)
Theological Evidence
(common)
Lava Whirlpool
(common)
Watchful Eyes
(common)
Relic of Wazykt
(common)
Mob Rage
(common)
Kazwyn's Disciple
(common)
Wild Learning
(common)
Hunting Each Other
(common)
Swamp
(basic)
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: Scry 2.
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, where X is the number of green permanents you control. If you do, return target card with a converted mana cost of X or less from your graveyard to your hand.
