Pantheon of Szykielwa: Virtual Booster
| Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Thiwak, Ever-Blooming can't be blue or red.
Vigilance : Gain X life, where X is the number of lands you control.4/3
|
Each opponent mills a card. Each player who milled a creature card this way chooses a creature they control. It gets -3/-3 until end of turn.
"The body holds as many secrets as a scroll." -Tadzio, Pursuit Huntmaster
|
Cast this spell only if you control a black permanent.
Target player discards two cards. The hunter learns why their prey dies, so that the hunter will not make the same mistakes when it's their turn to be prey.
|
Equipped creature gains "Whenever this creature blocks or is blocked by a creature of the same color, that creature loses all abilities until end of turn."
Equip . |
Until end of turn, target creature you control gets +1/+0 for each red permanent you control.
Individuality is not separate from the community. One person can be the vessel for the group's consensus.
|
|
Lava Whirlpool enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Mountain, you may search for Lava Whirlpool instead. |
Persecute- Whenever Cleric of the Void blocks or becomes blocked by a creature that doesn't share a color with it, exile target creature or land from a graveyard.
"Perfection cannot exist. When I saw Hornkaras die, I was instilled not with fear, but assurance of their truths." -Metody, Void Priest
2/1
|
Whenever damage is dealt to Vision Architect, exile the top card of your library. Until end of turn, you may play that card.
Almost all citadels are built by Zax Tykl worshippers looking to bring others into their Collective.
1/3
|
At the beginning of your endstep, if no player lost life lost life this turn, Fireshot Diplomat deals 2 damage to any target.
"Never wear the cloth, and never say the name. Do Zax Tykl's work in this world and they will seek to join in the Collective."
2/3
|
Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
|
|
First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
|
Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn. ![]() : Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)1/1
|
Lifelink
Eternalist Initiate gets +0/+1 as long as you have more life than your starting life total. Some join Wazykt's Legacy not of fervor, but because where else would they fit with such long lives.
1/1
|
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has vigilance. "The hunted must constantly determine what and where their hunters are." -Ancient Root Texts of Mishar-Rashim
|
|
Thiwak, Ever-Blooming
(rare)
Exploit Weakness
(uncommon)
Obfuscate
(uncommon)
Adornments of Zealotry
(uncommon)
Mob Rage
(common)
Lava Whirlpool
(common)
Cleric of the Void
(common)
Vision Architect
(common)
Fireshot Diplomat
(common)
Banished From the Citadel
(common)
Brightsoul Warrior
(common)
Gale Drake
(common)
Eternalist Initiate
(common)
Watchful Eyes
(common)
Forest
(basic)


: Gain X life, where X is the number of lands you control.

