Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
"Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
 
 R 
Instant
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Gain 3 life. If Grace to Go Forward is Green, gain 6 life instead. If Grace to Go Forward is black, each opponent loses life equal to the amount of life you gained.
 U 
Instant
Until end of turn, whenever combat damage is dealt to target creature, it deals that much damage to target creature or planeswalker.
Patryk never felt safe alone in the alleys of the Pierkyz citadel.
 U 
Creature – Centaur Shaman
Haste
Whenever Relic Finder deals combat damage to a player, you may pay {1}{u}. If you do, return target artifact from your graveyard to your hand.
1/3
 U 
Sorcery
Each opponent mills a card. Each player who milled a creature card this way chooses a creature they control. It gets -3/-3 until end of turn.
"The body holds as many secrets as a scroll." -Tadzio, Pursuit Huntmaster
 C 
Creature – Naga Rogue
At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence {1}{b} (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/3
 C 
Land
Flood-Meadow enters the battlefield tapped.
{t}: Add {w} or {u}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Island, you may search for Flood-Meadow instead.
 C 
Creature – Bear
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
 C 
Instant
Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
 C 
Creature – Salamander Warrior
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
 C 
Instant
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
 C 
Creature – Human Scout
As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
 C 
Sorcery
Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
 C 
Creature – Human Shaman
When Wazykt Cultist enters the battlefield put a +1/+1 counter on target creature you control. Until end of turn, that creature gains deathtouch and lifelink.
2/2
Plains
 
 B 
Basic Land – Plains

Inside Out (common, foil)
Grace to Go Forward (rare)
Acts of Revenge (uncommon)
Relic Finder (uncommon)
Exploit Weakness (uncommon)
Agent of Paranoia (common)
Flood-Meadow (common)
Grimclaw Bear (common)
Scholar's Contemplation (common)
Harrah's Tome-Taker (common)
Become Untethered (common)
Wisdom-Blessed Tracker (common)
Great Hunt Training (common)
Wazykt Cultist (common)
Plains (basic)