Pantheon of Szykielwa: Virtual Booster
| Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Thiwak, Ever-Blooming can't be blue or red.
Vigilance : Gain X life, where X is the number of lands you control.4/3
|
Whenever Ash Knight attacks, you may pay 2 life. If you do, Ash Knight gains menace until end of turn.
![]() , Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.3/3
|
First strike
Each other creature you control with the same power as Citadel District Organizer has first strike. : Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.3/3
|
, : Target enchanted creature gets +1/+1 for each enchantment you control.
Pay 3 life-, ![]() , : Target unenchanted creature gets -1/-1 for each enchantment you control."Our roles, actions, and services, we do these things to please and anger the gods."
2/2
|
Multicolor spells you cast that target the equipped creature cost
less.
Equipped creature gets +1/+0 and has flying. Equip . |
|
Choose one:
•Deal 4 damage to target creature. •Counter target creature spell. "I have seen the gods, Bonifacy, their power and command of the world. However, I agree that our worlds would be better off without the gods." -Forrei
|
First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
|
Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
|
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence ![]() (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)2/3
|
|
Lifelink
Eternalist Initiate gets +0/+1 as long as you have more life than your starting life total. Some join Wazykt's Legacy not of fervor, but because where else would they fit with such long lives.
1/1
|
Flying
, Sacrifice Blessed Goose: Scry 1."The flesh provides sustenance so that we can be together, the bones foretell us what to do next."-Maciej, Compound Leader
1/1
|
As long as Rabid Wolverine is red, Rabid Wolverine has menace.
![]() : Influence (If Rabid Wolverine isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)"Our God lives in every animal, whose life itself is both temple and ritual" -Jeronim, Polsfa Wołchw
2/1
|
Whenever a permanent enters your graveyard from the battlefield you may gain 2 life.
Sacrifice Graves of New Growth: You gain hexproof until end of turn. |
|
Thiwak, Ever-Blooming
(rare)
Ash Knight
(uncommon)
Citadel District Organizer
(uncommon)
Enlightened Auramancer
(uncommon)
Wings of Glory
(common)
Heretic's Dialogue
(common)
Brightsoul Warrior
(common)
Desecration
(common)
Pious Torching
(common)
Agent of Paranoia
(common)
Eternalist Initiate
(common)
Blessed Goose
(common)
Rabid Wolverine
(common)
Graves of New Growth
(common)
Swamp
(basic)


: Gain X life, where X is the number of lands you control.

, Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.
: Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.
less.
.