Pantheon of Szykielwa: Virtual Booster

Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
Whenever a creature you control dies, Flame-Tongue of Palz deals 2 damage to any target. If that creature or planeswalker would die this turn, exile it instead.
5/4
 U 
Creature – Gargoyle Knight
Flying, hexproof
Whenever an opponent casts a noncreature spell, you may pay {1}{r}. If you do, Zacęj Sky Captain gets +2/+0 until end of turn.
At the sight of disruption, cold stonen turns to steaming fury.
2/4
 U 
Creature – Orc Wizard
When Mawauc Librarian enters the battlefield, return target instant or sorcery from your graveyard to your hand.

Mawauc Librarian can't be blocked if you control no other attacking creatures.
1/2
 U 
Creature – Gorgon Assassin
Whenever Citadel Infiltrator deals combat damage to a player, you may pay three life and {b}{b}. If you do, destroy target tapped creature.
"How they work so hard! Zax Tykl's followers make themselves weak and weary prey by the end of the day." -Tadzio, Pursuit Huntmaster
3/4
 C 
Creature – Wurm
When Prized Prey enters the battlefield multicolored creatures you control gain trample until end of turn.
Stanisław put down his spear. What did he gain, have to show from hunting the wurm. Better, more challenging game existed, like the other gods.
 C 
Artifact – Equipment
Multicolor spells you cast that target the equipped creature cost {1} less.
Equipped creature gets +1/+0 and has flying.
Equip {2}.
 C 
Creature – Orc Berserker
When Embittered Acolyte dies, deal 2 damage to any target that was dealt damage this turn.
To become perfect, one must be nothing. Grievances of the soul need be cleansed with death.
4/3
 C 
Creature – Orc Warlock
Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card.
Fortune-telling, like prayer, relies on faith.
2/2
 C 
Creature – Kithkin Warrior
First strike
{2}{r/w}, Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.
The stronger the soul, the better the body.
1/1
 C 
Instant
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target.
If Pious Torching is white, gain 3 life.
If Pious Torching is blue, scry 2.
 C 
Creature – Human Shaman
When Wazykt Cultist enters the battlefield put a +1/+1 counter on target creature you control. Until end of turn, that creature gains deathtouch and lifelink.
2/2
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +2/+2 and has "when this creature dies, you may return an enchantment from your graveyard to your hand."
 C 
Creature – Naga Wizard
Whenever damage is dealt to Vision Architect, exile the top card of your library. Until end of turn, you may play that card.
Almost all citadels are built by Zax Tykl worshippers looking to bring others into their Collective.
1/3
 C 
Creature – Drake
Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn.
{2}{r}: Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
1/1
Forest
 
 B 
Basic Land – Forest

Flame-Tongue of Palz (rare)
Zacęj Sky Captain (uncommon)
Mawauc Librarian (uncommon)
Citadel Infiltrator (uncommon)
Prized Prey (common)
Wings of Glory (common)
Embittered Acolyte (common)
Bonewing Occultist (common)
Brightsoul Warrior (common)
Pious Torching (common)
Wazykt Cultist (common)
Color-Bearer (common)
Vision Architect (common)
Gale Drake (common)
Forest (basic)