Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God Avatar
Veku, the Complications can't be black or green.
Whenever a spell or ability targets a creature or planeswalker you don't control or another player, Veku that spell deals 2 damage to that that target.
4/3
 U 
Sorcery
Cast this spell only if you control a black permanent.

Target player discards two cards.
The hunter learns why their prey dies, so that the hunter will not make the same mistakes when it's their turn to be prey.
 U 
Creature – Centaur Cleric
Whenever another creature enters the battlefield under your control, you may pay {1}{b}. If you do, each opponent loses 1 life and you gain 1 life.
4/4
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each of its colors.

Equip {2}
Understand yourself, your own strength.
 C 
Sorcery
Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
 C 
Creature – Fungus
Whenever Springback Puffball becomes the target of a multicolor spell, you draw a card. If you do, discard a card.
Polsfa's Mystery wear hats styled like a Puffball's cap, for mimicry is part of nature.
5/7
 C 
Creature – Elf Shaman
Vigilance
{2}{g/w}{g/w},{t}: Gain 1 life for each creature you control.
Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
 C 
Creature – Drake
Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn.
{2}{r}: Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
1/1
 C 
Creature – Kithkin Warrior
First strike
{2}{r/w}, Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.
The stronger the soul, the better the body.
1/1
 C 
Creature – Gorgon Assassin
When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
 C 
Creature – Human Wizard
Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard.
Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
 C 
Instant
Untap target creature. That creature gains "creatures blocking or being blocked by this creature get -1/-1 until end of turn."
The opposition of individualism while necessitating abundance of oneself confuse many outside of Wazykt's cult.
 C 
Land
Ivy Cliffs enters the battlefield tapped.
{t}: Add {r} or {g}.
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Forest, you may search for Ivy Cliffs instead.
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able."
Mountain
 
 B 
Basic Land – Mountain

Veku, the Complications (rare)
Obfuscate (uncommon)
Wazykt's Thaumaturge (uncommon)
Bepainted Mace (uncommon)
Desecration (common)
Springback Puffball (common)
Flock Shepherd (common)
Gale Drake (common)
Brightsoul Warrior (common)
Scornful Heretic (common)
Fatalist Prophet (common)
Spiteful Defense (common)
Ivy Cliffs (common)
Falcon Flight (common)
Mountain (basic)