Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
 
 R 
Sorcery
Distribute X +1/+1 counters among any number of creatures you control, where X is the number of creatures in your graveyard.

Creatures you control with counters on them gain indestructible until end of turn.
 U 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +3/-1 and has menace.
The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
 U 
Creature – Gargoyle
Flying
Whenever Zacęj Gargoyle blocks, if Zacęj Gargoyle is red, deal 2 damage to target creature or planeswalker.
{2}{r}: Influence (If Zacęj Gargoyle isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)
The gargoyles in Zacęj are the progenitors of all other citadels' gargoyles.
1/3
 U 
Enchantment – Aura
Enchant creature

When Stress of Perfection enters the battlefield, destroy all other permanents attached to the enchanted creature. Enchanted creature can't attack or block.
Purity is nothing, but so rarely is true nothingness understood.
 C 
Sorcery
Until end of turn, target creature you control gets +1/+0 for each red permanent you control.
Individuality is not separate from the community. One person can be the vessel for the group's consensus.
 C 
Sorcery
Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
 C 
Creature – Naga Rogue
At the beginning of your endstep, each opponent mills 1 card for each of Agent of Paranoia's colors.
Influence {1}{b} (If Agent of Paranoia isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/3
 C 
Creature – Orc Cleric
Persecute- Whenever Cleric of the Void blocks or becomes blocked by a creature that doesn't share a color with it, exile target creature or land from a graveyard.
"Perfection cannot exist. When I saw Hornkaras die, I was instilled not with fear, but assurance of their truths." -Metody, Void Priest
2/1
 C 
Enchantment
At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1.
 C 
Creature – Lizard
As long as you have seven or more cards in your hand, Gyzr Monitor has trample and hexproof.
Seven field researchers and documented a monitor in our survey on the first day. Three days have passed and we have not seen the monitors, and two of my researchers are missing.
3/3
 C 
Artifact – Equipment
Multicolor spells you cast that target the equipped creature cost {1} less.
Equipped creature gets +1/+0 and has flying.
Equip {2}.
 C 
Creature – Human Scout
As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
 C 
Creature – Bear
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
Forest
 
 B 
Basic Land – Forest

Become Untethered (common, foil)
Cannibal Rite (rare)
Ritual Disfiguration (uncommon)
Zacęj Gargoyle (uncommon)
Stress of Perfection (uncommon)
Mob Rage (common)
Banished From the Citadel (common)
Agent of Paranoia (common)
Cleric of the Void (common)
Nothing at the End (common)
Gyzr Monitor (common)
Wings of Glory (common)
Wisdom-Blessed Tracker (common)
Grimclaw Bear (common)
Forest (basic)