Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Distribute X +1/+1 counters among any number of creatures you control, where X is the number of green permanents you control.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature dies, you lose life and draw cards equal to the enchanted creature's power. |
First strike
Each other creature you control with the same power as Citadel District Organizer has first strike. : Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.3/3
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Deathtouch
![]() , , Sacrfice Endcaller Fervant: Deal X damage to any target, where X is the number of colors of all permanents you control.To nothing we return
3/3
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Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard. Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) At the beginning of your upkeep, gain life equal to the enchanted creature's toughness. Wazykt's cult's oldest members have seen pine sprout from seeds and die from old age.
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When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
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Trample
Ill-Tempered Moss Tender can't be countered. One of Mishar-Rashim's Great Hunts had the alcolytes run through his forest. No alcolytes returned.
1/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
When Prized Prey enters the battlefield multicolored creatures you control gain trample until end of turn.
Stanisław put down his spear. What did he gain, have to show from hunting the wurm. Better, more challenging game existed, like the other gods.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature has lifelink. : Enchanted creature gains indestructible until end of turn. Then, sacrifice Determination. |
Whenever a permanent enters your graveyard from the battlefield you may gain 2 life.
Sacrifice Graves of New Growth: You gain hexproof until end of turn. |
Moldering Cottage enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Swamp or Forest, you may search for Moldering Cottage instead. |
, : add ![]() or ![]() .An avatar's seed almost as old as the plane itself, that will still sprout should it touch soil and water.
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Missim's Wisdom
(rare)
Inner Secrets
(uncommon)
Citadel District Organizer
(uncommon)
Endcaller Fervant
(uncommon)
Fatalist Prophet
(common)
Daily Meditation
(common)
Scornful Heretic
(common)
Ill-Tempered Moss Tender
(common)
Hunting Each Other
(common)
Prized Prey
(common)
Determination
(common)
Graves of New Growth
(common)
Moldering Cottage
(common)
Relic of Wazykt
(common)
Forest
(basic)





: Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.

, Sacrfice Endcaller Fervant: Deal X damage to any target, where X is the number of colors of all permanents you control.