Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
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Cast this spell only if you control a green permanent.
You may have Magnitude Elemental assign combat damage as though it weren't blocked. 7/7
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At the beginning of your endstep, if you lost 3 or more life this turn, commit heresy.
Whenever you commit heresy, return target creature with a power of two or less that died this turn from your graveyard to the battlefield. "They will leave the Void Cult when they are risen by Wazykt's grace."-Marcelina, Butcher of Wazykt
3/2
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Creature cards leaving your graveyard is heresy.
Whenever you commit heresy, gain 2 life. Immolation to immaculation is not so tangible. A Polsfa's cultists coins on the other hand...
2/3
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Until end of turn, whenever target creature deals combat damage to a player, it gains "Put X basic lands from your hand onto the battlefield battlefield tapped, where X is the number of green creatures you control."
"Through Thiwak, Wazykt teaches how to turn eternity from passive to active." -Kazia, Wazykt Missionary
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When Peat Keeper enters the battlefield, return up to two target permanents that share a color with Peat Keeper from your graveyard to your hand.
"Why read ancient history when I can talk to those who lived it?" -Jakub, Legacy Gravekeeper
3/3
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Spreading Veld enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead. |
When Wazykt Cultist enters the battlefield put a +1/+1 counter on target creature you control. Until end of turn, that creature gains deathtouch and lifelink.
2/2
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Target creature gets -2/-0 for each of its colors.
"If my heresy is such an affront, surely your god would strike me down. Instead, I have the burden of your repetitive dogma."- Bonifacy
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Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
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Return target creature to its owner's hand and deal 2 damage to that creature's controller.
Citadels have impregnable defenses. For those who've lived their entire lives in one, life outside will almost certainly end in disaster.
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Flying
When Bonewing Occultist enters the battlefield, if you control three or more black permanents, lose 1 life and draw a card. Fortune-telling, like prayer, relies on faith.
2/2
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Hexproof
![]() ![]() , sacrifice Natural Preservationist: Until end of turn target spell can't be countered by spells or abilities.Weather and beast alike should come and go only as nature dictates, not through our own intervention.
1/1
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Vigilance
![]() ![]() , : Gain 1 life for each creature you control.Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
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Brightsoul Warrior
(common, foil)
Magnitude Elemental
(rare)
False Immolator Priest
(uncommon)
Crematory Profiteer
(uncommon)
Thiwak's Bounty
(uncommon)
Peat Keeper
(common)
Spreading Veld
(common)
Wazykt Cultist
(common)
Bonifacy's Ridicule
(common)
Great Hunt Training
(common)
Banished From the Citadel
(common)
Bonewing Occultist
(common)
Natural Preservationist
(common)
Flock Shepherd
(common)
Swamp
(basic)






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