Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Polsfa, Erratic Reality can't be white or black. When Polsfa enters the battlefield, return five target nonland permanents target player controls to their hand and destroy three lands that player controls. You must target yourself unless you drew three cards and destroyed two or more noncreature permanents this turn. 7/7
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage, you may pay , where X is the number of blue permanents you control. If you do, tap up to X target creatures. Those creatures don't untap during their controller's next untap step. |
Persecute- Whenever Knight of the Immaculate blocks or becomes blocked by a creature that doesn't share a color with Knight of the Immaculate, exile target creature from that player's graveyard and gain 1 life.
1/2
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Destroy target creature with flying.
Put a +1/+1 counter on up to one target creature you control. Untap that creature it gains reach until end of turn. "This shot is for the heart."
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Sacrifice Unity Hymnodist: Until end of turn, target creature or spell becomes red.
Sing together, sing as one, as one we are as strong as Zax Tykl themself.
1/1
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has vigilance. "The hunted must constantly determine what and where their hunters are." -Ancient Root Texts of Mishar-Rashim
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Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard. Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
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Destroy target enchantment or creature that dealt damage to your this turn.
"Polsfa's Mystery lurks among us in our citadel. Remove any of her faithful with prejudice."- Wojciecha, Mawauc Citadel Inquisitor
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
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Seagrass Tangle enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Forest or Island, you may search for Seagrass Tangle instead. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
Discardiing cards is heresy.
: Discard a card.
Whenever you commit heresy, each opponent mills the top three cards of their library. Diction and demeanor are the differences between genius and madman.
1/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able." |
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Polsfa, Erratic Reality
(mythic)
Wildlife Inventory Day Banner
(uncommon)
Knight of the Immaculate
(uncommon)
Steady Bow
(uncommon)
Unity Hymnodist
(common)
Watchful Eyes
(common)
Fatalist Prophet
(common)
True Colors
(common)
Inside Out
(common)
Wisdom-Blessed Tracker
(common)
Seagrass Tangle
(common)
Hunting Each Other
(common)
Mad Heretic
(common)
Falcon Flight
(common)
Plains
(basic)



, where X is the number of blue permanents you control. If you do, tap up to X target creatures. Those creatures don't untap during their controller's next untap step.

: Add