Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Persecute- Whenever Anethema of Research blocks or becomes blocked by a creature that doesn't share a color with Anethema of Research, that player's maximum handsize is reduced by one for the remainder of the game.
Only a few of Polsfa's Mystery have studied this elusive species.
6/6
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Whenever Ash Knight attacks, you may pay 2 life. If you do, Ash Knight gains menace until end of turn.
![]() , Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.3/3
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Target creature loses indestructible and can't gain indestructible this turn.
Target creature gains deathtouch. The ashes of Hornkaras scattered to dust, and the plane ached.
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Sacrifice an enchantment: Hunter of Wavering-Faith gets +3/+3 until end of turn.
If Hunter of Wavering-Faith is black, whenever you sacrifice an enchantment, each opponent must also sacrifice an enchantment. ![]() : Influence (If Hunter of Wavering-Faith isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)2/3
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Lifelink
Eternalist Initiate gets +0/+1 as long as you have more life than your starting life total. Some join Wazykt's Legacy not of fervor, but because where else would they fit with such long lives.
1/1
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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Whenever Boisterous Citizen becomes the target of an instant or sorcery you cast, Boisterous Citizen gains your choice of trample or lifelink until end of turn.
They work in the citadel; they have the right to be heard.
5/5
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When Prized Prey enters the battlefield multicolored creatures you control gain trample until end of turn.
Stanisław put down his spear. What did he gain, have to show from hunting the wurm. Better, more challenging game existed, like the other gods.
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Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
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When Peat Keeper enters the battlefield, return up to two target permanents that share a color with Peat Keeper from your graveyard to your hand.
"Why read ancient history when I can talk to those who lived it?" -Jakub, Legacy Gravekeeper
3/3
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Seagrass Tangle enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Forest or Island, you may search for Seagrass Tangle instead. |
Pay 1 life, sacrifice Crematory Devil: Remove a counter from target creature. Then, deal 1 damage to it.
They love the roaring retorts of Hornkaras's temples, not that they can withstand the flames.
1/1
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Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
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Anethema of Research
(rare)
Ash Knight
(uncommon)
Death to the Divine
(uncommon)
Hunter of Wavering-Faith
(uncommon)
Eternalist Initiate
(common)
Inside Out
(common)
Boisterous Citizen
(common)
Prized Prey
(common)
Pool Life
(common)
Pious Torching
(common)
Peat Keeper
(common)
Seagrass Tangle
(common)
Crematory Devil
(common)
Scholar's Contemplation
(common)
Forest
(basic)




, Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.



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