Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of an opponent's step, if you didn't cast any spells that turn, commit heresy.
Whenever you commit heresy, return target instant or sorcery from your graveyard to your hand. 3/2
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Flash
Enchant permanent ![]() ![]() : Exile enchanted permanent and Cloak of Disappearance. Then, return the permanent to the battlfield and Cloak of Disappearance to your hand. |
: Citadel Wall Guard gets +1/+0 until end of turn.
Citadel Wall Guard as long as Citadel Wall Guard is white, Citadel Wall Guard has flying and vigilance. ![]() : Influence (If Citadel Wall Guard isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes white in addition to its other colors.1/3
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First strike
Each other creature you control with the same power as Citadel District Organizer has first strike. : Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.3/3
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target. If Pious Torching is white, gain 3 life. If Pious Torching is blue, scry 2. |
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
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Destroy target enchantment or creature that dealt damage to your this turn.
"Polsfa's Mystery lurks among us in our citadel. Remove any of her faithful with prejudice."- Wojciecha, Mawauc Citadel Inquisitor
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Whenever Boisterous Citizen becomes the target of an instant or sorcery you cast, Boisterous Citizen gains your choice of trample or lifelink until end of turn.
They work in the citadel; they have the right to be heard.
5/5
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Spreading Veld enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Forest, you may search for Spreading Veld instead. |
Search your library for four basic land cards. Reveal them, then put one onto the battlefield tapped, one into your hand, and put the other two into your graveyard. Then, shuffle.
"Survival of the individual is dependent on the survival of everything else, falcons in the sky, to the grass at your feet." -Kazia, Wazykt Missionary
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Switch target creature's power and toughness until end of turn.
Draw a card. "Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
, Exile Wading Coypu from your graveyard: Gain 2 life.Mishar-Rashim's cult hunt them because they are elusive prey that cause one to learn in their pursuit. Wazykt's cult hunts them because they're nutritious.
1/1
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Persecute- Whenever Cleric of the Void blocks or becomes blocked by a creature that doesn't share a color with it, exile target creature or land from a graveyard.
"Perfection cannot exist. When I saw Hornkaras die, I was instilled not with fear, but assurance of their truths." -Metody, Void Priest
2/1
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Storm-Chaser Scholar
(rare)
Cloak of Disappearance
(uncommon)
Citadel Wall Guard
(uncommon)
Citadel District Organizer
(uncommon)
Pious Torching
(common)
Prizes Sought
(common)
True Colors
(common)
Boisterous Citizen
(common)
Spreading Veld
(common)
Competing Foliage
(common)
Inside Out
(common)
Hunting Each Other
(common)
Wading Coypu
(common)
Cleric of the Void
(common)
Plains
(basic)




: Influence (If Citadel Wall Guard isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes white in addition to its other colors.
: Citadel District Organizer or target creature with a power equal to Citadel District Organizer's power gains doublestrike until end of turn.

: Add