Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Unwavering Faithful or another cleric cleric enters the battlefield under your control, Gods cost
less to cast until end of turn.
![]() , Sacrifice a cleric: Return target God from your graveyard to your hand.2/2
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage, you may pay , where X is the number of blue permanents you control. If you do, tap up to X target creatures. Those creatures don't untap during their controller's next untap step. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature deals combat damage, you may pay , where X is the number of green permanents you control. If you do, return target card with a converted mana cost of X or less from your graveyard to your hand. |
, : Target enchanted creature gets +1/+1 for each enchantment you control.
Pay 3 life-, ![]() , : Target unenchanted creature gets -1/-1 for each enchantment you control."Our roles, actions, and services, we do these things to please and anger the gods."
2/2
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Flood-Meadow enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Island, you may search for Flood-Meadow instead. |
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When Kazwyn's Disciple dies, draw a card and add
![]() ."Death is one end for many beginnings in nature."- Jeronim, Polsfa WoĆchw
3/4
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Discardiing cards is heresy.
: Discard a card.
Whenever you commit heresy, each opponent mills the top three cards of their library. Diction and demeanor are the differences between genius and madman.
1/2
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Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard. Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
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Persecute- Whenever Arnwa Scamp blocks or becomes blocked by a creature that doesn't share a color with Arnwa Scamp, gets +2/+0 until end of turn.
Devils may not understand the world around them, but they hate it nonetheless.
2/1
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Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn. ![]() : Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)1/1
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At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1. |
, Exile Collected Specimen from your graveyard: Discard a card, then draw a card."Every living thing teaches us new possibilities."-Blanka, Mystery Researcher
1/1
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Whenever a card becomes exiled from anywhere Honorer of the Ascended gains menace and vigilance until end of turn.
Hornkaras' faithful celebrate their fellows' advances towards true purity.
2/3
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Whenever damage is dealt to Vision Architect, exile the top card of your library. Until end of turn, you may play that card.
Almost all citadels are built by Zax Tykl worshippers looking to bring others into their Collective.
1/3
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Unwavering Faithful
(rare)
Wildlife Inventory Day Banner
(uncommon)
Hunted Day Banner
(uncommon)
Enlightened Auramancer
(uncommon)
Flood-Meadow
(common)
Kazwyn's Disciple
(common)
Mad Heretic
(common)
Fatalist Prophet
(common)
Arnwa Scamp
(common)
Gale Drake
(common)
Nothing at the End
(common)
Collected Specimen
(common)
Honorer of the Ascended
(common)
Vision Architect
(common)
Plains
(basic)

less to cast until end of turn.
, Sacrifice a cleric: Return target God from your graveyard to your hand.
, where X is the number of blue permanents you control. If you do, tap up to X target creatures. Those creatures don't untap during their controller's next untap step.
: Target enchanted creature gets +1/+1 for each enchantment you control.


