Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Indestructible
Hornkaras, Ashes Immaculate can't be blue or green. When Hornkaras enters the battlefield, destroy all nonland permanents target player controls. You must target yourself unless at least three permanents were exiled from the battlefield or graveyard this turn. 7/7
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Until end of turn, nonland permanents enter the battlefield tapped.
Until end of turn, tapped permanents can't be the targets of spells or abilities your opponent's control. |
Whenever Ash Knight attacks, you may pay 2 life. If you do, Ash Knight gains menace until end of turn.
![]() , Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.3/3
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Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature has reach and can't be blocked by creatures with a power of 2 or less. "We are not butchers like Wazykt's cannibals. As hunters we only seek what life has to give us." -Wawrzyniec, Pursuit Missionary
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Moldering Cottage enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Swamp or Forest, you may search for Moldering Cottage instead. |
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Target creature gets -2/-0 for each of its colors.
"If my heresy is such an affront, surely your god would strike me down. Instead, I have the burden of your repetitive dogma."- Bonifacy
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
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Enchant creature
Enchanted creature gets +1/+0 and has first strike during your turn. If Clever Swordplay enchants a blue creature, draw a card. Fancy, fabulous, and fatal.
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Flash
When Kradjec Spearmate enters the battlefield, target creature gets +2/+2 until end of turn. "We are always the hunter, and we are plural in success or failure."- Ancient Root Texts of Mishar-Rashim
2/4
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, Exile Collected Specimen from your graveyard: Discard a card, then draw a card."Every living thing teaches us new possibilities."-Blanka, Mystery Researcher
1/1
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Return target nonland permanent to it's owner's hand.
If that permanent was colorless, untap an island you control. Anyone may claim an act a divine miracle, but those few who have seen the Gods act know what true divine action is like.
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Hexproof
When Spiteful Troll dies, target creature gets -2/-2 until end of turn. The trolls in the woods only want to be left alone.
2/2
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Trample
Ill-Tempered Moss Tender can't be countered. One of Mishar-Rashim's Great Hunts had the alcolytes run through his forest. No alcolytes returned.
1/1
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: Deal 2 damage to target creature you control. Commit heresy.
Whenever you commit heresy, prevent the next 2 damage that would be dealt to any target. 3/2
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Hornkaras, Immaculate
(mythic)
Ale's Sermon
(uncommon)
Ash Knight
(uncommon)
Netting Expertise
(uncommon)
Moldering Cottage
(common)
Bonifacy's Ridicule
(common)
Prizes Sought
(common)
Clever Swordplay
(common)
Kradjec Spearmate
(common)
Collected Specimen
(common)
Theological Evidence
(common)
Spiteful Troll
(common)
Ill-Tempered Moss Tender
(common)
Hypocritical Citizen
(common)
Plains
(basic)





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