Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dog
Vigilance
As long as Citadel Mutt is blue, Citadel Mutt can't be blocked.
{u}{u}: Influence (If Citadel Mutt isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)
1/1
 
 R 
Legendary Creature – God Avatar
Thiwak, Ever-Blooming can't be blue or red.
Vigilance
{t}: Gain X life, where X is the number of lands you control.
4/3
 U 
Creature – Orc Knight
Whenever Ash Knight attacks, you may pay 2 life. If you do, Ash Knight gains menace until end of turn.
{r}{b}, Exile Ash Knight from your graveyard: Target creature gains menace until end of turn.
3/3
 U 
Creature – Gargoyle Knight
Flying, hexproof
Whenever an opponent casts a noncreature spell, you may pay {1}{r}. If you do, Zacęj Sky Captain gets +2/+0 until end of turn.
At the sight of disruption, cold stonen turns to steaming fury.
2/4
 U 
Creature – Human Shaman
Persecute- Whenever Void Prophet blocks or becomes blocked by a creature that doesn't share a color with Void Prophet, exile the top card of your library. You may play that card until the end of your next turn.
"There is Nothing before Perfection."- Sacred writings of Hornkaras' cult
2/2
 C 
Creature – Salamander Warrior
Persecute- Whenever Harrah's Tome-Taker blocks or becomes blocked by a creature that doesn't share a color with Harrah's Tome-Taker, draw a card, then discard a card.
By blood or coin, she's going to learn the secrets of that book.
3/4
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able."
 C 
Creature – Naga Shaman
Flash
Great Hunt Acolyte gets +1/+1 as long as you have a black, green, and blue card in your graveyard.
Those seeking to ascend rank in the Hunting Twins' clergy must partake in a ritual hunt of the most dangerous game, each other.
3/3
 C 
Creature – Human Cleric
When Hornkaras' Consecrator enters the battlefield, you may exile a creature from your graveyard. If you do, destroy target enchantment
Begin chiseling the idols. When we're through, there'll be nothing left for Polsfa's Mystery.
2/3
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
At the beginning of your upkeep, enchanted creature's controller loses 1 life for each of the enchanted creature's colors.
 C 
Creature – Bear
Deathtouch
Bears in the Kradjec forest have the strength to swat down any that disturb them.
3/2
 C 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Whenever enchanted creature attacks, it deals 1 damage to any target. If you have no cards in your hand, it deals 2 damage to any target instead.
 C 
Creature – Human Scout
As long as you have seven or more cards in your hand, Wisdom-Blessed Tracker gets +1/+3.
"I've learned more running through the Kradjec woods than I have reading root texts." -Jadzia, Pursuit Missionary
2/1
 C 
Land
Clumped Fieldstone enters the battlefield tapped.
{t}: Add {r} or {w}.
As long as you control a God, if a spell or ability would allow you to search for a basic Mountain or Plains, you may search for Clumped Fieldstone instead.
Forest
 
 B 
Basic Land – Forest

Citadel Mutt (common, foil)
Thiwak, Ever-Blooming (rare)
Ash Knight (uncommon)
Zacęj Sky Captain (uncommon)
Void Prophet (uncommon)
Harrah's Tome-Taker (common)
Falcon Flight (common)
Great Hunt Acolyte (common)
Hornkaras' Consecrator (common)
Grapple Doubt (common)
Grimclaw Bear (common)
Ashcraft (common)
Wisdom-Blessed Tracker (common)
Clumped Fieldstone (common)
Forest (basic)