Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
For each God you control, gain 5 life, draw a card, have each opponent discards a card, deal 3 damage to target player, and search your library for a land and put it onto the battlefield tapped.
 U 
Enchantment – Aura
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.)
Enchanted creature gets +3/-1 and has menace.
The most devout make their body a reflection of their god, or at least their confusion and pain trying to understand that deity.
 U 
Creature – Human Advisor
{1}{u},{t}: Return another target creature you control to its owner's hand. Commit heresy.

Whenever you commit heresy, draw a card.
2/5
 U 
Creature – Sheep
At the beginning of your endstep, gain 1 life for each of Farmland Sheep's colors.
{1}{g}: Influence (If Farmland Sheep isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)
1/2
 C 
Creature – Rat
{g/b}, Exile Wading Coypu from your graveyard: Gain 2 life.
Mishar-Rashim's cult hunt them because they are elusive prey that cause one to learn in their pursuit. Wazykt's cult hunts them because they're nutritious.
1/1
 C 
Instant
Destroy target enchantment or creature that dealt damage to your this turn.
"Polsfa's Mystery lurks among us in our citadel. Remove any of her faithful with prejudice."- Wojciecha, Mawauc Citadel Inquisitor
 C 
Creature – Centaur Warlock
When Peat Keeper enters the battlefield, return up to two target permanents that share a color with Peat Keeper from your graveyard to your hand.
"Why read ancient history when I can talk to those who lived it?" -Jakub, Legacy Gravekeeper
3/3
 C 
Instant
Look at the top four cards of your library. Add one to your hand, then put one on the top of your library, one on the bottom of your library, and one into your graveyard.
"Truth is ever present, the questions are the hard part." -Ale
 C 
Artifact – Equipment
Multicolor spells you cast that target the equipped creature cost {1} less.
Equipped creature gets +1/+0 and has flying.
Equip {2}.
 C 
Instant
Tap target creature. Burn the Heretics deals 2 damage to each other creature that shares a color with the target creature.
Minor offenders carry lanterns at night. More serious criminals are rendered to the candles.
 C 
Instant
Exile target nonland permanent with a mana value of three or less. Then, exile all cards sharing a name with that target from each player's graveyard.
 C 
Instant
Untap target creature. That creature gains "creatures blocking or being blocked by this creature get -1/-1 until end of turn."
The opposition of individualism while necessitating abundance of oneself confuse many outside of Wazykt's cult.
 C 
Land
Fields of Fear enters the battlefield tapped.
{t}: Add {w} or {b}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Swamp, you may search for Fields of Fear instead.
 C 
Instant
Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Deal 3 damage to any target.
If Pious Torching is white, gain 3 life.
If Pious Torching is blue, scry 2.
Island
 
 B 
Basic Land – Island

Pantheons' Blessing (rare)
Ritual Disfiguration (uncommon)
Corrupt Councilor (uncommon)
Farmland Sheep (uncommon)
Wading Coypu (common)
True Colors (common)
Peat Keeper (common)
Scholar's Contemplation (common)
Wings of Glory (common)
Burn the Heretics (common)
Become Untethered (common)
Spiteful Defense (common)
Fields of Fear (common)
Pious Torching (common)
Island (basic)