Pantheon of Szykielwa: Virtual Booster

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Mechanics | Skeleton | Szkielwa and its Gods | Heresy
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Put a +1/+1 counter on target creature, then double the amount of counters on that creature.
The blooming of life moves faster than the fall of death.
 
 R 
Creature – Human Shaman Dancer
When Hunting Twins Ritual Dancers enters the battlefield, each opponent loses 2 life.
At the beginning of your endstep, if you control three or more black permanents, you may return Hunting Twins Ritual Dancers from your graveyard to the battlefield.
2/2
 U 
Artifact – Equipment
Equipped creature gets +1/+1 for each of its colors.

Equip {2}
Understand yourself, your own strength.
 U 
Sorcery
Target player reveals their hand. Exile two nonland cards from that player's hand until the beginning of your next upkeep.
The avatar Kazwyn's movement itself is a storm.
 U 
Creature – Naga Wizard
Sacrifice Archive Keeper: Return an instant or sorcery from your graveyard to your hand. Activate this ability only if you have seven or more cards in your hand.
"I'll find the correct root text if it kills me."
3/4
 C 
Instant
Switch target creature's power and toughness until end of turn.
Draw a card.
"Unity is the whole, the world's togetherness made of incompatible parts."-Konstancja, Collective Alderman
 C 
Creature – Human Wizard
When Thunder Researcher enters the battlefield, creatures you control with flying and creatures with first strike get +1/+1 until end of turn.
"Nature's cryptic equations are so much simpler than what the Collective tried to teach me." -Sławomira, Mystery Acolyte
2/3
 C 
Land
Fields of Fear enters the battlefield tapped.
{t}: Add {w} or {b}.
As long as you control a God, if a spell or ability would allow you to search for a basic Plains or Swamp, you may search for Fields of Fear instead.
 C 
Sorcery
Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
 C 
Enchantment
At the beginning of your upkeep, exile target card from a graveyard.
If a creature was exiled this way, you gain 1 life and an opponent loses 1 life. Otherwise, scry 1.
 C 
Creature – Human Knight Advisor
Whenever Eternity's Judge attacks, if Eternity's Judge is black, creatures with lifelink can't block until end of turn.
{b}{b}: Influence (If Eternity's Judge isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes black in addition to its other colors.)
2/2
 C 
Creature – Gorgon Cleric
Lifelink
Eternalist Initiate gets +0/+1 as long as you have more life than your starting life total.
Some join Wazykt's Legacy not of fervor, but because where else would they fit with such long lives.
1/1
 C 
Creature – Bird
Flying
{t}, Sacrifice Blessed Goose: Scry 1.
"The flesh provides sustenance so that we can be together, the bones foretell us what to do next."-Maciej, Compound Leader
1/1
 C 
Sorcery
Target tapped creature you control deals damage equal to its power to target creature.
Draw a card.
Bonifacy never asked for Stanisław to kill the God he worshipped, just a god.
Mountain
 
 B 
Basic Land – Mountain

Blooming Boom (uncommon, foil)
Hunting Twins Ritual Dancers (rare)
Bepainted Mace (uncommon)
Imminent Disaster (uncommon)
Archive Keeper (uncommon)
Inside Out (common)
Thunder Researcher (common)
Fields of Fear (common)
Desecration (common)
Nothing at the End (common)
Eternity's Judge (common)
Eternalist Initiate (common)
Blessed Goose (common)
Atheist Bluntness (common)
Mountain (basic)