Pantheon of Szykielwa: Virtual Booster
| Pantheon of Szykielwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Persecute- Whenever Hunting Twins' Militant blocks or is blocked by a creature that doesn't share a color with Hunting Twins' Militant, that creature gets -1/-1 until end of turn and Hunting Twins' Militant gains trample until end of turn.
3/2
|
Deal 2 damage plus X to target creature or planeswalker, where X is that permanent's number of colors.
"One disbeliever cannot unmake a god, but fracturing the god's clergy can ruin a god's worship, making them vulnerable."- Forrei the Infidel
|
At the beginning of your endstep, gain 1 life for each of Farmland Sheep's colors.
![]() : Influence (If Farmland Sheep isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes green in addition to its other colors.)1/2
|
Whenever Citadel Infiltrator deals combat damage to a player, you may pay three life and
![]() . If you do, destroy target tapped creature."How they work so hard! Zax Tykl's followers make themselves weak and weary prey by the end of the day." -Tadzio, Pursuit Huntmaster
3/4
|
Untap target creature. That creature gains "creatures blocking or being blocked by this creature get -1/-1 until end of turn."
The opposition of individualism while necessitating abundance of oneself confuse many outside of Wazykt's cult.
|
|
Counter target spell. You may put a +1/+1 counter on target creature for each of that spell's colors.
"This world is made by the gods, is the gods? I disagree; undo the world and you'll find nothing." -Bonifacy the Apostate
|
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +1/+3, gains flying and "This creature must attack each turn if able." |
Create a 1/1 green and white elf warrior token. Then, gain 1 life for each white creature you control.
The Legacy shares ideas; individual members make those ideas their own.
|
, : add ![]() or ![]() .An avatar's seed almost as old as the plane itself, that will still sprout should it touch soil and water.
|
Tropical Wetland enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Swamp, you may search for Tropical Wetland instead. |
|
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature attacks, it deals 1 damage to any target. If you have no cards in your hand, it deals 2 damage to any target instead. |
Tap target creature. Burn the Heretics deals 2 damage to each other creature that shares a color with the target creature.
Minor offenders carry lanterns at night. More serious criminals are rendered to the candles.
|
Vigilance
![]() ![]() , : Gain 1 life for each creature you control.Followers or livestock, he'll make sure everyone survives, at least until harvest.
1/1
|
Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
|
|
Hunting Twins' Militant
(rare)
Infidel Art
(uncommon)
Farmland Sheep
(uncommon)
Citadel Infiltrator
(uncommon)
Spiteful Defense
(common)
Disbelief
(common)
Falcon Flight
(common)
Pool Life
(common)
Relic of Wazykt
(common)
Tropical Wetland
(common)
Ashcraft
(common)
Burn the Heretics
(common)
Flock Shepherd
(common)
Desecration
(common)
Island
(basic)




: add