Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lands you control may add mana of any color of a creature you control.
Even the most skilled artists cannot render divinity perfectly in corporeal form.
3/3
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When Blade of the Immaculate enters the battlefield you may exile a card from an opponent's graveyard. If a creature was exiled this way, Blade of the Immaculate enters the battlefield with a +1/+1 counter on it. Otherwise, gain 3 life.
2/1
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Draw a card. If Hunt for Knowledge is green, draw a card. If Hunt for Knowledge is black, lose 1 life, then draw a card. |
: Gain X life, where X is the number of colors of target spell with Prayer that you control. If X is three or more, you may also Scry 1. |
Target creature gets -2/-0 for each of its colors.
"If my heresy is such an affront, surely your god would strike me down. Instead, I have the burden of your repetitive dogma."- Bonifacy
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When Scornful Heretic dies, you may destroy target creature with a power of 2 or less.
Not all heretics are as articulate in words and actions as Bonifacy.
1/1
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Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Then, return target creature and target land from your graveyard to your hand.
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Persecute- Whenever Cleric of the Void blocks or becomes blocked by a creature that doesn't share a color with it, exile target creature or land from a graveyard.
"Perfection cannot exist. When I saw Hornkaras die, I was instilled not with fear, but assurance of their truths." -Metody, Void Priest
2/1
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Whenever you draw your second card during your turn, you may put a +1/+1 counter on target creature.
Sacrifice Wild Learning: Target creature gains hexproof and haste until end of turn. |
First strike
![]() , Exile Brightsoul Warrior from your graveyard: Target creature gets +1/+1 and gains first strike until end of turn.The stronger the soul, the better the body.
1/1
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Trample
Ill-Tempered Moss Tender can't be countered. One of Mishar-Rashim's Great Hunts had the alcolytes run through his forest. No alcolytes returned.
1/1
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Lava Whirlpool enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Island or Mountain, you may search for Lava Whirlpool instead. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever another creature you control dies, choose 1: •Enchanted creature gets +1/+1 until end of turn. •Scry 1 |
Flash
When Fatalist Prophet enters the battlefield, look at the top card of your library. You may put it into your graveyard. Death is the fate of all mortals. When death occurs is the fear that eats away at the back of one's mind
1/1
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Idols of the Gods
(rare)
Blade of the Immaculate
(uncommon)
Hunt for Knowledge
(uncommon)
Prayer Book
(uncommon)
Bonifacy's Ridicule
(common)
Scornful Heretic
(common)
Prizes Sought
(common)
Cleric of the Void
(common)
Wild Learning
(common)
Brightsoul Warrior
(common)
Ill-Tempered Moss Tender
(common)
Lava Whirlpool
(common)
Hunting Each Other
(common)
Fatalist Prophet
(common)
Island
(basic)

: Gain X life, where X is the number of colors of target spell with Prayer that you control. If X is three or more, you may also Scry 1.
