Pantheon of Szykielwa: Virtual Booster
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| Mechanics | Skeleton | Szkielwa and its Gods | Heresy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target attacking or blocking creature gains double strike until end of turn. If that creature is blue, it gains flying until end of turn.
Robbery? Ask the suspects. A murder? Look for clues. Dissent? Engage with prejudice.
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, this spell gains that creature's colors.)
Gain 3 life. If Grace to Go Forward is Green, gain 6 life instead. If Grace to Go Forward is black, each opponent loses life equal to the amount of life you gained. |
Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Whenever enchanted creature dies, you lose life and draw cards equal to the enchanted creature's power. |
![]() , : Return another target creature you control to its owner's hand. Commit heresy.
Whenever you commit heresy, draw a card. 2/5
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At the beginning of your endstep, if you drew less than two cards this turn, commit heresy.
Whenever you commit heresy, create a 2/2 green and blue Naga Wizard token. 2/2
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Moldering Cottage enters the battlefield tapped.
: Add or .
As long as you control a God, if a spell or ability would allow you to search for a basic Swamp or Forest, you may search for Moldering Cottage instead. |
Tap target creature. Burn the Heretics deals 2 damage to each other creature that shares a color with the target creature.
Minor offenders carry lanterns at night. More serious criminals are rendered to the candles.
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Search your library for four basic land cards. Reveal them, then put one onto the battlefield tapped, one into your hand, and put the other two into your graveyard. Then, shuffle.
"Survival of the individual is dependent on the survival of everything else, falcons in the sky, to the grass at your feet." -Kazia, Wazykt Missionary
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Gain 4 life, draw a card, and you may put a land from your hand onto the battlefield tapped.
Acolytes study root texts and practice in the field for years in hopes that they'll survive Mishar-Rashim's Great Hunt rite of passage.
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Flying
Whenever you cast an instant or sorcery spell, as long as Gale Drake is red, Gale Drake gets +2/+0 until end of turn. ![]() : Influence (If Gale Drake isn't Influenced, it becomes Influenced. Put a +1/+1 counter on it and it becomes red in addition to its other colors.)1/1
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Whenever Boisterous Citizen becomes the target of an instant or sorcery you cast, Boisterous Citizen gains your choice of trample or lifelink until end of turn.
They work in the citadel; they have the right to be heard.
5/5
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Target player who controls a nonland permanent reveals their hand. Choose a nonland card that doesn't share a color with a permanent they control. That player discards that card.
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Enchant creature
Permeate (Enchanted permanent gains this enchantment's colors.) Enchanted creature gets +2/+2 and has "when this creature dies, you may return an enchantment from your graveyard to your hand." |
, : Add ![]() or ![]() .The brain of a most primal avatar whose understandings still eclipse that of mortals.
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Full Force
(common, foil)
Grace to Go Forward
(rare)
Inner Secrets
(uncommon)
Corrupt Councilor
(uncommon)
Data-Deprived Wołchw
(uncommon)
Moldering Cottage
(common)
Burn the Heretics
(common)
Competing Foliage
(common)
Great Hunt Training
(common)
Gale Drake
(common)
Boisterous Citizen
(common)
Desecration
(common)
Color-Bearer
(common)
Relic of Polsfa
(common)
Mountain
(basic)




: Return another target creature you control to its owner's hand. Commit heresy.


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