Infinite Potential Well: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Ooze
Haste
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
If a source an opponent controls would deal damage to Rutan Host, prevent 1 of that damage.
{g}{g}, {t}: Put a copy of Rutan Host onto the battlefield.
1/1
 U 
Enchantment – Aura
Enchant creature you control
At the beginning of each combat, if enchanted creature isn't equipped, you may create an Equipment artifact token with "Equipped creature gets +1/+1".
Equip abilities you activate targeting enchanted creature cost {2} less to activate.
Whenever a Class enters under your control or you activate the level ability of a Class, return Pact of the Blade from your graveyard to the battlefield.
 U 
Land – Forest
({t}: Add {g}.)
Overgrown Woods enters tapped.
{t}, Pay 1 life, Sacrifice Overgrown Woods: Search your library for a basic Island or Swamp card and put it onto the battlefield tapped. Then shuffle.
"Deep in the woods of Ulgris, death and predation rule."
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a token that's a copy of Explorer's Hat and attach it to target creature you control.
 C 
Creature – Ape
Whenever a player casts a blue spell, exile Sneezing Monkey. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
 C 
Creature – Minotaur Berserker
[Paralyze]
Krubrec's hunters roam the cliffs and valleys, attacking travelers both friend and foe in their frenzy.
1/1
 C 
Enchantment
As long as you control a noncreature artifact, nonartifact creatures you control get +2/+2.
Because robots are creepy.
 C 
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
1/1
 C 
Creature – Ape Artificer
Flash
When Backseat Mechanic enters, regenerate target Vehicle.
1/1
 C 
Creature – Halfling
If you roll a 1 on a d20, reroll that die. (You must use the new roll.)
"A blazing fire and a generous meal; fine drink and fine conversation; that's all I need."
2/2
 C 
Land – Plains
Abyssal Plain enters tapped.
{t}: Add {u}{u}. You can't spend this mana to pay generic mana costs.
 C 
Instant
Exile target card in a graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Instant
Target player mills two cards.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Creature – Elemental
Gravity Elemental's power and toughness are each equal to the gravity.
*/*
 B 
Planet – Freytal
Whenever a creature enters, its controller gains life equal to its power.
The true strength of a warrior is not his own; rather, it is his allies'.
4
 T 
Creature – Illusion
This creature can’t be blocked unless defending player pays {1}.
When this creature become the target of a spell or ability, sacrifice it.
1/1

Rutan Host (rare)
Pact of the Blade (uncommon)
Overgrown Woods (uncommon)
Explorer's Hat (uncommon)
Sneezing Monkey (common)
Hunter of Krubrec (common)
Human Factors Psychology (common)
Goblin Looter (common)
Backseat Mechanic (common)
Lucky Halfling (common)
Abyssal Plain (common)
Memory of Decay (common)
Memory of Knowledge (common)
Gravity Elemental (common)
Freytal, Bastion of Prosperity (basic)
Illusion (token)