Misc Cards: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw a card for each Wizard you control.
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At the beginning of your upkeep, destroy target land.
'The fire burnt through everything. Then when nothing was left, the ash fed the flames forevermore.'
-Miserable Fairy Tales, Vol. 1 |
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card. |
Choose one:
-Return target permanent to it's owners hand -Return target card from your graveyard to your hand |
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No more commons
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Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
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As long as you control another Wizard, Young Prodigy has hexproof.
1/1
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Smart Thinking costs
less to cast if you control a Wizard.
Draw two cards. |
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No more commons
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Target player draws a card.
Target player discards a card. For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
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As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token. |
No more commons
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No more commons
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No more commons
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Flying.
5/5
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Wizards Union
(rare)
World on Fire
(uncommon)
Identity Twist
(uncommon)
Manipulation Mastery
(uncommon)
Wizard's Servant
(common)
Young Prodigy
(common)
Smart Thinking
(common)
Telepathic Trickery
(common)
Rise From The Stones
(common)
Swamp
(basic)
Demon
(token)





