Misc Cards: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw a card for each Wizard you control.
 U 
Enchantment
At the beginning of your upkeep, destroy target land.
'The fire burnt through everything. Then when nothing was left, the ash fed the flames forevermore.'
-Miserable Fairy Tales, Vol. 1
 U 
Instant
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card.
 U 
Sorcery
Choose one:
-Return target permanent to it's owners hand
-Return target card from your graveyard to your hand
 
 
No more commons
 C 
Artifact Creature – Construct
Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
 C 
Creature – Human Wizard
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
 C 
Sorcery
Smart Thinking costs {2} less to cast if you control a Wizard.
Draw two cards.
 
 
No more commons
 C 
Sorcery
Target player draws a card.
Target player discards a card.
For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
 C 
Sorcery
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token.
 
 
No more commons
 
 
No more commons
 
 
No more commons
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Demon
Flying.
5/5

Wizards Union (rare)
World on Fire (uncommon)
Identity Twist (uncommon)
Manipulation Mastery (uncommon)
Wizard's Servant (common)
Young Prodigy (common)
Smart Thinking (common)
Telepathic Trickery (common)
Rise From The Stones (common)
Swamp (basic)
Demon (token)