Misc Cards: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Wizard's Guild enters the battlefield tapped unless you control a Wizard.
{t}: Add one mana of any color. Spend this mana only to cast Wizard creature spells, or activate abilities of Wizards you control.
 U 
Instant
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card.
 U 
Enchantment
At the beginning of your upkeep, destroy target land.
'The fire burnt through everything. Then when nothing was left, the ash fed the flames forevermore.'
-Miserable Fairy Tales, Vol. 1
 U 
Sorcery
Choose one:
-Return target permanent to it's owners hand
-Return target card from your graveyard to your hand
 C 
Sorcery
Smart Thinking costs {2} less to cast if you control a Wizard.
Draw two cards.
 C 
Creature – Human Wizard
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
 C 
Sorcery
Target player draws a card.
Target player discards a card.
For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
 
 
No more commons
 C 
Sorcery
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Artifact Creature – Construct
Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
 
 
No more commons
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Demon
Flying.
5/5

Wizard's Guild (rare)
Identity Twist (uncommon)
World on Fire (uncommon)
Manipulation Mastery (uncommon)
Smart Thinking (common)
Young Prodigy (common)
Telepathic Trickery (common)
Rise From The Stones (common)
Wizard's Servant (common)
Plains (basic)
Demon (token)