Misc Cards: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Wizard's Guild enters the battlefield tapped unless you control a Wizard.
![]() |
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card. |
At the beginning of your upkeep, destroy target land.
'The fire burnt through everything. Then when nothing was left, the ash fed the flames forevermore.'
-Miserable Fairy Tales, Vol. 1 |
Choose one:
-Return target permanent to it's owners hand -Return target card from your graveyard to your hand |
Smart Thinking costs
![]() Draw two cards. |
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
|
Target player draws a card.
Target player discards a card. For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
|
No more commons
|
As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token. |
No more commons
|
No more commons
|
No more commons
|
Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
|
No more commons
|
|
Flying.
5/5
|
Wizard's Guild
(rare)
Identity Twist
(uncommon)
World on Fire
(uncommon)
Manipulation Mastery
(uncommon)
Smart Thinking
(common)
Young Prodigy
(common)
Telepathic Trickery
(common)
Rise From The Stones
(common)
Wizard's Servant
(common)
Plains
(basic)
Demon
(token)