Misc Cards: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
: Each shade creature you control gets +1/+1 until end of turn. 4/4
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Choose one:
-Return target permanent to it's owners hand -Return target card from your graveyard to your hand |
Target creature becomes the color and creature type of your choice until end of turn.
Draw a card. |
As an additional cost to cast Magical Mischief, tap X untapped Wizards you control.
Return X target creatures to their owner's hands. |
Target player draws a card.
Target player discards a card. For a skilled mind-mage, it can be quite easy to pick and choose what someone thinks. You can even take some of their thoughts for yourself!
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No more commons
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No more commons
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As an additional cost to cast Rise From The Stones, sacrifice two lands.
Create a 4/4 red and green Elemental creature token. |
No more commons
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Wizard's Servant has +1/+1 as long as you control a Wizard.
2/2
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No more commons
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Smart Thinking costs less to cast if you control a Wizard.
Draw two cards. |
As long as you control another Wizard, Young Prodigy has hexproof.
1/1
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No more commons
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Flying.
5/5
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Overlord of The Shadows
(mythic)
Manipulation Mastery
(uncommon)
Identity Twist
(uncommon)
Magical Mischief
(uncommon)
Telepathic Trickery
(common)
Rise From The Stones
(common)
Wizard's Servant
(common)
Smart Thinking
(common)
Young Prodigy
(common)
Swamp
(basic)
Demon
(token)