Convergence: GUB Wedge

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Mechanics | Skeleton | BGW Wedge | WBR Wedge | URG Wedge | RWU Wedge | GUB Wedge

Background

(Planeswalker)

Partial Skeleton

Commons

­(CG01) - utility spell, {g} i/s

­(CG02) - {g}

­(CU05) - counterclockwise ({g} ability), {u} c

­(CU06) - {u}

­(CB03) - clockwise ({g} ability), {b} c

­(CB04) - {b}

­(CZ17) - utility spell, {u}{b} i/s

­(CZ18) - {g}{u}

­(CZ19) - {b}{g}

­(CZ20) - charm, {g}{u}{b} i

­(CA05) - pennant (mana filter) a

Uncommons

­(UG01) - enemy ({u} and {b} abilities), {g} c

­(UG02) - {g}

­(UU04) - {u}

­(UB03) - {b}

­(UZ09) - {u}{b}

­(UZ10) - {g}{u}{b} i/s

­(UA05) - fortification (adds ability) a

­UL05 Expanding _ - fetch-land l

Rares

­(RG01) - {g}

­(RZ21) - {u}{b}

­(RZ22) - {g}{u}

­(RZ23) - {b}{g}

­(RZ24) - general (legend), {g}{u}{b} c

­(RZ25) - ultimatum, {g}{u}{b} s

­RL05 - lair (tri-land) l

Updated on 04 May 2012 by dude1818