Gaddgar
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Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
Showing 23 of 23 White cards
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When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
Creatures you control gain first strike until end of turn. Raptors you control get +X/+X until end of turn, where X is the number of raptors you control.
Strength and might grown when not confined to one individual.
Create two 2/1 white fossil raptor tokens.
Impact (: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
Impact (: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
You can't lose the game and your opponents can't win the game during your own fossil turn.
Merraka's would not see her pack's empire destroyed as long as she held power.
Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.)
Fossilize (Add to your mana pool when it's the same phase during your next fossil turn.)
Target fossil creature gains flying and gets +1/+1 for each fossil creature you control until end of turn.
It all started with a run.
Create two 1/1 white bird raptor tokens with flying. Then, if you control 4 or more creature tokens, put a +1/+1 counter on all tokens you control.
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
When Herding Raptor attacks you may put a fossil creature from your hand with a converted mana cost of 2 or less onto the battlefield tapped and attacking.
2/3
Enchant creature
Enchanted creature is indestructible during your opponent's turns.
Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
Attach target aura in your graveyard to target fossil creature with a power of 2 or less.
Impact (: Exile Mantle the Great from your graveyard during your non-fossil turn.)- Exile target enchantment.
Impact (: Exile Mantle the Great from your graveyard during your non-fossil turn.)- Exile target enchantment.
Skip your fossil untap phase: Create 4 2/1 white raptors tokens.
Whenever a raptor deals damage put a +1/+1 counter on it.
Whenever a raptor deals damage put a +1/+1 counter on it.
3/5
Destroy all fossil creatures.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Create 4 1/1 white human tokens.
Create 4 1/1 white human tokens.
Destroy target creature that dealt damage to a player this turn.
Deal 2 damage to all attacking creatures.
Be careful to watch your stamina in the jungles of Sudjem. Become too weary and you'll be easy prey for a dilophosaurus.
When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
Flying
When Razorbeak Flock enters the battlefield create a 1/1 white raptor bird token with flying for each raptor and bird in your graveyard.
When Razorbeak Flock enters the battlefield create a 1/1 white raptor bird token with flying for each raptor and bird in your graveyard.
2/2
Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
First strike
Not all the raptors' descendants found the skies.
2/1
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1.
Creatures you control get +0/+1.
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Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
2017-12-11 01:17:58 by Sorrow