Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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Flash, haste
Cast Time-Terror Dragon only if a spell or ability caused you to skip your main phase or draw step this turn. 4/3
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Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.
Impact ![]() -(![]() : exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead. |
When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Enchant creature
Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures." |
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Destroy target land.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
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Destroy target creature that dealt damage to a player this turn.
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As long as it's your opponent's turn and Misthunter Harpoonist is tapped, Misthunter Harpoonist has hexproof.
The glory of Ezzarth's naga empire is gone. The cunning remains.
1/2
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Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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Edge Survivor
(common, foil)
Time-Terror Dragon
(rare)
Temporal Hammer
(uncommon)
Thundering Turiasaur
(uncommon)
Aquatic Adaptation
(uncommon)
Big Boom Eruption
(common)
Borrow to the Past
(common)
Comemancer
(common)
Bestial Determination
(common)
Heartclub Skirmisher
(common)
Necessary Vengeance
(common)
Misthunter Harpoonist
(common)
Edge Survivor
(common)
Musthing Steelskull
(common)
Mountain
(basic)
Creature – Dragon





