Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets +2/+1 until end of turn. Then, if that creature has first strike, each other creature you control that shares a type with it gains first strike until end of turn. The same is true for double strike, haste, vigilance, trample, flying, lifelink, menace, and reach.
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Skip your next beginning phase: Until end of turn each other fossil creature you control becomes a land in addition to its other types and gains "
: add one mana of any color to your mana pool."
Tsixik, Terra Empress gets +1/+1 for each land you control. 2/3
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Stolen Midlands enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Midlands: Stolen Midlands gains the Fossil supertype. Return Stolen Midlands to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Midlands: Stolen Midlands loses the Fossil supertype. Return Stolen Midlands to the battlefield at the beginning of your next upkeep. |
![]() ![]() , : Draw a card and create a 1/1 green saproling token.Tree Tenders can hear the hums and murmurs of the flora around them.
2/2
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Exile a non-fossil creature from your graveyard: Toxic Mold gains deathtouch and indestructible until end of turn.
A sense of disgust preludes the end of one's senses.
1/3
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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(This land can only be played during and only exists during fossil turns.)
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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Enchant fossil creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. "All will shudder at my might, forever"
—Ezzarth |
Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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Create two 2/1 white fossil raptor tokens.
Impact ![]() (![]() : exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control. |
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying. The best fliers were not necessarily the most dominant.
2/1
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Alpha predators, gorgosaurs roam the Akkeri Valley, making meals of any fleshy creature they find.
6/4
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At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
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Pack Tactics
(uncommon, foil)
Tsixik, Terra Empress
(mythic)
Stolen Midlands
(uncommon)
Larnian Tree Tender
(uncommon)
Toxic Mold
(uncommon)
Musthing Steelskull
(common)
Ancient Island
(common)
Melonhead Cap
(common)
Apex Ascension
(common)
Indomitable Vigor
(common)
Coordinated Predators
(common)
Terror of the Ancient Skies
(common)
Gorgosaurus
(common)
Time of Blood
(common)
Island
(basic)



: add one mana of any color to your mana pool."
