Gaddgar: Virtual Booster
| Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
You can't lose the game and your opponents can't win the game during your own fossil turn.
Merraka's would not see her pack's empire destroyed as long as she held power.
|
Stolen Murkwater enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Murkwater: Stolen Murkwater gains the Fossil supertype. Return Stolen Murkwater to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Murkwater: Stolen Murkwater loses the Fossil supertype. Return Stolen Murkwater to the battlefield at the beginning of your next upkeep. |
When Senseless Rager attacks each player exiles a random card from their hand until end of turn.
Confused and lost, the humans of Gaddgar comprehend little more than death.
3/2
|
Create two 1/1 white bird raptor tokens with flying. Then, if you control 4 or more creature tokens, put a +1/+1 counter on all tokens you control.
|
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
|
|
(This land can only be played during and only exists during fossil turns.)
|
When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
|
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
|
When Scavenging Jackal enters the battlefield put the top two cards of your library into your graveyard and gain 2 life.
What different have Gaddgar's humans from jackals beyond their thumbs?
2/2
|
Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
|
|
When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
|
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
|
Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Tap or untap target fossil creature. If a creature was untapped this way it gains flying until end of turn. If a creature was tapped this way it loses flying and can't gain flying until end of turn.
|
|
Eternal Will
(rare)
Stolen Murkwater
(uncommon)
Senseless Rager
(uncommon)
Hatching
(uncommon)
Beast Herder
(common)
Ancient Swamp
(common)
Clean Grave Missionary
(common)
Borrow to the Past
(common)
Scavenging Jackal
(common)
Panicked Awake
(common)
Magmamind
(common)
Wudd Boneblade
(common)
Feasting on Ferns
(common)
Sudden Wind
(common)
Island
(basic)


: Add
or
to your mana pool.

