Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add to your mana pool.)
, sacrifice: Add ![]() to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes instead. |
Flying
Put the top card of your library into your graveyard: untap another target tapped bird. 1/1
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Create a 1/1 red fossil raptor token with haste.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control. |
Sacrifice Stagnation Obelisk: Target player skips their next fossil combat phase. You skip your main phases during your next turn.
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When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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When Magmamind enters the battlefield return target fossil instant or fossil sorcery with a converted mana cost of 3 or less from your graveyard to your hand.
3/2
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When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
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(This land can only be played during and only exists during fossil turns.)
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Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
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The Last Island
(rare)
Bird Brain
(uncommon)
Raptors' Onslaught
(uncommon)
Stagnation Obelisk
(uncommon)
Time Siphoner
(common)
Relic Raider
(common)
Magmamind
(common)
Wudd Boneblade
(common)
Musthing Steelskull
(common)
Auraclawer
(common)
Ancient Swamp
(common)
Brachiosaur Hatchling
(common)
Melonhead Cap
(common)
Pack Cheerfang
(common)
Plains
(basic)
: Add
to your mana pool.)

to your mana pool. Until the end of the turn, any blue mana that would enter your mana pool becomes
instead.

