Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile a non-fossil instant or non-fossil sorcery from a graveyard. For the remainder of the game, that card gains the fossil supertype.
![]() ![]() : Cast a copy of each exiled fossil instant or fossil sorcery card.1/4
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As an additional cost to cast Missing Pieces discard a card.
Each opponent sacrifices a creature. If you discarded a fossil card, each opponent exiles the top 4 cards of their library. If you discarded a non-fossil card each opponent loses 2 life. |
Target creature gets +2/+1 until end of turn. Then, if that creature has first strike, each other creature you control that shares a type with it gains first strike until end of turn. The same is true for double strike, haste, vigilance, trample, flying, lifelink, menace, and reach.
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Deathtouch
When Twin-Sting Witches dies, create 2 1/1 black scorpion tokens with deathtouch. Life may be frail, but that is life as a whole, from the mighty whale to the tiny aphid.
2/4
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When Paleontologist enters the battlefield return a fossil creature from your graveyard to your hand.
Gaddgar's past may be guarded, but hints of truth remain.
1/1
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Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
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Destroy target artifact or enchantment.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Heritage- At the beginning of your upkeep, as long as a fossil creature sharing a creature type with Archaeologist Seeker is in your graveyard, target player puts the top two cards of their library into their graveyard.
2/2
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Tap or untap target fossil creature. If a creature was untapped this way it gains flying until end of turn. If a creature was tapped this way it loses flying and can't gain flying until end of turn.
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Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
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Ezzarth of the Evertome
(mythic)
Missing Pieces
(uncommon)
Pack Tactics
(uncommon)
Twin-Sting Witches
(uncommon)
Paleontologist
(common)
Auraclawer
(common)
Wilderness's Accord
(common)
Archaeologist Seeker
(common)
Sudden Wind
(common)
Fossil Fuel
(common)
Relic Raider
(common)
Lightninh Chanter
(common)
Bestial Determination
(common)
Deceiver's Infiltration
(common)
Mountain
(basic)


: Exile a non-fossil instant or non-fossil sorcery from a graveyard. For the remainder of the game, that card gains the fossil supertype.



