Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Instant
Choose one:

-Counter target fossil spell.
-Counter target activated or triggered ability of a non-land fossil permanent.
 U 
Fossil Sorcery
As an additional cost to cast Missing Pieces discard a card.

Each opponent sacrifices a creature. If you discarded a fossil card, each opponent exiles the top 4 cards of their library. If you discarded a non-fossil card each opponent loses 2 life.
 U 
Land
Stolen Mangrove enters the battlefield tapped.

{t}: Add {b} or {g} to your mana pool.

Exile Stolen Mangrove: Stolen Mangrove gains the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mangrove: Stolen Mangrove loses the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next upkeep.
 U 
Legendary Creature – Naga Wizard
Prowess
At the beginning of your endstep, you may draw a card if you skipped your draw step this turn.
2/2
 C 
Fossil Instant
Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
 C 
Creature – Human Wizard
When Paleontologist enters the battlefield return a fossil creature from your graveyard to your hand.
Gaddgar's past may be guarded, but hints of truth remain.
1/1
 C 
Fossil Creature – Naga Wizard
When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
 C 
Fossil Sorcery
Create two 2/1 white fossil raptor tokens.

Impact {w}{w} ({w}{w}: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
 C 
Sorcery
Target creature can't be blocked until end of turn.

Target creature can't block until end of turn.
 C 
Creature – Insect Warrior
Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
 C 
Fossil Creature – Ornithischian
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
 C 
Fossil Creature – Naga Rogue
Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
 C 
Fossil Creature – Raptor
Haste

Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn.
3/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
Forest
 
 B 
Basic Land – Forest

Override from the Past (rare)
Missing Pieces (uncommon)
Stolen Mangrove (uncommon)
Sirban the Historian (uncommon)
Bestial Determination (common)
Paleontologist (common)
Time Siphoner (common)
Coordinated Predators (common)
Deceiver's Infiltration (common)
Scytheclaw (common)
Weary Scelidosaurus (common)
Khedd Slyscale (common)
Swift Plunderer (common)
Indomitable Vigor (common)
Forest (basic)