Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skip you draw step: Each opponent discards a card.
Whenever a player discards a card put a +1/+1 counter on Madman of Brusei. 3/4
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Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.
Impact ![]() -(![]() : exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead. |
Create a 1/1 red fossil raptor token with haste.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control. |
Enchant fossil land
Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature." |
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
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Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
(This land can only be played during and only exists during fossil turns.)
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
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Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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First strike
Not all the raptors' descendants found the skies.
2/1
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When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
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Madman of Brusei
(rare)
Temporal Hammer
(uncommon)
Raptors' Onslaught
(uncommon)
Dripping Lava
(uncommon)
Bronzebeak Retainer
(common)
Adrenaline Rush
(common)
Ancient Plains
(common)
Comemancer
(common)
Wudd Boneblade
(common)
Melonhead Cap
(common)
Grasp the Memory
(common)
Bestial Determination
(common)
Terror Beak
(common)
Musthing Steelskull
(common)
Swamp
(basic)



