Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Herding Raptor attacks you may put a fossil creature from your hand with a converted mana cost of 2 or less onto the battlefield tapped and attacking.
2/3
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Create two 1/1 white bird raptor tokens with flying. Then, if you control 4 or more creature tokens, put a +1/+1 counter on all tokens you control.
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Target fossil creature gets -2/-0 and loses all abilities until end of turn. Then, target fossil creature you control with a power of 4 or greater fights that creature.
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When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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(This land can only be played during and only exists during fossil turns.)
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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Haste
Whenever Swift Plunderer deals combat damage to a player you may exile the top card of your library. Until end of turn you may play that card, if it could possibly be played during the turn. 3/1
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
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Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
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Flying
Cast Bog Biter only if a creature died this turn. Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
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Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
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At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
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Create two 2/1 white fossil raptor tokens.
Impact ![]() (![]() : exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control. |
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Herding Raptor
(rare)
Hatching
(uncommon)
Spinosaurus's Surprise
(uncommon)
Thundering Turiasaur
(uncommon)
Ancient Plains
(common)
Indomitable Vigor
(common)
Swift Plunderer
(common)
Borrow to the Past
(common)
Price of Bloodshed
(common)
Cloudnecked Diplodocus
(common)
Bog Biter
(common)
Grasp the Memory
(common)
Weary Scelidosaurus
(common)
Coordinated Predators
(common)
Forest
(basic)






