Gaddgar: Virtual Booster
| Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Skip your combat phase: Draw a card.
When time goes missing, people ask questions. Questions begin the hunt for understanding.
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Flying
Put the top card of your library into your graveyard: untap another target tapped bird. 1/1
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Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
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Create a 1/1 red fossil raptor token with haste.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control. |
Target fossil creature gains flying and gets +1/+1 for each fossil creature you control until end of turn.
It all started with a run.
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When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
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Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
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Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
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Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
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When Scavenging Jackal enters the battlefield put the top two cards of your library into your graveyard and gain 2 life.
What different have Gaddgar's humans from jackals beyond their thumbs?
2/2
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Target creature can't be blocked until end of turn.
Target creature can't block until end of turn. |
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
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Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
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(This land can only be played during and only exists during fossil turns.)
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Missing the Moment
(rare)
Bird Brain
(uncommon)
Sunclaw Aven
(uncommon)
Raptors' Onslaught
(uncommon)
First Flight
(common)
Pack Cheerfang
(common)
Brachiosaur Hatchling
(common)
Lightninh Chanter
(common)
Comemancer
(common)
Scavenging Jackal
(common)
Deceiver's Infiltration
(common)
Wudd Boneblade
(common)
Khedd Slyscale
(common)
Ancient Swamp
(common)
Plains
(basic)



