Gaddgar: Virtual Booster
| Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Skip your next beginning phase: Until end of turn each other fossil creature you control becomes a land in addition to its other types and gains "
: add one mana of any color to your mana pool."
Tsixik, Terra Empress gets +1/+1 for each land you control. 2/3
|
Create a 1/1 red fossil raptor token with haste.
Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control. |
Attach target aura in your graveyard to target fossil creature with a power of 2 or less.
Impact ( : Exile Mantle the Great from your graveyard during your non-fossil turn.)- Exile target enchantment. |
Stolen Mine Tunnels enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Mine Tunnels: Stolen Mine Tunnels gains the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Mine Tunnels: Stolen Mine Tunnels loses the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next upkeep. |
Cast Alpha Scavenge only if a fossil creature died this turn.
Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn. |
|
Destroy target creature that dealt damage to a player this turn.
|
Destroy target artifact or enchantment.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
|
Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
|
Create two 2/1 white fossil raptor tokens.
Impact ![]() (![]() : exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control. |
|
(This land can only be played during and only exists during fossil turns.)
|
Target creature you control gets +2/+2 until end of turn.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
|
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
|
|
Tsixik, Terra Empress
(mythic)
Raptors' Onslaught
(uncommon)
Mantle the Great
(uncommon)
Stolen Mine Tunnels
(uncommon)
Alpha Scavenge
(common)
Necessary Vengeance
(common)
Wilderness's Accord
(common)
Melonhead Cap
(common)
Relic Raider
(common)
Coordinated Predators
(common)
Ancient Island
(common)
Adrenaline Rush
(common)
Brachiosaur Hatchling
(common)
Weary Scelidosaurus
(common)
Plains
(basic)

: add one mana of any color to your mana pool."


or 