Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Fossil Creature – Theropod
Whenever another theropod enters the battlefield under your control put a +1/+1 counter on Kivas, Tyrannosaurus Alpha and Kivas fights target creature.

Whenever two or more theropods you control attack Kivas gains doublestrike, trample, and hexproof until end of turn.
6/6
 U 
Creature – Human Berserker
Skip you draw step: Blindrage Berserker gets +3/+0 and first strike until end of turn.
Don't think, just swing the axe.
2/1
 U 
Fossil Sorcery
Creatures you control gain first strike until end of turn. Raptors you control get +X/+X until end of turn, where X is the number of raptors you control.
Strength and might grown when not confined to one individual.
 U 
Fossil Sorcery
Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.

Impact {2}{r}-({2}{r}: exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead.
 C 
Creature – Raptor Bird Knight
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
 C 
Fossil Creature – Ptersoaur
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
The best fliers were not necessarily the most dominant.
2/1
 C 
Fossil Enchantment
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep.)
Creatures you control get +0/+1.
 C 
Enchantment
At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
 C 
Basic Fossil Land – Plains
(This land can only be played during and only exists during fossil turns.)
 C 
Creature – Viashino Warrior
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
 C 
Fossil Creature – Naga Rogue
Whenever Khedd Slyscale deals combat damage to a player you may draw a card. If you do, discard a card.
Strike like the crash of a wave. Know your movements like a sailor knows the sea.
1/2
 C 
Creature – Insect Warrior
Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
 C 
Creature – Human Druid
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
 C 
Fossil Creature – Theropod
Already hungry, now you've made it angry.
5/3
Mountain
 
 B 
Basic Land – Mountain

Kivas, Tyrannosaurus Alpha (rare)
Blindrage Berserker (uncommon)
Circling Pack (uncommon)
Temporal Hammer (uncommon)
Bronzebeak Retainer (common)
Terror of the Ancient Skies (common)
Will to Live (common)
Time of Blood (common)
Ancient Plains (common)
Edge Survivor (common)
Khedd Slyscale (common)
Scytheclaw (common)
Beast Herder (common)
Aggravated Allosaurus (common)
Mountain (basic)