Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Enchantment
At the beginning of your fossil turns choose a color. If a land would produce mana of the color, it produces {c} instead, unless that player taps another land that could produce mana of that color.
 U 
Creature – Human Berserker
Skip you draw step: Blindrage Berserker gets +3/+0 and first strike until end of turn.
Don't think, just swing the axe.
2/1
 U 
Fossil Creature – Ornithischian
Whenever a creature being blocked by Spiketail Piercer dies, Spiketail Piercer deals 2 damage to that creatures controller.
4/5
 U 
Land
Stolen Marsh enters the battlefield tapped.

{t}: Add {w} or {b} to your mana pool.

Exile Stolen Marsh: Stolen Marsh gains the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Marsh: Stolen Marsh loses the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next upkeep.
 C 
Enchantment
At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
 C 
Basic Fossil Land – Forest
(This land can only be played during and only exists during fossil turns.)
 C 
Sorcery
Destroy target artifact or enchantment.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Fossil Creature – Raptor Warrior
When Coaching Raptor enters the battlefield target raptor gets +1/+0 until end of turn.
Raptors hunt as a team, and any good team trains.
1/1
 C 
Creature – Raptor Bird Knight
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
 C 
Instant
Return target creature to its owner's hand. If that creature had a power of 3 or greater you may untap target creature you control.
The ancient naga created traps to hunt mosasaurs and pliosaurs. The Vareesh islanders found the relicts and remade them to hunt sharks and whales.
 C 
Fossil Creature – Raptor Warrior
When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
 C 
Fossil Creature – Naga Wizard
When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
 C 
Instant
Target creature you control gets +2/+2 until end of turn.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Fossil Sorcery
Search your library for a basic fossil land, reveal it, and add it to your hand.

Impact {1}{g} ({1}{g}: Exile Discovery Trek from your graveyard during your non-fossil turn)- You may play an additional land this turn.
Mountain
 
 B 
Basic Land – Mountain

Era of the Deprived (rare)
Blindrage Berserker (uncommon)
Spiketail Piercer (uncommon)
Stolen Marsh (uncommon)
Price of Bloodshed (common)
Ancient Forest (common)
Wilderness's Accord (common)
Coaching Raptor (common)
Bronzebeak Retainer (common)
Cunning Trap (common)
Pack Cheerfang (common)
Time Siphoner (common)
Adrenaline Rush (common)
Discovery Trek (common)
Mountain (basic)