Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, haste
Cast Time-Terror Dragon only if a spell or ability caused you to skip your main phase or draw step this turn. 4/3
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When Senseless Rager attacks each player exiles a random card from their hand until end of turn.
Confused and lost, the humans of Gaddgar comprehend little more than death.
3/2
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Return target creature to its owner's hand. Then, if it's that player's turn and that player has seven or more cards in their hand, they skip the rest of the current phase.
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When Thundering Turiasaur attacks or blocks each opponents taps a land they control.
The ground trembles as turiasaur's walk, making it hard for one to move out of their way.
5/8
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Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
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When Clean Grave Missionary enters the battlefield exile all cards from target player's graveyard.
The most paranoid of the surrakar work to hide all evidence of Gaddgar's past from the present.
2/4
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Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
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(This land can only be played during and only exists during fossil turns.)
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Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Deal 2 damage to target creature or player.
Impact ( : Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add ![]() to your mana pool. |
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Enchant creature
Enchanted creature is indestructible during your opponent's turns. Everwatching and everready, once can only do as much as they can.
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At the beginning of each opponent's upkeep that player loses 1 life.
Nothing good ever comes from fighting.
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
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Time-Terror Dragon
(rare)
Senseless Rager
(uncommon)
Time Out
(uncommon)
Thundering Turiasaur
(uncommon)
Borrow to the Past
(common)
Clean Grave Missionary
(common)
Lightninh Chanter
(common)
Ancient Island
(common)
Bestial Determination
(common)
Fossil Fuel
(common)
Indomitable Vigor
(common)
Price of Bloodshed
(common)
Relic Raider
(common)
Hatchling Protector
(common)
Plains
(basic)
Creature – Dragon




