Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Fossil Creature – Raptor Warrior
When Shrieking War-Caller attacks create 2 1/1 red raptor warrior tokens with haste tapped and attacking.

If five or more raptors you control attack, put a +1/+1 counter on all raptors you control, and skip your next declare attackers and fossil declare attackers steps.
3/3
 U 
Fossil Enchantment – Aura
Enchant fossil land

Enchanted land gains "Whenever this land becomes tapped, deal 1 damage to target creature."
 U 
Creature – Bird Raptor
Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
 U 
Fossil Enchantment
Shuffle a non-fossil card from your graveyard into your library: Add {g}.
Time is borrowed, time is taken.
 C 
Creature – Naga Warrior
As long as it's your opponent's turn and Misthunter Harpoonist is tapped, Misthunter Harpoonist has hexproof.
The glory of Ezzarth's naga empire is gone. The cunning remains.
1/2
 C 
Fossil Creature – Raptor Wizard
Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
 C 
Creature – Bat
Flying

Cast Bog Biter only if a creature died this turn.
Bats of the Annugal marshes have a greater sense of smell than hearing. Of course, they always have a taste for blood.
1/2
 C 
Creature – Viashino Warrior
Discard a card: Terror-Tail Brute gains menance until end of turn.
The Terror-Tails shame of the past doesn't exist in the present, but their name and history do.
1/1
 C 
Fossil Creature – Surrakar Warrior
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 C 
Creature – Jackal
When Scavenging Jackal enters the battlefield put the top two cards of your library into your graveyard and gain 2 life.
What different have Gaddgar's humans from jackals beyond their thumbs?
2/2
{3}
 
 C 
Fossil Artifact
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep).

{t}: Add {c} to your mana pool.
 C 
Instant
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
 C 
Fossil Creature – Sauropod
Reach
When their necks are raised, the diplodocuses can see for miles around them.
5/5
Forest
 
 B 
Basic Land – Forest

Shrieking War-Caller (mythic)
Dripping Lava (uncommon)
Sunclaw Aven (uncommon)
Reclaim for the Past (uncommon)
Misthunter Harpoonist (common)
Auraclawer (common)
Bog Biter (common)
Terror-Tail Brute (common)
Wudd Boneblade (common)
Indomitable Vigor (common)
Scavenging Jackal (common)
Amber (common)
Borrow to the Past (common)
Cloudnecked Diplodocus (common)
Forest (basic)