Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Insect Warrior
Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
 
 R 
Fossil Land – Forest
({t}: Add {g} to your mana pool.)

{t}, sacrifice: Add {r}{w} to your mana pool. Until the end of the turn, any green mana that would enter your mana pool becomes {c} instead.
 U 
Creature – Insect Druid
{g}{g}{g}, {t}: Draw a card and create a 1/1 green saproling token.
Tree Tenders can hear the hums and murmurs of the flora around them.
2/2
 U 
Creature – Fungus
Exile a non-fossil creature from your graveyard: Toxic Mold gains deathtouch and indestructible until end of turn.
A sense of disgust preludes the end of one's senses.
1/3
 U 
Land
Stolen Basin enters the battlefield tapped.

{t}: Add {g} or {u} to your mana pool.

Exile Stolen Basin: Stolen Basin gains the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Basin: Stolen Basin loses the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next upkeep.
 C 
Instant
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
 C 
Creature – Raptor Bird Knight
When Bronzebeak Retainer enters the battlefield target creature gets +0/+3 and gains vigilance until end of turn.
The Phorusrhacids praised bravery and bravado, one champion for them to band themselves under.
2/1
 C 
Fossil Instant
Deal 2 damage to target creature or player.

Impact {r} ({r}: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add {r}{r} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 C 
Sorcery
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
 C 
Sorcery
Each opponent loses 1 life.

Fossilize {b}{b}{b} (Add {b}{b}{b} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Creature – Human Druid
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
 C 
Creature – Insect Shaman
When Fauna Frenzier enters the battlefield target creature you control gets +1/+1 and gains trample until end of turn.
She knows not when or why her people mastered the beasts, but she has learned the art.
2/2
 C 
Creature – Human Cleric
When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
Plains
 
 B 
Basic Land – Plains

Scytheclaw (common, foil)
The Last Forest (rare)
Larnian Tree Tender (uncommon)
Toxic Mold (uncommon)
Stolen Basin (uncommon)
Borrow to the Past (common)
Bronzebeak Retainer (common)
Fossil Fuel (common)
Indomitable Vigor (common)
Grasp the Memory (common)
Swarmed by Mosquitos (common)
Beast Herder (common)
Fauna Frenzier (common)
Follower of Absence (common)
Plains (basic)