Gaddgar: Virtual Booster
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| Mechanics | Skeleton | Fossil Supertype and Fossil Turns |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your fossil turns choose a color. If a land would produce mana of the color, it produces
instead, unless that player taps another land that could produce mana of that color. |
When Stalking Afrovenator enters the battlefield you may have Stalking Afrovenator deal 4 damage to target fossil creature that was dealt damage this turn.
4/2
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Deal 4 damage to target fossil creature. If a creature dealt damage this way would die, exile that creature instead.
Impact ![]() -(![]() : exile Temporal Hammer from your graveyard during your non-fossil turn)- If target player would take an extra turn, Temporal Hammer deals 10 damage to that player instead. |
Stolen Marsh enters the battlefield tapped.
: Add or to your mana pool.
Exile Stolen Marsh: Stolen Marsh gains the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next fossil upkeep. Exile Stolen Marsh: Stolen Marsh loses the Fossil supertype. Return Stolen Marsh to the battlefield at the beginning of your next upkeep. |
Put a +1/+1 counter on target fossil creature. It gains indestructible until end of turn.
The Carnotaurus learned that ankylosaurs can be damn hard to kill.
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Gain 4 life and put a +1/+1 counter on up to one target creature you control.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
Destroy target creature that dealt damage to a player this turn.
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When Scavenging Jackal enters the battlefield put the top two cards of your library into your graveyard and gain 2 life.
What different have Gaddgar's humans from jackals beyond their thumbs?
2/2
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Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
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When Time Siphoner enters the battlefield target opponent puts the top three cards of their library into their graveyard. If a non-fossil card was put into that player's graveyard this way, you may draw a card.
1/4
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Destroy target land.
Fossilize ![]() (Add ![]() to your mana pool when it's the same phase during your next fossil turn.) |
(This land can only be played during and only exists during fossil turns.)
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Heritage- Scytheclaw has vigilance (As long a fossil creature sharing a creature type with Scytheclaw is in your graveyard Scytheclaw has heritage)
2/2
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Already hungry, now you've made it angry.
5/3
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Era of the Deprived
(rare)
Stalking Afrovenator
(uncommon)
Temporal Hammer
(uncommon)
Stolen Marsh
(uncommon)
Bestial Determination
(common)
Feasting on Ferns
(common)
Necessary Vengeance
(common)
Scavenging Jackal
(common)
Relic Raider
(common)
Time Siphoner
(common)
Big Boom Eruption
(common)
Ancient Plains
(common)
Scytheclaw
(common)
Aggravated Allosaurus
(common)
Plains
(basic)


instead, unless that player taps another land that could produce mana of that color.


: Add
or
to your mana pool.
