Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Land
Stolen Mine Tunnels enters the battlefield tapped.

{t}: Add {b} or {r} to your mana pool.

Exile Stolen Mine Tunnels: Stolen Mine Tunnels gains the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mine Tunnels: Stolen Mine Tunnels loses the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next upkeep.
 
 R 
Fossil Instant
Return all fossil nonland permanents opponents control to their owner's hands.
Unexpected Findings
{4}{u}{u}
 
 R 
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)


Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control.
 U 
Land
Stolen Mangrove enters the battlefield tapped.

{t}: Add {b} or {g} to your mana pool.

Exile Stolen Mangrove: Stolen Mangrove gains the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mangrove: Stolen Mangrove loses the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next upkeep.
 U 
Fossil Sorcery
Attach target aura in your graveyard to target fossil creature with a power of 2 or less.

Impact {w} ({w}: Exile Mantle the Great from your graveyard during your non-fossil turn.)- Exile target enchantment.
 U 
Land
Stolen Dagger Trees enters the battlefield tapped.

{t}: Add {r} or {g} to your mana pool.

Exile Stolen Dagger Trees: Stolen Dagger Trees gains the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Dagger Trees: Stolen Dagger Trees loses the Fossil supertype. Return Stolen Dagger Trees to the battlefield at the beginning of your next upkeep.
 C 
Sorcery
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
 C 
Fossil Creature – Surrakar Warrior
When Wudd Boneblade enters the battlefield you may put a +1/+1 counter on Wudd Boneblade if an opponent has four or more non-fossil cards in their graveyard.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 C 
Fossil Creature – Fungus
Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
 C 
Basic Fossil Land – Swamp
(This land can only be played during and only exists during fossil turns.)
 C 
Instant
Target creature you control gets +2/+2 until end of turn.

Fossilize {g}{g} (Add {g}{g} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Creature – Insect Shaman
When Fauna Frenzier enters the battlefield target creature you control gets +1/+1 and gains trample until end of turn.
She knows not when or why her people mastered the beasts, but she has learned the art.
2/2
 C 
Fossil Instant
Deal 2 damage to target creature or player.

Impact {r} ({r}: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add {r}{r} to your mana pool.
 C 
Fossil Creature – Raptor Wizard
Tap three untapped fossil creatures you control: Destroy target enchantment.
Those too weak to hunt still find roles in Merraka's pack.
2/2
Plains
 
 B 
Basic Land – Plains

Stolen Mine Tunnels (uncommon, foil)
Leave No Evidence // Unexpected Findings (rare)
Stolen Mangrove (uncommon)
Mantle the Great (uncommon)
Stolen Dagger Trees (uncommon)
Grasp the Memory (common)
Wudd Boneblade (common)
Indomitable Vigor (common)
Melonhead Cap (common)
Ancient Swamp (common)
Adrenaline Rush (common)
Fauna Frenzier (common)
Fossil Fuel (common)
Auraclawer (common)
Plains (basic)