Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Fossil Creature – Raptor Warrior
When Shrieking War-Caller attacks create 2 1/1 red raptor warrior tokens with haste tapped and attacking.

If five or more raptors you control attack, put a +1/+1 counter on all raptors you control, and skip your next declare attackers and fossil declare attackers steps.
3/3
 U 
Creature – Bird Raptor
Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
 U 
Fossil Sorcery
Target creature gets +2/+1 until end of turn. Then, if that creature has first strike, each other creature you control that shares a type with it gains first strike until end of turn. The same is true for double strike, haste, vigilance, trample, flying, lifelink, menace, and reach.
 U 
Creature – Viashino Shaman
When Ojuk Heretic enters the battlefield discard a card. If you discarded a non-fossil card, Ojuk Heretic deals 2 damage to target creature. If you discarded a fossil card, draw a card.
The Ojuk heretic does not praise the past, but sees the past as a tool to change the future.
2/1
 C 
Fossil Creature – Raptor Warrior
When Pack Cheerfang enters the battlefield reveal the top card of your library. If a noncreature spell was revealed this way fossil creatures you control get +1/+1 until end of turn.
1/2
 C 
Fossil Instant
Cast Alpha Scavenge only if a fossil creature died this turn.

Put a +1/+1 counter on target fossil creature you control. Target fossil creature you don't control gets -1/-1 until end of turn.
 C 
Fossil Creature – Ornithischian
When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
 C 
Fossil Creature – Sauropod Child
Skip your next combat phase: put a +1/+1 counter on Brachiosaur Hatchling.
Babies of even the great sauropods are vulnerable and need their herds to protect them.
1/3
 C 
Sorcery
Each opponent loses 1 life.

Fossilize {b}{b}{b} (Add {b}{b}{b} to your mana pool when it's the same phase during your next fossil turn.)
{3}
 
 C 
Fossil Artifact
Evidence (This card loses the fossil supertype at the beginning of your fossil endstep. This card gains the fossil supertype at the beginning of your regular endstep).

{t}: Add {c} to your mana pool.
 C 
Sorcery
Gain 4 life and put a +1/+1 counter on up to one target creature you control.

Fossilize {w}{w} (Add {w}{w} to your mana pool when it's the same phase during your next fossil turn.)
 C 
Fossil Instant
Deal 2 damage to target creature or player.

Impact {r} ({r}: Exile Fossil Fuel from your graveyard during your non-fossil turn.) Add {r}{r} to your mana pool.
 C 
Creature – Naga Scout
Relic Raider can't be blocked if you control an artifact.
A lucky find for a lucky strike.
2/2
 C 
Creature – Human Shaman
Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
Swamp
 
 B 
Basic Land – Swamp

Shrieking War-Caller (mythic)
Sunclaw Aven (uncommon)
Pack Tactics (uncommon)
Ojuk Heretic (uncommon)
Pack Cheerfang (common)
Alpha Scavenge (common)
Musthing Steelskull (common)
Brachiosaur Hatchling (common)
Swarmed by Mosquitos (common)
Amber (common)
Feasting on Ferns (common)
Fossil Fuel (common)
Relic Raider (common)
Lightninh Chanter (common)
Swamp (basic)