Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Instant
Return all fossil nonland permanents opponents control to their owner's hands.
Unexpected Findings
{4}{u}{u}
 
 R 
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)


Each player reveals their hand. Then, put a non-fossil permanent chosen at random from each player's hand onto the battlefield under your control.
 U 
Fossil Creature – Theropod
When Stalking Afrovenator enters the battlefield you may have Stalking Afrovenator deal 4 damage to target fossil creature that was dealt damage this turn.
4/2
 U 
Land
Stolen Mine Tunnels enters the battlefield tapped.

{t}: Add {b} or {r} to your mana pool.

Exile Stolen Mine Tunnels: Stolen Mine Tunnels gains the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mine Tunnels: Stolen Mine Tunnels loses the Fossil supertype. Return Stolen Mine Tunnels to the battlefield at the beginning of your next upkeep.
 U 
Fossil Creature – Ornithischian
Whenever a creature being blocked by Spiketail Piercer dies, Spiketail Piercer deals 2 damage to that creatures controller.
4/5
 C 
Fossil Creature – Ornithischian
When Musthing Steelskull enters the battlefield Musthing Steelskull fights target creature.
Pachycephalosaurs would rather fight than run.
3/2
 C 
Fossil Sorcery
Until end of turn whenever a fossil creature you control deals combat damage to a player, that player puts the top 3 cards of their library into their graveyard.
 C 
Fossil Creature – Ptersoaur
Flying
Terror of the Ancient Skies gets +1/+0 when being blocked by creatures with flying.
The best fliers were not necessarily the most dominant.
2/1
 C 
Fossil Creature – Fungus
Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
 C 
Basic Fossil Land – Forest
(This land can only be played during and only exists during fossil turns.)
 C 
Creature – Raptor Bird
First strike
Not all the raptors' descendants found the skies.
2/1
 C 
Creature – Viashino Warrior
At the beginning of your endstep Lava Javelineer deals 1 damage to target opponent if a card you own was exiled this turn.
The blood of Gaddgar's core is the closest the plane has to stability.
2/1
 C 
Fossil Creature – Raptor Warrior
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1
 C 
Creature – Human Druid
When Beast Herder enters the battlefield target creature with a power of 4 or greater gains vigilance until end of turn.
Brave people hunt giant beasts. Braver people train gaint beasts.
2/2
 C 
Fossil Creature – Ornithischian
At the beginning of your fossil endstep, if Weary Scelidosaurus is tapped, exile Weary Scelidosaurus and gain 4 life.
Nature knows what the civilized deny.
2/2
Island
 
 B 
Basic Land – Island

Leave No Evidence // Unexpected Findings (rare)
Stalking Afrovenator (uncommon)
Stolen Mine Tunnels (uncommon)
Spiketail Piercer (uncommon)
Musthing Steelskull (common)
Bury the Past (common)
Terror of the Ancient Skies (common)
Melonhead Cap (common)
Ancient Forest (common)
Terror Beak (common)
Lava Javelineer (common)
Hatchling Protector (common)
Beast Herder (common)
Weary Scelidosaurus (common)
Island (basic)