Gaddgar: Virtual Booster

Gaddgar: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Fossil Enchantment
Discard a non-fossil instant or sorcery from your hand: Cast 3 copies of target fossil instant or sorcery in a graveyard without their mana cost. Use this ability only once during your own turn.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +0/+1 for each island you control and gains "this creature can only be blocked by blue creatures."
 U 
Land
Stolen Basin enters the battlefield tapped.

{t}: Add {g} or {u} to your mana pool.

Exile Stolen Basin: Stolen Basin gains the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Basin: Stolen Basin loses the Fossil supertype. Return Stolen Basin to the battlefield at the beginning of your next upkeep.
 U 
Fossil Sorcery
Create a 1/1 red fossil raptor token with haste.

Deal X damage to target creature or planeswalker, where X is the number of fossil raptors you control.
 C 
Fossil Creature – Surrakar Wizard
Sacrifice a fossil creature: Comemancer gains indestructible until end of turn.
Bloated and foul, comemancers are always searching for new familiars.
3/3
 C 
Fossil Creature – Fungus
Whenever another fossil creature dies you may gain 1 life.
Unpalatable though harmless, melonhead caps will grow wherever death is abundant.
1/1
 C 
Creature – Viashino Warrior
At the beginning of your endstep Lava Javelineer deals 1 damage to target opponent if a card you own was exiled this turn.
The blood of Gaddgar's core is the closest the plane has to stability.
2/1
 C 
Instant
Exile target non-land permanent and each permanent that shares a name with it until end of turn.
If there is "lost time", then there must be "found time."
 C 
Fossil Sorcery
Create two 2/1 white fossil raptor tokens.

Impact {w}{w} ({w}{w}: exile Coordinated Predators from your graveyard during your non-fossil turn)- Put a +1/+1 counter on each non-fossil raptor you control.
 C 
Creature – Viashino Warrior
Put a +1/+1 counter on Edge Survivor at the beginning of your endstep if you have no cards in your hand.
Free of any emotional or cultural attachment, the Terror-Tails find strength in simply surviving.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 C 
Sorcery
Put the top four cards of target player's library into their graveyard. Then, that player chooses a card put into their graveyard this way and puts it on top of their library.
 C 
Sorcery
Target creature can't be blocked until end of turn.

Target creature can't block until end of turn.
 C 
Fossil Sorcery
Search your library for a basic fossil land, reveal it, and add it to your hand.

Impact {1}{g} ({1}{g}: Exile Discovery Trek from your graveyard during your non-fossil turn)- You may play an additional land this turn.
Plains
 
 B 
Basic Land – Plains

Future Cannibalized (rare)
Aquatic Adaptation (uncommon)
Stolen Basin (uncommon)
Raptors' Onslaught (uncommon)
Comemancer (common)
Melonhead Cap (common)
Lava Javelineer (common)
Borrow to the Past (common)
Coordinated Predators (common)
Edge Survivor (common)
Indomitable Vigor (common)
Grasp the Memory (common)
Deceiver's Infiltration (common)
Discovery Trek (common)
Plains (basic)