Gaddgar: Virtual Booster

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Mechanics | Skeleton | Fossil Supertype and Fossil Turns
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Fossil Creature – Theropod
Trample

Whenever Carnotaurus Brute fights put a +1/+1 counter on Carnotaurus Brute If it survives.
4/3
 C 
Creature – Insect Shaman
When Fauna Frenzier enters the battlefield target creature you control gets +1/+1 and gains trample until end of turn.
She knows not when or why her people mastered the beasts, but she has learned the art.
2/2
 U 
Creature – Bird Raptor
Heritage- Sunclaw Aven has flying. (As long as a fossil creature of the same creature type is in your graveyard Sunclaw Aven has a heritage).
If the ancient raptors knew they'd learn to fly, would they let time move forward?
2/1
 C 
Enchantment
At the beginning of your upkeep you may have each opponent lose 2 life and you gain life equal to the amount of life lost this way. If you do, skip each of your main phases this turn.
 U 
Land
Stolen Mangrove enters the battlefield tapped.

{t}: Add {b} or {g} to your mana pool.

Exile Stolen Mangrove: Stolen Mangrove gains the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next fossil upkeep.

Exile Stolen Mangrove: Stolen Mangrove loses the Fossil supertype. Return Stolen Mangrove to the battlefield at the beginning of your next upkeep.
 C 
Creature – Human Warrior
Lifelink
Life, the love one's own heart and the fear that it will cease empowers humans to survive in these confusing, disappearing times.
1/2
 C 
Creature – Human Cleric
When Follower of Absence enters the battlefield you may discard a card. If you discard a fossil card you may put a +1/+1 counter on Follower of Absence.
In confusion and emptiness she places her hopes and securities on the time she's losing.
1/2
 U 
Artifact
Sacrifice Stagnation Obelisk: Target player skips their next fossil combat phase. You skip your main phases during your next turn.
 C 
Basic Fossil Land – Island
(This land can only be played during and only exists during fossil turns.)
 C 
Instant
Untap target creature you control. That creature gets +1/+1 gains first strike until end of turn.
Hearing a raptor's shriek can startle some with adrenaline.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is indestructible during your opponent's turns.
Everwatching and everready, once can only do as much as they can.
 M 
Legendary Fossil Creature – Viashino
Whenever you cast a red spell from your hand, you may exile the top card of your library. If you do, that card gains the fossil supertype and cast that spell until end of turn.

Red non-creature spells gain "This spell deals 2 damage to target player."
2/3
 C 
Creature – Human Shaman
Whenever you cast a sorcery spell, sacrifice Lightninh Chanter and deal 3 damage to any target.
She was gone with the lightning.
3/2
 M 
Legendary Fossil Creature – Insect Druid
Skip your next beginning phase: Until end of turn each other fossil creature you control becomes a land in addition to its other types and gains "{t}: add one mana of any color to your mana pool."

Tsixik, Terra Empress gets +1/+1 for each land you control.
2/3
 C 
Fossil Creature – Raptor Warrior
Hatchling Protector gets +1/+1 as long as you control a fossil creature token.
Raptors are born knowing how to hunt. They learn how to protect.
1/1

Carnotaurus Brute (uncommon)
Fauna Frenzier (common)
Sunclaw Aven (uncommon)
Time of Blood (common)
Stolen Mangrove (uncommon)
Heartclub Skirmisher (common)
Follower of Absence (common)
Stagnation Obelisk (uncommon)
Ancient Island (common)
Panicked Awake (common)
Indomitable Vigor (common)
Garan, the Future's Thief (mythic)
Lightninh Chanter (common)
Tsixik, Terra Empress (mythic)
Hatchling Protector (common)