Savage Unity

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Showing 13 of 13 Red cards

Go to section: White (5) Blue (7) Black (1) Red (13) Green (6) Multicolour (4) Hybrid (9) Artifact (3)

Show rarities: N C U R M

 R 
Creature – Human Warrior Shaman
Revel (Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn.)
Whenever Ammuz Flameblade blocks or becomes blocked by a creature, Ammuz Flameblade deals 1 damage to that creature.
2/1
1 comment
2017-10-07 08:03:16 by Alex
 R 
Instant
Illus. Story Spotlight 3/5
 C 
Creature – Viashino Warrior
2/1
3 comments
last 2017-09-20 16:04:52 by WOM Devign Team
 C 
Instant
Shock
Harmony — bolt
 M 
Enchantment
Creatures you control have revel. (If a creature has multiple instances of revel, each triggers separately.)
{3}{2/r}{2/r}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery and only once each turn.
7 comments
last 2017-10-09 12:18:44 by Vitenka
Instant
Warriors you control gain double strike until end of turn.
 U 
Instant
Flame Javelin deals 4 damage to any target.
1 comment
2017-09-07 08:31:41 by WOM Devign Team
 C 
Creature – Viashino Warrior Shaman
Haste, Revel (Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn.)
1/3
 U 
Instant
Put to the Torch deals 2 damage to each non-Warrior creature.
"Kill the stragglers, burn the fields, and sow the ashes with salt. Leave none alive who cannot wield a blade."
—Tibalt, to Azzak
 R 
Creature – Dinosaur
Revel (Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn.)
{1}, Sacrifice a nonland permanent: Magmaw deals 1 damage to target creature or player.
4/4
8 comments
last 2017-10-07 19:11:31 by WOM Devign Team
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+2 and has protection from Dinosaurs.
1 comment
2017-01-10 10:15:20 by WOM Devign Team
 C 
Creature – Human Shaman
Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
 R 
Enchantment
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
12 comments
last 2017-09-20 16:24:06 by WOM Devign Team

Go to section: White (5) Blue (7) Black (1) Red (13) Green (6) Multicolour (4) Hybrid (9) Artifact (3)

Show rarities: N C U R M


Savage Unity: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Details Test