Savage Unity: Mechanics
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Mechanics | Details Test |

The Ammuz ((R)) mechanic. Expands into W and G this set.
Provides ramp while encouraging aggression. A pie bend, but we think not a full break.
The Belet ((G)) mechanic. Expands into B and R this set.
Harmony is a threshold ability word, like metalcraft or delirium. It cares about controlling at least 1 vanilla creature.
The Kael ((W)) mechanic. Expands into U and R this set.
Only be used on enchantments in this block.
The Yokhombo ((U)) mechanic. Expands into W and B this set.
A flashback variant that requires creatures to use. Could get variable costs in the future, but between Reclaim and Coalesce trying to tamp down on those.
The Tzalac ((B)) mechanic. Expands into G and U in this set.
Sacrifice retrace. Needed an additional development knob.
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".