Savage Unity: Virtual Booster
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Mechanics | Details Test |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Illus. Story Spotlight 5/5
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Create 2 monkeys.
Reclaim ![]() ![]() ![]() |
Flame Javelin deals 4 damage to any target.
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Harmony — Thunderscale Totem is a 4/4 Dinosaur artifact creature as long as you control a simple creature.
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2/8
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2/1
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1/3
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Enchant creature
At the beginning of each upkeep, tap enchanted creature. |
Harmony --At the beginning of combat on your turn, you may have target simple creature get +2/+0 until end of turn.
2/1
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Shock
Harmony — bolt |
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
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When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. |
Haste, Revel (Whenever this creature deals damage, add
![]() 1/3
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Trample
3/2
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Mark of the Veil
(rare)
Card76520
(uncommon)
Flame Javelin
(uncommon)
Thunderscale Totem
(uncommon)
Rotting Scuttler
(common)
Card75528
(common)
CA01
(common)
Curse of Chains
(common)
Vanilla deacon
(common)
Card76519
(common)
Simple boon
(common)
Elsewhere Flask
(common)
Hasty Reveler
(common)
Garruk's Companion
(common)
Swamp
(basic)