Savage Unity: Virtual Booster
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Mechanics | Details Test |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchantment spells you cast cost
![]() ![]() 0/2
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Flame Javelin deals 4 damage to any target.
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Create 2 monkeys.
Reclaim ![]() ![]() ![]() |
Creatures you control get +4/+4 and gain trample until end of turn.
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2/1
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Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target simple creature. (Creatures with no printed abilities are simple.)
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When Elsewhere Flask enters the battlefield, draw a card.
Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn. |
2/4
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Haste, Revel (Whenever this creature deals damage, add
![]() 1/3
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Trample
3/2
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0/4
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Shock
Harmony — bolt |
Enchant creature
At the beginning of each upkeep, tap enchanted creature. |
Enchant Creature
Enchanted creature gets +2/+2 and has protection from Dinosaurs. |
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Clarion Caller
(rare)
Flame Javelin
(uncommon)
Card76520
(uncommon)
Overwhelming Dominance
(uncommon)
Card75528
(common)
Simple boon
(common)
Elsewhere Flask
(common)
Dune Grizzly
(common)
Hasty Reveler
(common)
Garruk's Companion
(common)
Yoked Hatchling
(common)
Card76519
(common)
Curse of Chains
(common)
Scalekiller's Sigil
(common)
Mountain
(basic)