Soradyne Laboratories v1.2: Recent Activity
Soradyne Laboratories v1.2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Soradyne Laboratories v1.2: (Generated at 2025-08-18 13:38:56)
Yeah, simplified templating.
Vintage!
Super amusing funtimes in some kind of weird Esper deck await this. But I think it's OK.
Well then back it goes...
This is really expensive for the drawback. If it only affected opponents I could see it but as it stands, too pricey to encourage play.
This is interesting. Pretty narrow, too.
Should the word 'creature' be replaced with 'permanent'?
Keep in mind, none of us thought the original design was bad, it was just really strong.
And for all we know, R/G deserves a card of that caliber. Who can say until you've got some testing under your belt.
Mmm. Points taken.
This also looks monogreen.
Also, I don't think you want two rares that fight things, assuming you're still keeping Stalking Mycolisk.
How about this? It still has the “I show up and immediately charge the first poor sap I see” angle, but has some added vulnerabilities. Plus, you’re far less likely to play it when your opponent has no creatures.
...I here u like elves...
“One of you will be drunk and falling over! One of you won’t remember how you got home! And one of you will come home with us!”
Yo dawg...
I don't think it needs it.
Admittedly, I have my anti-hybrid bias.
May need a
in the activation cost as well; not sure. Throwing to the committee.