Universes Beyond: SCP Foundation
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Showing 22 of 22 Multicolour cards
Go to section: White (38) Blue (37) Black (38) Red (37) Green (37) Multicolour (22) Hybrid (5) Artifact (17) Land (13)
Show rarities: U R M
Flying, vigilance, indestructible\n Spells you cast that target a permanent or spell cost 2 less to cast.
“I am the lookout. I behold. I often see. I often warn. Almost always, when I have to.”
Illus. Zhenya Dolgova
3/3
0 comments
Impending 8—UB (If you cast this spell for its impending cost, it enters with eight time counters and isn’t a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)\n Each player’s maximum hand size is equal to the number of time counters on The Anafabula.\n Whenever you discard one or more cards, each opponent loses that much life.
Illus. Sepiroth3812
8/8
Gravity (Spells and abilities your opponents control must target this creature if able.)\n Whenever ●●|●●●●●|●●|● enters or becomes the target of a spell or ability, target player reveals their hand. You choose a nonland card from it. That player discards that card.
Illus. johnnyfiveee
2/4
Creatures you control have undying. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)\n Whenever a creature you control enters, it deals an amount of damage to each opponent equal to the number of counters on it.
Illus. Niram S
4/4
Enchant creature\n Enchanted creature can’t block.\n When this enchantment enters and at the beginning of your upkeep, put a -1/-1 counter on enchanted creature.\n Disturb 2BR (You may cast this card from your graveyard transformed for its disturb cost.)
Illus. James Maw
Whenever a player exiles one or more cards, Dr. Alto Clef deals 1 damage to any target.\n Spells you cast from exile cost 2 less to cast.
Illus. DR3ADM4N
3/3
Haste\n Whenever you attack, exile the top card of your library. Until end of turn, you may play that card.\n T: Put target exiled permanent card you could play this turn onto the battlefield under your control. It gains haste until end of turn.
Illus. Kikunai
4/3
Flying, vigilance\n Each player can’t cast more than one noncreature spell each turn.\n Sacrifice Wallace: Creatures you control gain hexproof and indestructible until end of turn.
Illus. Valdevia
2/5
Lifelink\n When Ambassador of Alagadda enters, each other creature deals damage equal to its power to itself.\n Keter 2WB (If you discard this card, discard it into exile. You may cast it for 2WB for as long as it remains exiled. Put it into your graveyard at the beginning of the next end step.)
“It laughed and laughed… and then we destroyed ourselves for its amusement.”\n —Agent Alexander Papadopoulos
Illus. Amamidori
4/4
1, sacrifice another artifact or creature: Contain target card in your graveyard. Activate only as a sorcery. (To contain a card, exile it. For as long as that card remains exiled, its owner may play it by paying 2 in addition to its other costs.)
Illus. Thomas Frank
2/2
Trample\n Whenever Major Alexei Belitrov deals combat damage to a player, put a +1/+1 counter on him.\n If damage would be dealt to Major Alexei Belitrov while he has one or more +1/+1 counters on him, tap him and remove a +1/+1 counter from him instead.
Illus. Inka Arkeeva
4/4
Illus. ZealTheWhatever
Paradox — Whenever you cast a spell from anywhere other than your hand, create a token that’s a copy of target nonlegendary creature you control, except it has base power and toughness 1/1.
“The H stands for Holder, actually.”
Illus. Kikunai
2/2
Whenever another creature you control enters, if it has one or more creature types that other creatures you control don’t share, Lord Blackwood explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Illus. Isidro Valdez Palmer
1/2
Haste\n Whenever Dr. Wondertainment deals combat damage to a player, until end of turn, artifact spells you cast have affinity for Anomalies. (This spell costs 1 less to cast for each Anomaly you control.)
Illus. @vradler
1/1
+1: Until your next turn, I become a legendary 1/1 red Avatar Anomaly creature. (I’m not a planeswalker.)\n -X: Draw X cards, then discard a card. Put me on top of your library.\n -3: Choose another target nonland permanent. I gain all of its non-loyalty abilities. (For as long as I remain on the battlefield.)
Illus. Olicus
2
If a creature with power 2 or less dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\n Warp RW (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Illus. al_w0onder
2/2
Whenever you sacrifice a Human, create a Munitions token. (It’s an artifact with “When this artifact leaves the battlefield it deals 2 damage to any target.”)
Illus. ACPL
2/2
Whenever a permanent leaves the battlefield without dying, you gain 1 life. If you controlled that permanent, draw a card.\n At the beginning of your end step, if you’ve drawn three or more cards this turn, each opponent loses 3 life.
Illus. SunnyClockwork
0/5
Riot (This creature enters with your choice of a +1/+1 counter or haste.)\n You may cast Loathsome Reptile from your graveyard or exile, and counters remain on it as it moves to any zone other than a player’s hand or library.\n Enrage — Whenever Loathsome Reptile is dealt damage, proliferate. Then you may choose one from among flying, first strike, double-strike, vigilance, menace, trample, deathtouch, lifelink, haste, reach, shadow, infect, or hexproof. If the source had that ability, put a counter of that kind on Loathsome Reptile.
Illus. Daniel Temirov
4/4
Spells you cast can’t be countered.\n T: Add an amount of mana of any one color equal to the amount of modifications among creatures you control.
Illus. Amamidori
2/2
Flying, lifelink\n Ward—Discard your hand\n When you cast The Serpent, draw four cards.\n Once during each of your turns you may cast a spell from your hand without paying its mana cost.\n Whenever you cast a spell, if you paid a different amount of mana than its mana value, you gain life equal to the difference, then create a token that’s a copy of target permanent you control.
Illus. Victor García
8/8
Go to section: White (38) Blue (37) Black (38) Red (37) Green (37) Multicolour (22) Hybrid (5) Artifact (17) Land (13)
Show rarities: U R M
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