The Way of Kings: Recent Activity
The Way of Kings: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to The Way of Kings: (Generated at 2025-06-29 01:13:56)
The Way of Kings: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to The Way of Kings: (Generated at 2025-06-29 01:13:56)
Actually, I like the exile-touch idea. Maybe we should bleed first strike into all of them, and go with:
White: Exile-touch
Blue: Bounce-touch?
Black: Deathtouch
Red: Wrack with Madness-touch
Green: Fight-touch with regenerate
Largely because only having a single shardblade in the set would make it very hard to find one, which doesn't do them justice, considering how important they are.
Why do you even feel the need to make a cycle of shardblades? Other than size, there's not much that differentiates the individual "dead" shardblades. They're just impressive swords. I don't even see the reason to have them all grant first strike. In fact, wither is the most flavorful existing mechanic I can think of for a shardblade to grant.
I think we can get away with two color breaks in this set and one in the second set if we are careful, and make sure everything else is on color. We have a little extra wiggle room, seeing as this is a custom set.
Perhaps we can mitigate this a little by making the equipped creature tap when it's equipped, to represent the ten heartbeats needed to summon the blade?
Green doesn't get first strike, it's a WRb ability.
3 out of 5, green does deathtouch too. And they'll be divided among two sets.
Hold on, does the whole cycle grant first strike, deathtouch, and an on-color ability? In that case, 4 out of 5 are breaks, which even if you justify this is too many. (Might be too many for as-fan anyway.) Isn't there an ability in a similar space that at least isn't so blatantly off-color? Although skimming the wiki, Shardblades in general are all B or WB (plus whatever special ability they have). Reminds me a little of Tezzeret's Manablade, actually.
There's an important philosophical difference in giving deathtouch to a colorless artifact versus giving it to something white. I'm with dude1818.
Besides, there are in-pie solutions here. You can make this colorless, or you can replace deathtouch with a white ability like exile-touch.
That's actually a great idea. I didn't realize how well this blade combos with Surge of Radiance. It's definitely something worth doing.
Actually, seeing as equipments get a little bit of everything, this should be fine. You can grant deathtouch in any color with Basilisk Collar, and we can give each Blade its own color identity with the triggered ability. Also, this goes really well with Surge of Radiance - maybe we could make a rare instant that combos with each Shardblade's last ability, in that blade's color? Obviously, the blue and black ones would be in WoR.
Also, a note about color bleeds: They're okay as an occasional thing for flavor. This doesn't explicitly do something that is one of white's big weaknesses, as it can get deathtouch through generic-costing equipments, so this isn't terrible. Form of the Dragon is another example of a flavorful color bleed that's even more extreme than this.
I think the color bleed he is referencing is the shardblade.
And it's not a color bleed, Palisade Giant exists.
1) We are doing one in each color.
2) Impossible. The book was written by someone else.
3) Unlikely.
It might be possible, flavor-wise, to give it lifelink, and increase the damage boost.
Nope. It absolutely doesn't work flavor-wise any other way. The damage has to be dealt to the single creature.
If the color break is necessary for flavor, there are three options: change the color; change the flavor; or cut the card.
Indestructible and fog are a fine combination. Unless this set cares about e.g. infect damage, I think this is an unnecessary complexity. Save it for a set where it matters.
Nice. The deathtouch is a blatant color break, but it's essential flavor-wise. First strike isn't necessary, but it's appropriate here.
Can I change the name to "Alethi Warcamp?" Plateau Warcamp doesn't quite sound right, since none of the warcamps were actually on the plains.
Changed the name so it wouldn't have "plains" in it, to limit confusion.
Exactly. This is a little more complicated for mainly flavor reasons, but also has some mechanical consequences as well. What if, for example, your opponent is running a poison deck? Those -1/-1 counters still land on the chosen creature.
I assume we're bleeding first strike and deathtouch onto all of these regardless of color?