Flames of Ardor: Recent Activity
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Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather |
Recent updates to Flames of Ardor: (Generated at 2025-05-28 22:20:03)
lowered cost because of chance.
removed Deathtouch.
I'd phrase the last ability as: "
: ~ deals 3 damage to target creature. Activate this ability only if you control five or more Mountains." Compare with the Oracle wording of Keldon Megaliths.
See also my comments on blank lines on Ridian Shore. Your cards will be more readable if you remove the blank lines, because that lets the text be larger.
Hee, fun design.
The text here is tiny, indicating that these are too over-stuffed with words. It's very rare for a common cycle of lands to get flavour text, because having tiny text on lands is not a good idea. I fear you may have to either move the flavour text to other cards, or drastically simplify the ability.
You can also lose the blank line between the second and third abilities. All major browsers now display a gap after each paragraph of text, so there's no need for blank lines; all they do is force the text size to be even smaller. The same applies to CL04 Oilfang Marsh, CL03 Anabaya Glades and CL05 Onyxsea Plateau.
Removed haste, card was to cheap.
You should always say "to its owner's hand" anyway. No matter who controls it, it may have a different owner thanks to Bazaar Trader, Zedruu the Greathearted, or any one of many other effects.
My proposed wording: "Whenever equipped creature deals combat damage to a creature or player, you may return target nonland permanent controlled by that player or that creature's controller to its owner's hand".
changed damage to 3
"that player controls, we don't want our cards to end up in their hand"
changed CC to 7
changed cost too 3 CC, 2 was just to powerfull.
Added a mindcontroll effect, since it was needed for blue, and this one is very nice.
yepp, it's a reprint with a new name.