Flames of Ardor: Virtual Booster
Flames of Ardor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | The Copperspine | Fall Of The Grandfather |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Preparation (If you cast this spell from your hand, exile it instead. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Reinforcement 3 (This creature enters the battlefield with three +1/+1 counter for each creature that entered the battlefield before it this turn.) 4/4
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Flying, Shroud
" It arrives with the storms of the Mirror sea and haunts shipwrecks and castaways. "
2/3
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At the beginning of enchanted creatures upkeep it's controller reveals the top card of his or her library, if it's a creature card with higher converted mana cost then enchanted creature. Destroy enchanted creature.
" Your are no-one, Nothing, and never was. – Mephid to his close ones. "
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Flying
Celestial Spirit Power and toughness are equal to the number of cards exiled. */*
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Enchanted creature has:
Swampwalk and ![]() ![]() |
When Essence Grinder enters the battlefield you may exile target players graveyard.
3/4
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![]() 2/2
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Enchanted creature gains Hexproof, and whenever enchanted creature becomes the target of a spell or ability draw a card.
" Reginald.. Why is the squirl suddenly a wall? Auhman to his advisor"
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Exile Goblin Painter. Target creature you control becomes unblockable until end of turn.
" Gnash was smart, he painted himself green and walked among the elves without being noticed. True story! "
1/1
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Haste
Sacrifice Copperspine Rager: Target creatures can't block this turn. 2/2
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" They breed different species for different purpose, most of them just seem to be very good at killing."
4/5
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Flying, Scry 3
1/1
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Target creature gets +1/+1 for each other creature you control until end of turn.
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Whenever a creature dies you may put a charge counter on Grave clock.
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Essence Feeder
(rare)
Monsoon Entity
(uncommon)
Suicidal Tendencies
(uncommon)
Celestial Spirit
(uncommon)
Silkblood
(common)
Essence Grinder
(common)
Sword Sphere
(common)
Illusionary Mantle
(common)
Goblin Painter
(common)
Copperspine Rager
(common)
Anabaya Riders
(common)
Auhmans Messenger
(common)
Join the ranks
(common)
Grave clock
(common)
Island
(basic)