Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land – Portal
{t}: Add {c} to your mana pool.

{t}: Shuffle Advent Portal and target non-portal land you don't control into their owner's libraries. Then, those players reveal cards from the top of their library until they each reveal a land card. Put those lands onto the battlefield. Put all other cards revealed this way on the bottom of their owner's libraries.
 U 
Creature – Ogre Warrior
Prowess

At the beginning of your endstep if Mingaf Hardheart's power is 2 or greater you may put a +1/+1 counter on Mingaf Hardheart.
0/2
 U 
Creature – Human Wizard
Flash

When Time Leaper enters the battlefield you may cast non-land spells as though they had flash until end of turn.
1/1
 U 
Creature – Fox
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
If Lifewater Diviner is settled you may gain 1 life at the beginning of your upkeep. If Lifewater Diviner is settled to a portal you may gain 3 life at the beginning of your upkeep instead.
0/3
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and gains vigilance.

Equip {2}
Epoma had an idea after she how her livestock reacted when chewing the wild herb.
 C 
Creature – Human Assassin
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped.
2/3
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains flying and Shirk 1 {1}{u} ({1}{u}: Prevent the next 1 damage that would be dealt to this creature).
 C 
Creature – Merfolk Wizard
Flash
Time stood still may feel more impending than time moving forward.
2/2
 C 
Creature – Human
Lonely- At the beginning of your endstep, if Distraught Parent is the only spell you cast this turn, you may gain 2 life.
He knew he would never see his son again.
1/1
 C 
Artifact
Trampled Heirloom enters the battlefield tapped.

Put the top card of your library into your graveyard, {t}: Add one mana of any color to your mana pool.
 C 
Instant
Target creature can't block this turn.

If that creature had a +1/+1 counter on it Ialma's Impishness deals 3 damage to that creature.
 C 
Creature – Octopus
Hexproof

When Great Ocean's Lurker enters the battlefield draw a card.
Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
 C 
Creature – Giant Child
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

{1}{r}: Target blue or white creature can't block Outbursting Youth until end of turn.
1/2
Plains
 
 B 
Basic Land – Plains

Advent Portal (rare)
Mingaf Hardheart (uncommon)
Time Leaper (uncommon)
Lifewater Diviner (uncommon)
Energy Chew (common)
Henbane Herbalist (common)
Guardian of Xolt Cayha (common)
Wings of Freedom (common)
Freezeframe Sage (common)
Distraught Parent (common)
Trampled Heirloom (common)
Ialma's Impishness (common)
Great Ocean's Lurker (common)
Outbursting Youth (common)
Plains (basic)