Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird Soldier
Flying

Whenever Warden of the Roost attacks put a +1/+1 counter on each other creature you control with flying.
1/2
 U 
Sorcery
Until end of turn target creature you control gains Shirk 2 {2}{r} ({2}{r}: Prevent the next 2 damage that would be dealt to this creature)

That creature fights target creature you don't control.
 U 
Sorcery
Look at the top 3 cards of your library. Add one to your hand and exile the other two. Whenever you cast a spell sharing a name with any card exiled by Shape the Future shuffle the exiled spell into your library and draw a card.
 U 
Creature – Fish
Shirk 1 {u}{w} ({u}{w}: Prevent the first point of damage that would be done to this creature each turn.)

Whenever Shoal of Minnows shirks target creature gets -2/-0 until end of turn. If that creature was attacking it gets -4/-0 until end of turn instead.
2/2
 C 
Sorcery
Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
 C 
Creature – Human Wizard
Shirk 1 {2}{u} ({2}{u}: Prevent the next 1 damage that would be dealt to this creature).

Whenever damage that would be dealt to Iceheart Scholar is prevented you may untap Iceheart Scholar.
2/4
 C 
Creature – Goblin
Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
 C 
Creature – Fox Knight
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Ice-Edge Retiree has +1/+1 as long as its settled.
If Ice-Edge Retiree is settled to a plains Ice-Edge Retiree gains lifelink.
2/2
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Merfolk Wizard
Flash
Time stood still may feel more impending than time moving forward.
2/2
 C 
Creature – Human Scout
When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains flying and Shirk 1 {1}{u} ({1}{u}: Prevent the next 1 damage that would be dealt to this creature).
 C 
Artifact Creature – Construct
When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
Forest
 
 B 
Basic Land – Forest

Warden of the Roost (rare)
Roughhousing (uncommon)
Shape the Future (uncommon)
Shoal of Minnows (uncommon)
Reckless Celebration (common)
Iceheart Scholar (common)
Heartbroken Goblin (common)
Ice-Edge Retiree (common)
Fields of Black Gold (common)
Freezeframe Sage (common)
Kindred Explorer (common)
Wings of Freedom (common)
Scrap Helper (common)
Pulse of Ambs (common)
Forest (basic)