Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Barbarian
Haste, shirk 3 {r}{r} ({r}{r}: Prevent the next 3 damage that would be dealt to this creature).

Whenever damage that would dealt to Torchheart Loner is prevented Torchheart Loner deals 3 damage to its controller.
4/3
 U 
Creature – Ape
Flash
When Social Gibbons enters the battlefield you may put a +1/+1 counter on target creature.
Samoset exampled the gibbons, wild animals that were adept at success through cooperation.
3/2
 U 
Sorcery
Creatures get -1/-1 until end of turn.

Retrace
The heavy heart of sorrow pumps despair through the body. The despair so desperately desires to escape the body.
 U 
Creature – Elemental
Prowess

If World's End Waterspout's toughness is 4 or greater draw a card at the beginning of your endstep.
2/2
 C 
Sorcery
Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
 C 
Creature – Treefolk
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If they knew the ancient tongue of the Arbormen they could hear the stories passed down from the Arbormen's elders of how the portal crisis had happened before and how the short-lived survived.
6/6
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Creature – Viashino Shaman
Lonely- If Cataclysm Caller was the only spell you cast this turn Cataclysm Caller deals 1 damage to all creatures you don't control at the beginning of the next endstep.
Though the Portal Crisis was a natural event, some still feel guilt over the tragedies that occurred.
3/5
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Lumberlands becomes a forest. (Lumberlands loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Merfolk Wizard
Flash
Time stood still may feel more impending than time moving forward.
2/2
 C 
Instant
Draw 2 cards.

Retrace
The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
 C 
Sorcery
Until end of turn creatures you control gain prowess.

Retrace
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 C 
Artifact
{t}, sacrifice Crude Map: Reveal the top card your library. If a land was revealed this way you may put it onto the battlefield. Otherwise, put that card on the bottom of your library and gain 2 life.
Forest
 
 B 
Basic Land – Forest

Torchheart Loner (rare)
Social Gibbons (uncommon)
Wallow in Misery (uncommon)
World's End Waterspout (uncommon)
Familiar Setting (common)
Ancient Arborfolk (common)
Ambercrest Elk (common)
Cataclysm Caller (common)
Lumberlands (common)
Freezeframe Sage (common)
New Logs (common)
United Interests (common)
Occult Medic (common)
Crude Map (common)
Forest (basic)