Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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End the turn whenever a player resolves a spell during their own turn.
The few survivors in Mingaf found themselves without guidance or knowing how to build or forage. Worse, the chills of winter were encroaching.
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Whenever you retrace a spell you may pay
![]() . If you do create a 2/2 black zombie token.Not all the dead shambled out of the walls of Ambs. Some descended into the halls into the necropolis only to find a portal.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove two +1/+1 counters from Chioric Hazard: Chioric Hazard gains doublestrike until end of turn. 2/3
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
: Gain 1 life for each creature you control with a +1/+1 counter.Runac flesh is lean filling and sustaining
3/4
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: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
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Prowess
Scouts of Tudaal Attuni found Elfhome within a reasonable distance from the settlement. The viashino would count the few remaining elves among the game creatures of the woods.
4/3
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: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
Shirk 2
![]() (![]() : Prevent the next 2 damage that would be dealt to this creature). It's not a beast of burden- it is the burden.
3/4
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: Target tapped creature gains hexproof until end of turn.Time and resources limited the capabilities of architectural productions.
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Whenever Violent Footsteps deals combat damage to a player you may exile a card from that player's graveyard and gain 1 life.
Some nights he still hears the footsteps of his former lover.
1/1
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Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
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Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
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When Kindred Medic enters the battlefield if you control another white creature you may have target creature you control gain lifelink until end of turn.
The simplest cures and remedies were the easiest to replicate when resources were scarce.
1/2
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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End of Days
(rare)
Deepest Catacombs
(uncommon)
Chioric Hazard
(uncommon)
Meaty Runac
(uncommon)
Siphoner of Whispers
(common)
Mounter of Ears
(common)
Iron Veins
(common)
Wandering Ox
(common)
Log Cabin
(common)
Violent Footsteps
(common)
Flesheating Beetles
(common)
Nightshade Archer
(common)
Kindred Medic
(common)
Insightful Inspiration
(common)
Mountain
(basic)






: Gain 1 life for each creature you control with a +1/+1 counter.
to your mana pool.

