Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose X target creatures. For each creature chosen this way flip a coin. For each flip you called correctly that creature gets +X/+0 until end of turn. For each flip you called incorrectly deal X damage to that creature.
There are few to learn from, less worth learning from.
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: Players who have less than three cards in their hand draw a card.
, : Players with more than 4 cards in their hand discard a card. |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Remove two +1/+1 counters from Chioric Hazard: Chioric Hazard gains doublestrike until end of turn. 2/3
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Whenever you are dealt damage put a charge counter on Pain Bomb.
When Pain Bomb has 3 charge counters on it, sacrifice it and deal 3 damage to target player. |
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
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: Add to your mana pool.
: Cropfields becomes a plains. (Cropfields loses the ability " : Add to your mana pool.) |
Target player puts the top 7 cards of their library into their graveyard.
Retrace Tjoreesh found that unlearing old skills and habits was as hard as learning new ones.
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Enchant creature
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control. |
When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
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Hexproof
When Great Ocean's Lurker enters the battlefield draw a card. Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
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Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
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When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
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When Kindred Medic enters the battlefield if you control another white creature you may have target creature you control gain lifelink until end of turn.
The simplest cures and remedies were the easiest to replicate when resources were scarce.
1/2
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Without Order
(rare)
Scale of Distribution
(uncommon)
Chioric Hazard
(uncommon)
Pain Bomb
(uncommon)
Feast in the Night
(common)
Cropfields
(common)
Brain Pain
(common)
Pulse of Ambs
(common)
Scrap Helper
(common)
Great Ocean's Lurker
(common)
Reckless Celebration
(common)
Kindred Hedonist
(common)
Kindred Medic
(common)
Sudden Ferocity
(common)
Swamp
(basic)


: Players who have less than three cards in their hand draw a card.
,

to your mana pool.
: Cropfields becomes a plains. (Cropfields loses the ability "

