Diaspora: Virtual Booster
| Diaspora: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When you cast Geyser Blasts or a sorcery with a converted mana cost of 4 or more you may search your library for a card and exile it.
Whenever you cast a spell that shares a name with a card exiled by Geyser Blasts you have Geyser Blasts deal 4 damage to target creature or player. |
Shirk 1
![]() (![]() : Prevent the first 1 point of damage that would be done to this creature each turn.)
Whenever Stelgian Deepdiver shirks you may tap target creature. 3/2
|
Enchant creature
Enchanted creature gains vigilance and first strike. Lonely- If Guard Position is the only spell you cast this turn put two +1/+1 counters on enchanted creature at the beginning of the next endstep. |
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Novice Phytomancer is settled and tapped you may put a 1/1 green saproling token onto the battlefield at the beginning of your endstep. 1/2
|
When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
|
: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
|
Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
|
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If they knew the ancient tongue of the Arbormen they could hear the stories passed down from the Arbormen's elders of how the portal crisis had happened before and how the short-lived survived.
6/6
|
When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
|
|
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
|
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped. 2/3
|
Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
|
Flash
Time stood still may feel more impending than time moving forward.
2/2
|
|
Geyser Blasts
(rare)
Stelgian Deepdiver
(uncommon)
Guard Position
(uncommon)
Novice Phytomancer
(uncommon)
Scrap Helper
(common)
Iron Veins
(common)
Craquim Aeronaut
(common)
Familiar Setting
(common)
Ancient Arborfolk
(common)
Kindred Researcher
(common)
Diaspora
(common)
Henbane Herbalist
(common)
Heartbroken Goblin
(common)
Freezeframe Sage
(common)
Mountain
(basic)





: Add
to your mana pool.