Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Sacrifice a land, {t}: Put four 0/2 colorless artifact creature-wall tokens with defender onto the battlefield.
Walls can protect against monsters outside, but they cannot bolster morale of those inside.
{1}{w}
 
 U 
Enchantment
Creatures you control get Shirk 1 {w} ({w}: Prevent the next 1 damage that would be dealt to this creature).
Dhelnin reasoned that 10 wolves couldn't kill all 60 of the fleeing villagers.
 U 
Creature – Ogre Warrior
Prowess

At the beginning of your endstep if Mingaf Hardheart's power is 2 or greater you may put a +1/+1 counter on Mingaf Hardheart.
0/2
 U 
Creature – Ogre Shaman
Haste, Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
{t}: Add {r}{g} to your mana pool. Activate this ability only if Sinew Shaman has two or more +1/+1 counters on it.
1/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains +0/+1 and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.).
 C 
Artifact
{t}, sacrifice Crude Map: Reveal the top card your library. If a land was revealed this way you may put it onto the battlefield. Otherwise, put that card on the bottom of your library and gain 2 life.
 C 
Creature – Goblin
Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
 C 
Sorcery
Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
 C 
Creature – Bird Scout
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn.
2/2
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Sorcery
Target player reveals their hand. Choose up to one land and one nonland card in that player's hand. That player discards those cards.
The world can be the cruelest source of displacement.
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Instant
Draw 2 cards.

Retrace
The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
 C 
Creature – Gorgon Cleric
When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
Forest
 
 B 
Basic Land – Forest

House Foundations. (rare)
Scatter (uncommon)
Mingaf Hardheart (uncommon)
Sinew Shaman (uncommon)
Runac Parenting (common)
Crude Map (common)
Heartbroken Goblin (common)
Reckless Celebration (common)
Craquim Aeronaut (common)
Fields of Black Gold (common)
Diaspora (common)
O Ott Escapee (common)
New Logs (common)
Kindred Cultist (common)
Forest (basic)