Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If Portal of Hope would enter the battlefield during the turn you cast a spell sacrifice Portal of Hope.
You can't cast spells during the turn that Portal of Hope enters the battlefield. : Add one mana of any color to your mana pool. |
Return a card from your graveyard to your hand. Then gain X life, where X is the converted mana cost of the card returned this way.
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Target creature you control gets +0/+3 until end of turn and then fights target creature.
Retrace Everyone can take their confusion and grief and swallow it, or punch with it.
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Tap target creature. That creature doesn't untap during its controller's next untap step.
Retrace |
Enchant creature
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control. |
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Until end of turn creatures you control gain prowess.
Retrace |
Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
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Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
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Counter target instant or sorcery spell.
If a spell with retrace was countered this way you may draw a card. "Or we could not."- Ziyin
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Ice-Edge Retiree has +1/+1 as long as its settled. If Ice-Edge Retiree is settled to a plains Ice-Edge Retiree gains lifelink. 2/2
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent. Temdaquish's unattended biopools were becoming a hazard.
3/4
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: Add to your mana pool.
: Aquaculture Lake becomes an island. (Aquaculture Lake loses the ability " : Add to your mana pool.) |
Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Shirk 1
( :Prevent the next 1 damage that would be dealt to this creature.)Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
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Portal of Hope
(rare)
Might of Tradiiton
(uncommon)
Aggressor's Challenge
(uncommon)
Late to Rise
(uncommon)
Pulse of Ambs
(common)
United Interests
(common)
Reckless Celebration
(common)
Heartbroken Goblin
(common)
Genius Inspiration
(common)
Ice-Edge Retiree
(common)
Wandering Winterwhite
(common)
Aquaculture Lake
(common)
Sudden Ferocity
(common)
O Ott Escapee
(common)
Plains
(basic)
: Add one mana of any color to your mana pool.



to your mana pool.