Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Treefolk Shaman
{4}{g}{g},{t}: Distribute 4 +1/+1 counters among any number of creatures you control.

Whenever a portal enters the battlefield under your control target creature gains trample until end of turn.
6/6
 U 
Creature – Ogre Warrior
Prowess

At the beginning of your endstep if Mingaf Hardheart's power is 2 or greater you may put a +1/+1 counter on Mingaf Hardheart.
0/2
 U 
Sorcery
Exile a non-land card from a player's graveyard, then return all cards with the same name as the exiled card to their owners' hands.

Retrace
 U 
Creature – Human Shaman
Emberseer can't block.
Lonely- if Emberseer is the only spell you cast this turn you may discard a card and draw two cards at beginning of the next end step.
The smolders foretold many ill omens, but they did not tell an end.
2/2
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
 C 
Enchantment
At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Iron Veins becomes a mountain. (Iron Veins loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Bird Scout
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn.
2/2
 C 
Creature – Merfolk Wizard
When Kindred Researcher enters the battlefield you may tap or untap target creature if you control at least one other blue creature.
Numbers and equations share a great universality.
1/2
 C 
Artifact
{t}, sacrifice Crude Map: Reveal the top card your library. If a land was revealed this way you may put it onto the battlefield. Otherwise, put that card on the bottom of your library and gain 2 life.
 C 
Instant
Exile target player's graveyard.

If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield.
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
 C 
Creature – Viashino Scout
Shirk 3 {r} ({r}: Prevent the next 3 damage that would be dealt to this creature).

Whenever damage to Element Evader from a non-instant source would be prevented sacrifice Element Evader instead.
1/1
 C 
Creature – Giant Child
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

{1}{r}: Target blue or white creature can't block Outbursting Youth until end of turn.
1/2
Plains
 
 B 
Basic Land – Plains

Arborfolk Mystic (rare)
Mingaf Hardheart (uncommon)
Purge the Nostalgia (uncommon)
Emberseer (uncommon)
Sudden Ferocity (common)
Report for Duty (common)
Iron Veins (common)
Craquim Aeronaut (common)
Kindred Researcher (common)
Crude Map (common)
Truth of the Necropolis (common)
Feast in the Night (common)
Element Evader (common)
Outbursting Youth (common)
Plains (basic)