Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Assassin
Fatalist Wayfarer can't block.
Whenever Fatalist Wayfarer attacks you may sacrifice a creature. If you do destroy all tapped creatures with the same toughness as the sacrificed creature.
He ensures hopelessness remains.
4/3
 U 
Sorcery
Target creature you control gets +0/+3 until end of turn and then fights target creature.

Retrace
Everyone can take their confusion and grief and swallow it, or punch with it.
 U 
Sorcery
Destroy target land. Its controller discards a card.

Lonely- If A House Burned is the only spell you cast this turn destroy target land and that land's controller discards a at the beginning of the next endstep.
 U 
Creature – Crocodile
Deathtouch

Xolti Predator can't attack or block unless you sacrifice a creature.
Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and gains vigilance.

Equip {2}
Epoma had an idea after she how her livestock reacted when chewing the wild herb.
 C 
Creature – Viashino Shaman
Lonely- If Cataclysm Caller was the only spell you cast this turn Cataclysm Caller deals 1 damage to all creatures you don't control at the beginning of the next endstep.
Though the Portal Crisis was a natural event, some still feel guilt over the tragedies that occurred.
3/5
 C 
Creature – Human Wizard
Shirk 1 {2}{u} ({2}{u}: Prevent the next 1 damage that would be dealt to this creature).

Whenever damage that would be dealt to Iceheart Scholar is prevented you may untap Iceheart Scholar.
2/4
 C 
Creature – Treefolk
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
If they knew the ancient tongue of the Arbormen they could hear the stories passed down from the Arbormen's elders of how the portal crisis had happened before and how the short-lived survived.
6/6
 C 
Creature – Human Scout
When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
 C 
Enchantment – Aura
Enchant creature

Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control.
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Cropfields becomes a plains. (Cropfields loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Fox Cleric
When Kindred Medic enters the battlefield if you control another white creature you may have target creature you control gain lifelink until end of turn.
The simplest cures and remedies were the easiest to replicate when resources were scarce.
1/2
Plains
 
 B 
Basic Land – Plains

Fatalist Wayfarer (rare)
Aggressor's Challenge (uncommon)
A House Burned (uncommon)
Xolti Predator (uncommon)
Energy Chew (common)
Cataclysm Caller (common)
Iceheart Scholar (common)
Ancient Arborfolk (common)
Kindred Explorer (common)
Pulse of Ambs (common)
O Ott Escapee (common)
Feast in the Night (common)
Cropfields (common)
Kindred Medic (common)
Plains (basic)