Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
For each creature each player controls that player chooses to either sacrifice it or pay 4 life.
"Choices must be made" Selk said, looking hungrily at the elven babes.
 U 
Sorcery
Target creature you control gets +0/+3 until end of turn and then fights target creature.

Retrace
Everyone can take their confusion and grief and swallow it, or punch with it.
 U 
Instant
Until end of turn whenever an instant or sorcery spell you cast other than Chronomancy would be put into the graveyard exile that spell instead.

At the beginning of your next upkeep but an instant or sorcery spell exiled by Chronomancy on top of your library.
 U 
Instant
Tap target creature. That creature doesn't untap during its controller's next untap step.

Retrace
 C 
Creature – Goblin
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
 C 
Artifact
{t}: Target tapped creature gains hexproof until end of turn.
Time and resources limited the capabilities of architectural productions.
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Creature – Giant Child
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

{1}{r}: Target blue or white creature can't block Outbursting Youth until end of turn.
1/2
 C 
Creature – Octopus
Hexproof

When Great Ocean's Lurker enters the battlefield draw a card.
Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Instant
Target creature gets +1/+1 and gains first strike until end of turn.

Draw a card.
Gamar thought it was just his old guard instincts but others read his actions as having more heart.
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
Forest
 
 B 
Basic Land – Forest

End of Life (rare)
Aggressor's Challenge (uncommon)
Chronomancy (uncommon)
Late to Rise (uncommon)
Kindred Hedonist (common)
Log Cabin (common)
Occult Medic (common)
Feast in the Night (common)
Ambercrest Elk (common)
Outbursting Youth (common)
Great Ocean's Lurker (common)
Fields of Black Gold (common)
Overprotective Charge (common)
Guardian of Xolt Cayha (common)
Forest (basic)