Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Untap up two two target creatures you control. They get +1/+4 until end of turn.
The runac charged the two, and one lived to tell the other's story.
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Whenever a player casts a spell that player flips a coin. If that player called incorrectly shuffles that spell into his or her library, then reveals cards from the top of his or her library until he or she reveals a spell with a converted mana cost equal to or less than the spell cast, then casts that spell without paying its mana cost.
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Enchant creature
Enchanted creature can't attack or block. If an ability on the enchanted creature would trigger you may gain 3 life instead. |
Target creature you control gets +0/+3 until end of turn and then fights target creature.
Retrace Everyone can take their confusion and grief and swallow it, or punch with it.
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When you cast Terrorizer Cyclops, if an opponent has exactly one card in their hand they reveal their hand. Terrorizer Cyclops deals damage to that player equal to the revealed card's converted mana cost.
What they can see, they see clearly.
4/3
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent. Temdaquish's unattended biopools were becoming a hazard.
3/4
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Enchant creature
Enchanted creature gains +0/+1 and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.). |
Enchant creature
Enchanted creature gains flying and Shirk 1 ![]() (![]() : Prevent the next 1 damage that would be dealt to this creature). |
Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
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Flash
Time stood still may feel more impending than time moving forward.
2/2
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
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: Add to your mana pool.
: Cropfields becomes a plains. (Cropfields loses the ability " : Add to your mana pool.) |
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
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Face the Charge
(uncommon, foil)
End of Reason
(rare)
Bind the Criminal
(uncommon)
Aggressor's Challenge
(uncommon)
Terrorizer Cyclops
(uncommon)
Wandering Winterwhite
(common)
Runac Parenting
(common)
Wings of Freedom
(common)
Heartbroken Goblin
(common)
Freezeframe Sage
(common)
Insightful Inspiration
(common)
Craquim Aeronaut
(common)
Cropfields
(common)
Feast in the Night
(common)
Mountain
(basic)




: Add
to your mana pool.

