Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Warrior
When Venil, Craquim's Protector enters the battlefield exile target creature with a power of 4 or greater.

Whenever Venil would die as a result of combat damage from a creature with a power of 4 or greater exile that creature.
3/2
 U 
Creature – Bird Scout
Flying
Whenever a creature with a power of 4 or greater enters the battlefield under an opponent's control put a +1/+1 counter on Burly Skyguard.
"But I don't want to lift."
2/3
 U 
Creature – Human Mercenary
First strike

Shirk 2 {w}{w} (Prevent the next 2 damage that would be dealt to this creature).
A former fighter in Hraki-Hraki, he still values his life just a little bit more than gold.
2/1
 U 
Creature – Human Wizard
Flash

When Time Leaper enters the battlefield you may cast non-land spells as though they had flash until end of turn.
1/1
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
 C 
Creature – Vedalken Rogue
{t}: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.
The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
 C 
Creature – Viashino Shaman
Lonely- If Cataclysm Caller was the only spell you cast this turn Cataclysm Caller deals 1 damage to all creatures you don't control at the beginning of the next endstep.
Though the Portal Crisis was a natural event, some still feel guilt over the tragedies that occurred.
3/5
 C 
Creature – Viashino Warrior
Prowess
Scouts of Tudaal Attuni found Elfhome within a reasonable distance from the settlement. The viashino would count the few remaining elves among the game creatures of the woods.
4/3
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Artifact
{t}: Target tapped creature gains hexproof until end of turn.
Time and resources limited the capabilities of architectural productions.
 C 
Creature – Gorgon Cleric
When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Iron Veins becomes a mountain. (Iron Veins loses the ability "{t}: Add {c} to your mana pool.)
Plains
 
 B 
Basic Land – Plains

Venil, Craquim's Protector (rare)
Burly Skyguard (uncommon)
Coin-Bought Guardsman (uncommon)
Time Leaper (uncommon)
Feast in the Night (common)
Ambercrest Elk (common)
Guardian of Xolt Cayha (common)
Siphoner of Whispers (common)
Cataclysm Caller (common)
Mounter of Ears (common)
O Ott Escapee (common)
Log Cabin (common)
Kindred Cultist (common)
Iron Veins (common)
Plains (basic)