Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a land,
: Put four 0/2 colorless artifact creature-wall tokens with defender onto the battlefield.Walls can protect against monsters outside, but they cannot bolster morale of those inside.
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Creatures you control get Shirk 1
( : Prevent the next 1 damage that would be dealt to this creature).Dhelnin reasoned that 10 wolves couldn't kill all 60 of the fleeing villagers.
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Equipped creature gains +2/+1 and "whenever this creature deals combat damage to a player you may tap target land that player controls."
Eqip ![]() |
Enchant creature
Enchanted creature gains vigilance and first strike. Lonely- If Guard Position is the only spell you cast this turn put two +1/+1 counters on enchanted creature at the beginning of the next endstep. |
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
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: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
Exile target player's graveyard.
If at least one creature card was exiled this way put a 2/2 black zombie token onto the battlefield. |
Choose 1
-Deal 4 damage to target creature. -Deal 2 damage to two creatures at random. In the empty, nameless hills lightning finds whatever rods it can.
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Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Ice-Edge Retiree has +1/+1 as long as its settled. If Ice-Edge Retiree is settled to a plains Ice-Edge Retiree gains lifelink. 2/2
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Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card. Gamar thought it was just his old guard instincts but others read his actions as having more heart.
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Draw 2 cards.
Retrace The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
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When Scrap Helper enters the battlefield you may put a +1/+1 counter on Scrap Helper if you have two or more artifacts in your graveyard.
1/2
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Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
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House Foundations.
(rare)
Scatter
(uncommon)
Tree Saw
(uncommon)
Guard Position
(uncommon)
Kindred Hedonist
(common)
Iron Veins
(common)
Truth of the Necropolis
(common)
Sky-Whitening Bolts
(common)
Flesheating Beetles
(common)
Ice-Edge Retiree
(common)
Overprotective Charge
(common)
New Logs
(common)
Scrap Helper
(common)
Familiar Setting
(common)
Mountain
(basic)
: Put four 0/2 colorless artifact creature-wall tokens with defender onto the battlefield.

to your mana pool.

