Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shirk 3
( : Prevent the next 3 damage that would be dealt to this creature).
Whenever damage to Element Evader from a non-instant source would be prevented sacrifice Element Evader instead. 1/1
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Fatalist Wayfarer can't block.
Whenever Fatalist Wayfarer attacks you may sacrifice a creature. If you do destroy all tapped creatures with the same toughness as the sacrificed creature. He ensures hopelessness remains.
4/3
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Prowess
If World's End Waterspout's toughness is 4 or greater draw a card at the beginning of your endstep. 2/2
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Flying
Whenever a creature with a power of 4 or greater enters the battlefield under an opponent's control put a +1/+1 counter on Burly Skyguard. "But I don't want to lift."
2/3
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When Last-Stand Knight enters the battlefield gain 5 life if an opponent controls more creatures than you.
She had been an esteemed member of the Crystal Order before the Portal Crisis. Now Hammaran's last hero stood alone against the horde of wolves.
2/2
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped. 2/3
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Shirk 3
( : Prevent the next 3 damage that would be dealt to this creature).
Whenever damage to Element Evader from a non-instant source would be prevented sacrifice Element Evader instead. 1/1
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Draw 2 cards.
Retrace The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
![]() : Target blue or white creature can't block Outbursting Youth until end of turn.1/2
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: Add to your mana pool.
: Aquaculture Lake becomes an island. (Aquaculture Lake loses the ability " : Add to your mana pool.) |
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Target creature gets +3/+3 and gains trample until end of turn.
Beasts once hunted for challenge seemed all the more challenging when hunted for necessity.
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Lonely- At the beginning of your endstep, if Distraught Parent is the only spell you cast this turn, you may gain 2 life.
He knew he would never see his son again.
1/1
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Target player puts the top 7 cards of their library into their graveyard.
Retrace Tjoreesh found that unlearing old skills and habits was as hard as learning new ones.
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Enchant creature
Enchanted creature gains +0/+1 and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.). |
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Element Evader
(common, foil)
Fatalist Wayfarer
(rare)
World's End Waterspout
(uncommon)
Burly Skyguard
(uncommon)
Last-Stand Knight
(uncommon)
Henbane Herbalist
(common)
Element Evader
(common)
New Logs
(common)
Outbursting Youth
(common)
Aquaculture Lake
(common)
Sudden Ferocity
(common)
Distraught Parent
(common)
Brain Pain
(common)
Runac Parenting
(common)
Swamp
(basic)




: Add
to your mana pool.
