Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Lands settled by Marblemaker have " ![]() ![]() , sacrifice this land: Destroy target creature"5/3
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
If Lifewater Diviner is settled you may gain 1 life at the beginning of your upkeep. If Lifewater Diviner is settled to a portal you may gain 3 life at the beginning of your upkeep instead. 0/3
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When Last-Stand Knight enters the battlefield gain 5 life if an opponent controls more creatures than you.
She had been an esteemed member of the Crystal Order before the Portal Crisis. Now Hammaran's last hero stood alone against the horde of wolves.
2/2
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Deathtouch
Xolti Predator can't attack or block unless you sacrifice a creature. Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
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When Kindred Cultist enters the battlefield you may have target opponent lose 1 life and gain 1 life if you control another black creature.
The Doomspeaker's prophecies had been realized. The cultist's final task was to cement the truth into history.
2/1
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When Kindred Medic enters the battlefield if you control another white creature you may have target creature you control gain lifelink until end of turn.
The simplest cures and remedies were the easiest to replicate when resources were scarce.
1/2
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: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
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Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
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Lonely- If Cataclysm Caller was the only spell you cast this turn Cataclysm Caller deals 1 damage to all creatures you don't control at the beginning of the next endstep.
Though the Portal Crisis was a natural event, some still feel guilt over the tragedies that occurred.
3/5
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste. 4/3
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: Add to your mana pool.
: Iron Veins becomes a mountain. (Iron Veins loses the ability " : Add to your mana pool.) |
Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
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: Target tapped creature gains hexproof until end of turn.Time and resources limited the capabilities of architectural productions.
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Target player puts the top 7 cards of their library into their graveyard.
Retrace Tjoreesh found that unlearing old skills and habits was as hard as learning new ones.
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Marblemaker
(rare)
Lifewater Diviner
(uncommon)
Last-Stand Knight
(uncommon)
Xolti Predator
(uncommon)
Kindred Cultist
(common)
Kindred Medic
(common)
Siphoner of Whispers
(common)
Nightshade Archer
(common)
Cataclysm Caller
(common)
Beauty of Grusheel
(common)
Iron Veins
(common)
Gloomful Immortal
(common)
Log Cabin
(common)
Brain Pain
(common)
Mountain
(basic)



: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.

to your mana pool.