Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
For each creature each player controls that player chooses to either sacrifice it or pay 4 life.
"Choices must be made" Selk said, looking hungrily at the elven babes.
 U 
Creature – Human Cleric
Lonely if Charismatic Doomspeaker is the only spell you cast this turn you may have target opponent sacrifice a creature at the beginning of your next endstep.
The Twin had many agents, some more capable than Usher, but none as close.
0/2
 U 
Artifact Creature – Construct
Defender

When Doubleblast Bomb dies deal 2 damage to up to two target creatures.
"Weapons are our greatest legacy, and should be built before houses."- Kjegg, Hraki-Hraki escapee.
1/3
 U 
Creature – Cyclops
When you cast Terrorizer Cyclops, if an opponent has exactly one card in their hand they reveal their hand. Terrorizer Cyclops deals damage to that player equal to the revealed card's converted mana cost.
What they can see, they see clearly.
4/3
 C 
Instant
Counter target instant or sorcery spell.

If a spell with retrace was countered this way you may draw a card.
"Or we could not."- Ziyin
 C 
Sorcery
Until end of turn creatures you control gain prowess.

Retrace
 C 
Creature – Human Scout
When Kindred Explorer enters the battlefield you may untap target land if you control another green creature.
Exploring Quinnesheen, he met friends that he otherwise never would have connected with.
2/1
 C 
Creature – Bear
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)

Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent.
Temdaquish's unattended biopools were becoming a hazard.
3/4
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Creature – Viashino Warrior
Prowess
Scouts of Tudaal Attuni found Elfhome within a reasonable distance from the settlement. The viashino would count the few remaining elves among the game creatures of the woods.
4/3
 C 
Creature – Bird Scout
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn.
2/2
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Lumberlands becomes a forest. (Lumberlands loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Nightmare
Whenever Violent Footsteps deals combat damage to a player you may exile a card from that player's graveyard and gain 1 life.
Some nights he still hears the footsteps of his former lover.
1/1
 C 
Creature – Goblin
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
Swamp
 
 B 
Basic Land – Swamp

End of Life (rare)
Charismatic Doomspeaker (uncommon)
Doubleblast Bomb (uncommon)
Terrorizer Cyclops (uncommon)
Genius Inspiration (common)
United Interests (common)
Kindred Explorer (common)
Wandering Winterwhite (common)
O Ott Escapee (common)
Mounter of Ears (common)
Craquim Aeronaut (common)
Lumberlands (common)
Violent Footsteps (common)
Kindred Hedonist (common)
Swamp (basic)