Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all artifacts and enchantments. End of Hope deals X damage to each creature and planeswalker where X is the number of artifacts and enchantments destroyed this way.
 U 
Enchantment
Whenever a non-token green creature enters the battlefield under your control you may scry 1.

Whenever a forest enters the battlefield under your control you may scry 1.
 U 
Creature – Human Wizard
Flash

When Time Leaper enters the battlefield you may cast non-land spells as though they had flash until end of turn.
1/1
 U 
Instant
Untap up two two target creatures you control. They get +1/+4 until end of turn.
The runac charged the two, and one lived to tell the other's story.
 C 
Artifact
Trampled Heirloom enters the battlefield tapped.

Put the top card of your library into your graveyard, {t}: Add one mana of any color to your mana pool.
 C 
Creature – Elf Warrior
Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
 C 
Instant
Draw 2 cards.

Retrace
The biomancers of Temdaquish and geyserclockers of Hoozti bore a unique vigor in learning to once again understand Quinnesheen.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains flying and Shirk 1 {1}{u} ({1}{u}: Prevent the next 1 damage that would be dealt to this creature).
 C 
Sorcery
Discard two cards, then draw two cards and add {r}{r} to your mana pool.
Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
 C 
Creature – Elk
When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
 C 
Creature – Human
Shirk 1 {w} ({w}:Prevent the next 1 damage that would be dealt to this creature.)
Mjynny's loyalty to Hitha ended at joining the Crystal Order.
2/1
 C 
Artifact
{t}: Target tapped creature gains hexproof until end of turn.
Time and resources limited the capabilities of architectural productions.
 C 
Creature – Unicorn
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Beauty of Grusheel is settled Beauty of Grusheel has hexproof. If Beauty of Grusheel is settled to a portal Beauty of Grusheel gains hexproof and haste.
4/3
 C 
Creature – Human Assassin
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped.
2/3
Forest
 
 B 
Basic Land – Forest

End of Hope (rare)
Mystic Rootknot (uncommon)
Time Leaper (uncommon)
Face the Charge (uncommon)
Trampled Heirloom (common)
Nightshade Archer (common)
New Logs (common)
Wings of Freedom (common)
Insightful Inspiration (common)
Ambercrest Elk (common)
O Ott Escapee (common)
Log Cabin (common)
Beauty of Grusheel (common)
Henbane Herbalist (common)
Forest (basic)