Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
: Shuffle Advent Portal and target non-portal land you don't control into their owner's libraries. Then, those players reveal cards from the top of their library until they each reveal a land card. Put those lands onto the battlefield. Put all other cards revealed this way on the bottom of their owner's libraries. |
Emberseer can't block.
Lonely- if Emberseer is the only spell you cast this turn you may discard a card and draw two cards at beginning of the next end step. The smolders foretold many ill omens, but they did not tell an end.
2/2
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Deathtouch
Xolti Predator can't attack or block unless you sacrifice a creature. Xolt Caya always was home to vicious predators, but no natural disasters warped the Grim Grove.
4/4
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Return a card from your graveyard to your hand. Then gain X life, where X is the converted mana cost of the card returned this way.
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Flash
Time stood still may feel more impending than time moving forward.
2/2
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Destroy target artifact or enchantment. Gain 5 life.
The founders of Tulm would take praise any sign they could find in hopes it meaning they bestowed upon it would empower them.
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Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
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: Add to your mana pool.
: Cropfields becomes a plains. (Cropfields loses the ability " : Add to your mana pool.) |
Deathtouch, reach
When survivors flocked to the Grim Grove they found themselves at the mercy of those they had exiled.
3/2
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Equipped creature gets +1/+0 and gains vigilance.
Equip ![]() Epoma had an idea after she how her livestock reacted when chewing the wild herb.
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Until end of turn creatures you control gain prowess.
Retrace |
: Draw a card, then discard a card. Activate this ability only if an opponent cast a creature spell this turn.The biomancers from Temdaquish had the faulty arrogance think that design was their proeprty.
1/1
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Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Henbane Herbalist has deathtouch as long as the land settled by Henbane Herbalist is untapped. 2/3
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Discard two cards, then draw two cards and add
![]() to your mana pool.Loss can make one realize they yearn for something new, something original, and the means to find such a thing.
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Advent Portal
(rare)
Emberseer
(uncommon)
Xolti Predator
(uncommon)
Might of Tradiiton
(uncommon)
Freezeframe Sage
(common)
Nothing Left but Hope
(common)
Reckless Celebration
(common)
Cropfields
(common)
Nightshade Archer
(common)
Energy Chew
(common)
United Interests
(common)
Siphoner of Whispers
(common)
Henbane Herbalist
(common)
Insightful Inspiration
(common)
Mountain
(basic)
: Add
to your mana pool.



