Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Menace
Lonely- If Necropolis Breaker was the only spell you cast this turn target player loses life equal to the number of lands they control at the beginning of your next endstep. 6/6
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Whenever a non-token green creature enters the battlefield under your control you may scry 1.
Whenever a forest enters the battlefield under your control you may scry 1. |
Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
When Icebreaker Bowhead enters the battlefield you may draw a card if an opponent controls 2 or more tapped creatures. 2/4
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Exile each creature you control, then return those creatures to the battlefield under their owner's control. For each creature exiled this way target player puts the top card of their library into their graveyard.
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Lonely- If Gloomful Immortal is the only spell you cast this turn sacrifice another creature you control and gain life equal to its toughness at the beginning of the endstep.
As she aged relationships felt more and more emphemeral.
2/3
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When Ambercrest Elk enters the battlefield you may destroy target aura or equipment.
The normally docile elk did not prove such easy prey for the newfound hunters.
2/5
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Shirk 1
![]() (![]() : Prevent the next 1 damage that would be dealt to this creature).
Whenever damage that would be dealt to Iceheart Scholar is prevented you may untap Iceheart Scholar. 2/4
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
Wandering Winterwhite enters the battlefield with a +1/+1 counter if you control more portals than each opponent. Temdaquish's unattended biopools were becoming a hazard.
3/4
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When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
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Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.)
![]() : Target blue or white creature can't block Outbursting Youth until end of turn.1/2
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Enchant creature
Enchanted creature gains +0/+1 and Hearty (If this creature was dealt damage this turn put a +1/+1 counter on it at the beginning of the endstep.). |
At the beginning of your upkeep create a 1/1 white soldier token.
One soldier reported for guard duty. Their bravery inspired another soldier each day.
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Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
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Trampled Heirloom enters the battlefield tapped.
Put the top card of your library into your graveyard, : Add one mana of any color to your mana pool. |
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Necropolis Breaker
(rare)
Mystic Rootknot
(uncommon)
Icebreaker Bowhead
(uncommon)
Expel From Memory
(uncommon)
Gloomful Immortal
(common)
Ambercrest Elk
(common)
Iceheart Scholar
(common)
Wandering Winterwhite
(common)
Kindred Hedonist
(common)
Outbursting Youth
(common)
Runac Parenting
(common)
Report for Duty
(common)
Occult Medic
(common)
Trampled Heirloom
(common)
Swamp
(basic)








: Add one mana of any color to your mana pool.