Diaspora: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you cast Geyser Blasts or a sorcery with a converted mana cost of 4 or more you may search your library for a card and exile it.
Whenever you cast a spell that shares a name with a card exiled by Geyser Blasts you have Geyser Blasts deal 4 damage to target creature or player. |
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
A land settled by Mudhappy Swine loses abilities and then gains gains " : Untap target creature. It gains +1/+1 until end of turn."3/4
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Trample
Lonely At the beginning of your end step, if Unchallenged Gladiator is the only spell you cast this turn you may have Unchallenged Gladiator fight target creature. The last of Hraki-Hraki's champions.
4/2
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Damage dealt by Volcanic Spew can't be prevented.
Deal 4 damage to target creature. Nothing of this world is hotter than the lava spewed from Chior's volcanoes.
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Target creature gets +1/+1 and gains first strike until end of turn.
Draw a card. Gamar thought it was just his old guard instincts but others read his actions as having more heart.
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Whenever Flesheating Beetles deals combat damage to a player you pay 2 life. If you do put a +1/+1 counter on Flesheating Beetles.
THe beetles were always dangerous, Temdaquish only made them larger.
3/3
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Destroy target non-creature permanent.
Retrace Gintrusse thought he charted a footroute from Stelg to the newly founded Hammaran. All the relics salvaged ened up destroyed.
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Lonely- If Heartbroken Goblin is the only spell you cast this turn Heartbroken Goblin deals 2 damage to target creature you control at the beginning of the endstep.
Goblin hordes inspire confidence, courage, camaraderie. Others rarely understand the true complexity of goblin communities and relationships.
2/1
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Search your library for a basic land and add it to your hand. If that land shares a type with a land you control you may gain 3 life. Shuffle your library afterwards.
Even if it only looks like home.
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: Add to your mana pool.
: Cropfields becomes a plains. (Cropfields loses the ability " : Add to your mana pool.) |
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Hexproof
When Great Ocean's Lurker enters the battlefield draw a card. Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
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Destroy target land. If a settled land was destroyed this way put a 1/1 red goblin token onto the battlefield tapped.
They had reason to celebrate, then had reason to cry.
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Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn. 2/2
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Enchant creature
Whenever the enchanted creature dies put a 2/2 black zombie token onto the battlefield under your control. |
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Geyser Blasts
(rare)
Mudhappy Swine
(uncommon)
Unchallenged Gladiator
(uncommon)
Volcanic Spew
(uncommon)
Overprotective Charge
(common)
Flesheating Beetles
(common)
Thorned Ruin
(common)
Heartbroken Goblin
(common)
Familiar Setting
(common)
Cropfields
(common)
Great Ocean's Lurker
(common)
Reckless Celebration
(common)
Craquim Aeronaut
(common)
Pulse of Ambs
(common)
Swamp
(basic)


: Untap target creature. It gains +1/+1 until end of turn."

to your mana pool.