Diaspora: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Gorgon Cleric
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Lands settled by Marblemaker have "{1}{b}{b}, sacrifice this land: Destroy target creature"
5/3
 U 
Creature – Fox Knight
When Last-Stand Knight enters the battlefield gain 5 life if an opponent controls more creatures than you.
She had been an esteemed member of the Crystal Order before the Portal Crisis. Now Hammaran's last hero stood alone against the horde of wolves.
2/2
 U 
Creature – Human Mercenary
First strike

Shirk 2 {w}{w} (Prevent the next 2 damage that would be dealt to this creature).
A former fighter in Hraki-Hraki, he still values his life just a little bit more than gold.
2/1
 U 
Creature – Boar
Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)

A land settled by Mudhappy Swine loses abilities and then gains gains "{t}: Untap target creature. It gains +1/+1 until end of turn."
3/4
 C 
Artifact
{t}, sacrifice Crude Map: Reveal the top card your library. If a land was revealed this way you may put it onto the battlefield. Otherwise, put that card on the bottom of your library and gain 2 life.
 C 
Land – Portal
{t}: Add {c} to your mana pool.
{1}: Fields of Black Gold becomes a swamp. (Fields of Black Gold loses the ability "{t}: Add {c} to your mana pool.)
 C 
Creature – Bird Scout
Flying, Settle (You may pair this creature with another unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.)
Tap a land paired with Craquim Aeronaut: Craquim Aeronaut can't be the target of green spells or abilities until end of turn.
2/2
 C 
Creature – Octopus
Hexproof

When Great Ocean's Lurker enters the battlefield draw a card.
Those that attempted to cross the Great Ocean or had been warped there found that the monsters of lore were real.
3/4
 C 
Instant
Target creature gets +1/+1 and gains first strike until end of turn.

Draw a card.
Gamar thought it was just his old guard instincts but others read his actions as having more heart.
 C 
Creature – Goblin
When Kindred Hedonist enters the battlefield you may discard a card and then draw a card if you control another red creature.
Moments of shared happiness have a power that shared dread could never have.
2/1
 C 
Creature – Elf Druid
Hexproof

{t}: Untap target portal.
The dominion of exiles became a beacon of survival.
1/1
 C 
Sorcery
Choose 1

-Deal 4 damage to target creature.
-Deal 2 damage to two creatures at random.
In the empty, nameless hills lightning finds whatever rods it can.
 C 
Creature – Gorgon Cleric
Lifelink
Turning wicked magic towards good made the former doomspeaker an idol the the people. Her wicked tendencies, however, never left.
2/1
 C 
Sorcery
Destroy target creature. Its controller loses 2 life and you gain 2 life.
One must be frugal and make use of all the parts of the body.
Mountain
 
 B 
Basic Land – Mountain

Marblemaker (rare)
Last-Stand Knight (uncommon)
Coin-Bought Guardsman (uncommon)
Mudhappy Swine (uncommon)
Crude Map (common)
Fields of Black Gold (common)
Craquim Aeronaut (common)
Great Ocean's Lurker (common)
Overprotective Charge (common)
Kindred Hedonist (common)
Guardian of Xolt Cayha (common)
Sky-Whitening Bolts (common)
Occult Medic (common)
Feast in the Night (common)
Mountain (basic)