Diaspora

Diaspora by Sorrow

165 cards in Multiverse

60 commons, 60 uncommons, 35 rares, 10 mythics

28 white, 28 blue, 28 black, 27 red,
28 green, 6 multicolour, 13 artifact, 7 land

128 comments total

Quinnesheen pt. II

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Mechanics | Skeleton

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 R 
Legendary Creature – Vedalken Wizard
Flash
When Ziyin, Steam Anticipator enters the battlefield instants you cast cost {3} less until end of turn.
Whenever you cast an instant you may pay {1}. If you do, return Ziyin to your hand.
"As a time mage, I can extend my own."
1/2
 U 
Sorcery
Deal 1 damage to all creatures. Whenever a creature dealt damage this way dies this turn, add {r}.
Perhaps none felt more despair than the Doomspeakers once the Usher removed the voice and cast aside the twin.
6 comments
last 2020-06-14 16:15:00 by Sorrow
 M 
Legendary Creature – Elf Shaman
When Kerduuth, Portal Wayfinder enters the battlefield return all portals from each player's graveyard to the battlefield under your control tapped.
Portals have been and always been a part of our lives.
2/4
1 comment
2020-06-14 15:56:36 by Froggychum
 R 
Enchantment
Creatures have deathtouch.
Everything can and will kill you.
9 comments
last 2020-06-10 21:47:44 by Froggychum
 R 
Instant
Shuffle X target non-creature cards from your graveyard into your library, then draw that many cards.
"Look Ziyin, I'll just change the past so it didn't happen until the future. It's simple."- Aung
1 comment
2020-01-27 13:18:11 by Tahazzar

Recent comments: (all recent activity)
On Suicidal Pyre:

Thanks!

On Suicidal Pyre:

Sorry for the necroposting, but I love this card :)

On Kerduuth, Portal Wayfinder:

This card seems cool, maybe a bit too cheap, I don't know what portal do though, I just know that effect is usually super expensive and also in {b} (see: Rise of the Dark Realms), though this might be an acceptable bend.

The reason I'm commenting is that the flavor text is weird. Did you mean, "Portals have always been part of our lives" or "Portals have always been and always will be part of our lives"

Also, if this is a quote, it should probably be in quotations and say ' - Kerduuth' underneath. It could simply be a statement, but I don't know why a statement would ever use 'our', a replacement could be, "their" or "Diasporan", but it might read better to say, "a part of the lives of Diasporans", maybe.

On End of Survival:

That is definitely a pretty difficult card to design for a cycle, and I feel ya. I always struggle with cycles, so I tend to avoid them unless I've planned them ahead of time.

Hm... This is definitely more black than green... It might not be appropriate for green either, but it's definitely not way out of color pie.

The flavor on this is pretty good, I'd definitely stick with something that 'simplifies' combat... as long as it gives an advantage somehow. This card is super strong in token decks, but not overpowered (IMO).

I looked at the rest of the cycle, and even though this card isn't in pie, it's my favorite. I like the flavor, and this effect is much simpler than the other ones, which is appealing. Though, that's not to say the other cards are bad, I don't mean that.

Maybe you could just make this a static Overrun that's symmetrical? Something like, "All creatures get +3/+3 and have Trample" would definitely be harzardous, but even in a multiplayer game, it might make it possible for you to kill all your opponents in the same turn, so worth playing.

Maybe something like, "combat damage cannot be prevented" could work, but that feels a bit more {r}, considering Fog exists.

The static overrun is my suggestion, if you do want to change this card if you're unhappy with it.

On End of Survival:

This was part of a cycle of sorcery or enchantment spells where I wanted to create an impending sense of oblivion. Green was the most challenging color for me to do this in, since green's aggressions rarely puts everyone (yourself included) at risk. Giving all creatures deathtouch was me giving up, because it was the only way I felt green could invoke the concept.

On End of Survival:

Green does get deathtouch. But mainly by the route of "Lots of creatures in nature have venom, we'll represent that by giving them deathtouch". Giving deathtouch to all and sundry feels like it should be in black first. Which, well, it was :)

Still, given enough flavour this can work in green too. I guess you'd couple this with a lot of smaller creatures, token makers, and tramplers? I can see that being a nice deck.

On Past and Future:

Reminds me of Skeletal Scrying. Seems strong in the right deck.

On Suicidal Pyre:

Getting a lot temp mana against a weenie deck is probably fine. I don't know if suiciding your own weenie field might be a setup for a combo, but I'll risk it.

On Suicidal Pyre:

Just swapping "if" for "when" wouldn't work since now you would enter something like stated-based delayed trigger land, which is high-octane rules complication.

The hard part is making the effect happen immediately, but not during the resolution of the spell, but also not multiple times.

It would be way easier to word something like "Whenever a creature dealt damage this way dies this turn, add {r}."

On Face the Charge:

Well, in that case maybe the cardname and/or mechanics should reflect that theme better e. g. a great effect here would be "Distribute two +1/+1 counters among them." Which in-universe could represent why only one of them could prevail. A name change to Bar the Way would lend itself more to a story where the two creatures focus on an end beyond their own survival (e. g. stopping the runac to trample over a camp) without actually implying that the blockers are strong.

Maybe just Stand Defiant or Face the Charge.

Stand Strong and high toughness just don't fit the story the flavor text wants to tell.

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