Gate to Ukmor (Ideas/Graveyard): Virtual Booster

Gate to Ukmor (Ideas/Graveyard): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – name
+2 Tap or untap up to two target lands. Put a charge counter on each permanent you control.
-X Remove X charge counters from amongst permanents you control. Destroy X target noncreature nonland permanents.
-12 Each land you control becomes a Elemental creature with "This creature's power and toughness are each equal to the number of lands you control." They're still lands.
3
 U 
Instant
Until end of turn, target creature gets +3/+0 and gains "When this creature deals combat damage to a player, that player discards a card."
[Infuse {b}{r}]
 U 
Instant
Look at the top five cards of your library. Put one on top of your library, one into exile, and the rest into your graveyard. You may play the exiled card this turn.
 U 
Enchantment
Whenever a creature enters the battlefield under your control, UR02 deals 1 damage to target player.
Whenever a creature you control with power 2 or less attacks, it deals 1 damage to target creature or player.
 C 
Creature — Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
{r}
 
 C 
Instant
Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
 C 
Creature – Faerie Scout
Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
[Infuse {2}{b}]
 C 
Creature – Hound
Noble Companion can’t attack or block unless you control another creature.
3/2
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
 C 
Creature — <race> Scout
When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}.
1/1
 C 
Artifact
{1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
{2}{r}
 
 C 
Sorcery
Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
 C 
Creature – Human Cleric
[Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
1/2
Plains
 
 B 
Basic Land – Plains

MY14 (FLAGGED) (mythic)
Rol'gur's Touch (uncommon)
Lost in the Moment (uncommon)
FLAGGED UR02 (uncommon)
Copperhorn Scout (common)
Hasten (common)
Silkwing Scout (common)
Bokor Incantation (common)
Noble Companion (common)
FLAGGED Spidersilk Net (common)
FLAGGED CU01 (common)
FLAGGED Prism Shard (common)
Scorch (common)
Pyre-Rite Soulbinder (common)
Plains (basic)