Gate to Ukmor (Ideas/Graveyard): Virtual Booster

Gate to Ukmor (Ideas/Graveyard): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When FLAGGED RL01 enters the battlefield, you may exile a nonland card from your hand
{t}: Add one mana of any colour in the exiled card’s mana cost to your mana pool.
 U 
Creature — Race Scout
UU02 can’t be blocked.
Whenever UU02 attacks, you may pay {2}{u}. If you do, target creature can’t be blocked this turn.
<FLAGGED FOR DELETION>
1/1
 U 
Instant
Target creature gains "Creatures you control get +1/+1" until end of turn. Regenerate it.
[Infuse {w}{b}]
 U 
Instant
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
You gain life equal to the number of lands you control.
{2}{r}
 
 C 
Sorcery
Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
 C 
Creature — <race> Scout
When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}.
1/1
 C 
Creature – Human Cleric
[Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
1/2
{r}
 
 C 
Instant
Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
 C 
Creature – Hound
Noble Companion can’t attack or block unless you control another creature.
3/2
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
 C 
Sorcery
Return target creature card from your graveyard to your hand.
[Infuse {2}{b}]
 C 
Artifact
{1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
 C 
Creature — Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
 C 
Creature – Faerie Scout
Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
Island
 
 B 
Basic Land – Island

FLAGGED RL01 (rare)
FLAGGED UU02 (uncommon)
Rhengar's Touch (uncommon)
Track the Leylines (uncommon)
Scorch (common)
FLAGGED CU01 (common)
Pyre-Rite Soulbinder (common)
Hasten (common)
Noble Companion (common)
FLAGGED Spidersilk Net (common)
Bokor Incantation (common)
FLAGGED Prism Shard (common)
Copperhorn Scout (common)
Silkwing Scout (common)
Island (basic)