Gate to Ukmor (Ideas/Graveyard): Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Noble Companion White Common 2{w}{w} Creature – Hound 3 2 Noble Companion can’t attack or block unless you control another creature. 2 1456390543 on 25 Feb 2016 by morlor
2 FLAGGED CU01 Blue Common 1{u} Creature — <race> Scout 1 1 When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}. 4 1435212040 on 25 Jun 2015 by keflexxx
3 FLAGGED MY13 Blue Mythic 6{4}{u}{u} Planeswalker – Tamiyo 4 +2 Tap up to two target creatures. These creatures don’t untap during their controllers’ next untap steps.
0 For each tapped creature target opponent controls, put two loyalty counters on FLAGGED MY13 unless that opponent has you draw a card.
-X Put the top X cards of your library into your graveyard, then return a noncreature nonland card with converted mana cost X or less from your graveyard to your hand.
-12 You get an emblem with “Discard a card: Draw a card” and “Discard a card: Tap or untap target artifact, creature or land.
3 1435302751 on 26 Jun 2015 by olbro
4 FLAGGED Null Field Blue Rare 4{3}{u} Enchantment Players skip their upkeep steps.
Activated abilities cost {2} more to activate unless they are mana abilities.
3 1456398998 on 25 Feb 2016 by morlor
5 FLAGGED UU02 Blue Uncommon 2{1}{u} Creature — Race Scout 1 1 UU02 can’t be blocked.
Whenever UU02 attacks, you may pay {2}{u}. If you do, target creature can’t be blocked this turn.
1 1435251242 on 25 Jun 2015 by morlor
6 Silkwing Scout Blue Common 3{2}{u} Creature – Faerie Scout 2 1 Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
1 1456549092 on 27 Feb 2016 by morlor
7 Bokor Incantation Black Common 2{b}{b} Sorcery Return target creature card from your graveyard to your hand.
[Infuse {2}{b}]
1 1456667399 on 28 Feb 2016 by morlor
8 FLAGGED MY11 Black Mythic 3{b}{b}{b} Sorcery You control target opponent during their next turn. That player controls you during your next turn. Exile MY11 FLAGGED. 0
9 Pyre-Rite Soulbinder Black Common 2{1}{b} Creature – Human Cleric 1 2 [Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
2 1435380684 on 27 Jun 2015 by MVT
10 FLAGGED RR01b Red Rare 3{2}{r} Instant Until end of turn, each artifact you control gains "Sacrifice this permanent: This permanent deals damage to target creature or player equal to its converted mana cost."
As long as RR01b is in your graveyard, your artifact spells cost {1} less to cast.
0
11 FLAGGED UR02 Red Uncommon 2{r}{r} Enchantment Whenever a creature enters the battlefield under your control, UR02 deals 1 damage to target player.
Whenever a creature you control with power 2 or less attacks, it deals 1 damage to target creature or player.
0
12 Hasten Red Common 1{r} Instant Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
1 1456704074 on 29 Feb 2016 by morlor
13 Scorch Red Common 3{2}{r} Sorcery Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
1 1456703897 on 28 Feb 2016 by morlor
14 Channel the Ancestors Green Rare 5{2}{g}{g}{g} Sorcery Put a creature card from your hand onto the battlefield.
[Infuse {g}{g}{g}]
2 1461753692 on 27 Apr 2016 by morlor
15 Copperhorn Scout Green Common 1{g} Creature — Elf Scout 1 1 Whenever Copperhorn Scout attacks, untap each other creature you control. 1 1456897142 on 02 Mar 2016 by morlor
16 FLAGGED RG03 Green Rare 7{6}{g} Sorcery Target creature you control gets +5/+5 and gains trample and [vanguard()] until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Other creatures you control get +2/+2 and gain trample until end of turn.
0
17 FLAGGED UG10 Green Uncommon 3{1}{g}{g} Creature – Human Druid 4 2 When FLAGGED UG10 enters the battlefield, you may sacrifice a land. If you do, FLAGGED UG10 fights target creature an opponent controls. (Each deals damage equal to its power to the other.) 0
18 MY14 (FLAGGED) Green Mythic 4{2}{g}{g} Planeswalker – name 3 +2 Tap or untap up to two target lands. Put a charge counter on each permanent you control.
-X Remove X charge counters from amongst permanents you control. Destroy X target noncreature nonland permanents.
-12 Each land you control becomes a Elemental creature with "This creature's power and toughness are each equal to the number of lands you control." They're still lands.
2 1435302561 on 26 Jun 2015 by olbro
19 Rol'gur's Touch Multicolour Uncommon 3{1}{b}{r} Instant Until end of turn, target creature gets +3/+0 and gains "When this creature deals combat damage to a player, that player discards a card."
[Infuse {b}{r}]
0
20 Ukmori Pitlord Multicolour Uncommon 4{2}{b}{r} Creature – Ogre Warrior 4 2 {4}{b}{r}, {t}: Target creature you control fights target creature an opponent controls. 0
21 Track the Leylines Multicolour Uncommon 3{1}{g}{w} Instant Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
You gain life equal to the number of lands you control.
1 1435196528 on 25 Jun 2015 by keflexxx
22 Rhengar's Touch Multicolour Uncommon 3{1}{w}{b} Instant Target creature gains "Creatures you control get +1/+1" until end of turn. Regenerate it.
[Infuse {w}{b}]
0
23 Severence Multicolour Uncommon 2{w}{b} Sorcery Exile target creature card from a graveyard.
Put a 2/2 black Zombie creature token and a 1/1 white Spirit creature token with flying onto the battlefield.
0
24 Urban Evolution Multicolour Uncommon 5{3}{g}{u} Sorcery Draw three cards. You may play an additional land this turn. 0
25 Lost in the Moment Multicolour Uncommon 2{u}{r} Instant Look at the top five cards of your library. Put one on top of your library, one into exile, and the rest into your graveyard. You may play the exiled card this turn. 1 1435197342 on 25 Jun 2015 by keflexxx
26 Ren's Touch Multicolour Uncommon 2{u}{r} Instant Until end of turn, target creature gains haste and "{t}: Return target nonland permanent to its owner’s hand."
[Infuse {u}{r}]
1 1435312669 on 26 Jun 2015 by Alex
27 Archivist's Lenses Artifact Uncommon 3{3} Artifact – Equipment Equip {1}
Equipped creature has "{t}: Scry 1."
1 1463573936 on 18 May 2016 by morlor
28 Channeling Stone Artifact Rare 3{3} Artifact Your infuse costs are reduced by {1}.
You may activate infuse abilities of cards in your graveyard as though they were in your hand.
1 1461748710 on 27 Apr 2016 by morlor
29 FLAGGED Prism Shard Artifact Common 1{1} Artifact {1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
2 1456223702 on 23 Feb 2016 by Alex
30 FLAGGED Spidersilk Net Artifact Common 0{0} Artifact – Equipment Equipped creature gets +0/+2 and has reach.
Equip {2}
0
31 FLAGGED RL01 Land Rare 0 Land When FLAGGED RL01 enters the battlefield, you may exile a nonland card from your hand
{t}: Add one mana of any colour in the exiled card’s mana cost to your mana pool.
2 1435592798 on 29 Jun 2015 by morlor
Gate to Ukmor (Ideas/Graveyard): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity