Gate to Ukmor (Ideas/Graveyard): Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, each artifact you control gains "Sacrifice this permanent: This permanent deals damage to target creature or player equal to its converted mana cost."
As long as RR01b is in your graveyard, your artifact spells cost {1} less to cast.
 U 
Creature – Ogre Warrior
{4}{b}{r}, {t}: Target creature you control fights target creature an opponent controls.
4/2
 U 
Instant
Look at the top five cards of your library. Put one on top of your library, one into exile, and the rest into your graveyard. You may play the exiled card this turn.
 U 
Enchantment
Whenever a creature enters the battlefield under your control, UR02 deals 1 damage to target player.
Whenever a creature you control with power 2 or less attacks, it deals 1 damage to target creature or player.
{r}
 
 C 
Instant
Target creature gets +1/+0 and gains haste until end of turn.
[Infuse {1}{r}]
 C 
Creature — Elf Scout
Whenever Copperhorn Scout attacks, untap each other creature you control.
1/1
 C 
Creature – Hound
Noble Companion can’t attack or block unless you control another creature.
3/2
{2}{r}
 
 C 
Sorcery
Scorch deals 2 damage to target opponent.
[Infuse {1}{r}]
 C 
Creature – Faerie Scout
Flying
{g}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
2/1
 C 
Sorcery
Return target creature card from your graveyard to your hand.
[Infuse {2}{b}]
 C 
Creature — <race> Scout
When CU01 enters the battlefield, look at target opponent’s hand unless they pay {2}.
1/1
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip {2}
 C 
Artifact
{1}, {t}: Add one mana of any colour to your mana pool.
{1}, {t}, Sacrifice FLAGGED Prism Shard: Draw a card.
 C 
Creature – Human Cleric
[Survivor]
At the beginning of your upkeep, if Pyre-Rite Soulbinder is a survivor, you may exile target card from a graveyard.
1/2
Swamp
 
 B 
Basic Land – Swamp

FLAGGED RR01b (rare)
Ukmori Pitlord (uncommon)
Lost in the Moment (uncommon)
FLAGGED UR02 (uncommon)
Hasten (common)
Copperhorn Scout (common)
Noble Companion (common)
Scorch (common)
Silkwing Scout (common)
Bokor Incantation (common)
FLAGGED CU01 (common)
FLAGGED Spidersilk Net (common)
FLAGGED Prism Shard (common)
Pyre-Rite Soulbinder (common)
Swamp (basic)