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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
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1 | Awaken the Ancestors | White | None | ![]() ![]() |
Enchantment |
When Awaken the Ancestors enters the battlefield, put three 1/1 white Warrior creature tokens onto the battlefield.
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0 | |||
2 | Card59442 | White | None | ----- | 0 | |||||
3 | Defiant Archangel | White | None | ![]() ![]() ![]() |
Creature – Angel | 4 | 5 |
Flying, lifelink
When Defiant Archangel leaves the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
0 | |
4 | Requiescence of the Lotus | White | None | ![]() ![]() ![]() |
Enchantment |
Creatures you control get +1/+1.
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0 | |||
5 | Aria, Master Illusionist | Blue | None | ![]() ![]() ![]() |
Planeswalker – Aria | 3 |
+1Until your next turn, the first time each opponent casts a noncreature spell, counter that spell unless that player pays ![]() 0Put a 0/2 blue Illusion creature token onto the battlefield -2Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -7Target opponent gets an emblem with "When a permanent you control becomes the target of a spell or ability, sacrifice it." |
0 | ||
6 | Invasion of the Pirate Lord | Blue | None | ![]() ![]() ![]() |
Sorcery |
Choose two-
•Put two 2/2 blue Pirate creature tokens with skulk onto the battlefield. •Draw a card, then Scry 2. •Tap target permanent. It doesn't untap during its controller's next untap step. •You may cast target instant or sorcery with converted mana cost 2 or less from your graveyard without paying its mana cost. |
5 | on 09 Feb 2016 by Link | ||
7 | Nightmare Chaser | Blue | None | ![]() ![]() |
Creature – Human Wizard | 2 | 1 |
Prowess
Whenever Nightmare Chaser deals combat damage to a player, you may cast target noncreature, nonland card from your graveyard this turn. If that card would be put into a graveyard this turn, exile it instead. |
1 | on 15 Feb 2016 by Jake |
8 | Port of Call | Blue | None | ![]() ![]() |
Instant |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Draw a card. Scry 2. |
0 | |||
9 | Turbulent Seas | Blue | None | ![]() ![]() |
Instant |
Counter target spell unless its controller pays ![]() If you have more cards in your graveyard than that spell's controller, counter that spell instead. |
0 | |||
10 | Corrupted Hellkite | Black | None | ![]() ![]() ![]() |
Creature – Dragon | 3 | 5 |
Flying, deathtouch
When Corrupted Hellkite enters the battlefield, put a -1/-1 counter on each other creature. Whenever Corrupted Hellkite or another creature you control dies, put a -1/-1 counter on each other creature. |
0 | |
11 | Last Light | Black | None | ![]() ![]() ![]() |
Enchantment |
At the beginning of each player's upkeep, if that player controls two or more creatures, that player sacrifices a creature.
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0 | |||
12 | Unholy Revenant | Black | None | ![]() ![]() |
Creature – Spirit Warrior | 3 | 1 |
Menace (It can't be blocked except by two or more creatures.)
Threshold – Unholy Revenant gets +1/+0 and gains flying, haste and deathtouch as long as seven or more cards are in your graveyard. |
0 | |
13 | Demacus, the Warmage | Red | None | ![]() ![]() ![]() |
Planeswalker – Demacus | 4 |
+1Until your next turn, whenever target artifact or land becomes tapped, destroy it.
0Exile the top card of your library. If its converted mana cost is three or less, you may play it this turn without paying its mana cost. -3Demacus, the Warmage deals 3 damage divided as you choose among one, two, or three target creatures and/or players. |
0 | ||
14 | Molten Jet | Red | None | ![]() |
Sorcery |
Molten Jet deals 4 damage to target creature.
As an additional cost to cast Molten Jet, you may exile six cards from your graveyard. If you do, copy this spell. You may choose new targets for the copy. |
0 | |||
15 | Phoenix Invocation | Red | None | ![]() ![]() ![]() |
Sorcery |
Phoenix Invocation deals 2 damage to target creature or player.
Put a 2/1 red Phoenix creature token with flying onto the battlefield. |
2 | on 09 Feb 2016 by Alex | ||
16 | Card59432 | Green | None | ![]() ![]() |
Creature – Human Shaman | 2 | 2 | ----- | 0 | |
17 | Gaeus, Guardian of the Wilds | Green | None | ![]() ![]() ![]() |
Legendary Creature – Dragon | 4 | 4 |
Flying
When Gaeus, Guardian of the Wilds enters the battlefield, put two 1/1 green Nymph creature tokens onto the battlefield. Whenever a Nymph creature you control dies, choose one- •Gaeus fights target creature you don't control. •Search your library for a land card and put that card onto the battlefield tapped. Then shuffle your library. •Target player gains 4 life. |
0 | |
18 | Nuk'tal Beastmaster | Green | None | ![]() ![]() |
Creature – Orc Hunter | 1 | 1 |
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1 | on 14 Feb 2016 by Jake |
19 | Wrath of Thunder | Green | None | ![]() ![]() |
Creature – Elemental | 4 | 4 |
Reach, trample
When Wrath of Thunder enters the battlefield, search target opponent's library for a land card and put that card onto the battlefield tapped under your control. Then that player shuffles his or her library. |
0 | |
20 | Vryune's Lieutentant | Multicolour | None | ![]() ![]() ![]() |
Creature – Bird Soldier | 3 | 1 |
Flying
At the beginning of your upkeep you may tap another untapped creature you control, if you do put two 1/1 white Bird creature tokens with flying onto the battlefield |
1 | on 15 Feb 2016 by Jake |
21 | Herald of the Blood Moon | Multicolour | None | ![]() ![]() ![]() |
Legendary Creature – Human Warrior | 3 | 2 |
When Herald of the Blood Moon enters the battlefield, non-basic lands become mountains until your next turn.
Undying(When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) |
0 | |
22 | Rootgnarl, the Unyielding | Multicolour | None | ![]() ![]() ![]() |
Planeswalker – Rootgnarl | 4 |
+1You may sacrifice a creature. If you do, draw a card and gain life equal to the sacrificed creature's toughness.
-3Put a vine counter on target creature. That creature becomes a black and green Treefolk with base power and toughness 0/4 and loses all abilities. -8Put X 2/2 black and green Treefolk creature tokens with indestructible onto the battlefield, where X is the number of creature cards in your graveyard. |
2 | on 08 Feb 2016 by Link | |
23 | Austial, Protector of Mortals | Multicolour | None | ![]() ![]() ![]() |
Planeswalker – Austial | 3 |
+2:Until you next turn, whenever a creature attacks you or a planeswalker you control, that creature does not untap during its controller's next untap step.
-X:Austial, Protector of Mortals deals X damage to target creature or player. You gain X life. 0:Until end of turn Austial, Protector of Mortals becomes a 4/4 angel creature with indestructible, lifelink, flying, haste. Prevent all damage that would be dealt to her this turn. |
1 | on 15 Feb 2016 by Jake | |
24 | Card59591 | Artifact | None | ![]() |
Artifact | 0 | ||||
25 | Howling Well | Artifact | None | ![]() |
Artifact |
Howling Well enters the battlefield tapped.
When Howling Well enters the battlefield, each player draws a card. ![]() ![]() ![]() |
1 | on 08 Feb 2016 by Link | ||
26 | Aria's Garden | Land | None | Land |
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0 | ||||
27 | Card59202 | Land | None | Land – Swamp Forest |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, if you have a creature or a land in your graveyard, put two 0/1 green Plant creature tokens onto the battlefield. |
0 | ||||
28 | Card59238 | Land | None | Land – Mountain Plains |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, it deals 1 damage to target creature or player and you gain 1 life. |
0 | ||||
29 | Card59246 | Land | None | Land – Island Mountain |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, you may tap or untap target nonland permanent. |
0 | ||||
30 | Card59247 | Land | None | Land – Swamp Mountain |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, target creature gains undying until your next turn. |
0 | ||||
31 | Card59251 | Land | None | Land – Island Swamp |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
0 | ||||
32 | Card59253 | Land | None | Land – Forest Island |
(![]() ![]() ![]() ~ enters the battlefield tapped. When ~ enters the battlefield, the next sorcery spell you cast before your next turn can be cast as though it had flash. |
0 | ||||
33 | Card59415 | Land | None | Land |
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0 | ||||
34 | Card59430 | Land | None | Land |
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0 | ||||
35 | Card59431 | Land | None |
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0 | |||||
36 | Card59433 | Land | None | Land |
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0 | ||||
37 | Cathedral Ruins | Land | None | Land – Plains Swamp |
(![]() ![]() ![]() Cathedral Ruins enters the battlefield tapped. When Cathedral Ruins enters the battlefield, target creature gets +1/+0 and gains lifelink until your next turn. |
0 | ||||
38 | Hidden Conclave | Land | None | Land – Forest Plains |
(![]() ![]() ![]() Hidden Conclave enters the battlefield tapped. When Hidden Conclave enters the battlefield, target creature gets +2/+2 and gains vigilance until end of turn. |
0 | ||||
39 | Highland Lake | Land | None | Land |
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0 | ||||
40 | Hunting Lodge | Land | None | Land – Mountain Forest |
(![]() ![]() ![]() Hunting Lodge enters the battlefield tapped. When Hunting Lodge enters the battlefield, target creature attacks or blocks this turn if able. |
0 | ||||
41 | Snowy Moorland | Land | None | Land – Plains Island |
(![]() ![]() ![]() Snowy Moorland enters the battlefield tapped. When Snowy Moorland enters the battlefield, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
0 | ||||
42 | Verdant Quarter | Land | None | Land |
Verdant Quarter enters the battlefield tapped unless you control a creature.
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0 | ||||
43 | Wild Citadel | Land | None | Land |
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0 |
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