Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target land. Deal damage equal to it's controller equal to he number of lands with that name on the battlefield.
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![]() ![]() , : Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.1/3
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Cephalid Inkblade is unblockable.
When Cephalid Inkblade deals damage to an opponent you and that opponent put one card from the top of your library into the graveyard for each cephalid you control. 2/2
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At the eginning of your upkeep target creature gains defender and you gain control of it until end of turn.
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Flying
Tap two other birds you control, : Draw a card.1/3
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Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
Flying
Creatures with horsemanship can't attack or block. 1/1
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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All creatures with haste enter the battlefield tapped.
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All creatures opponents control get -1/-0 during the combat phase.
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Fissure Scar
(uncommon, foil)
Cephalid Conjurer
(rare)
Cephalid Inkblade
(uncommon)
Puppet Theatre
(uncommon)
Cliff Rook
(uncommon)
Pincer Attack
(common)
Deranged Ambience
(common)
Absolve
(common)
Redirected Violence
(common)
Aerial Renegade
(common)
Thunderhordes
(common)
Deceiving Maneuvers
(common)
Slow Down
(common)
Poetic Ambiance
(common)
Plains
(basic)





: Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.

