Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Scepter of a Dead King doesn't untapped during your untap step.

Whenever a legendary permanent enter the battlefield untap Scepter of a Dead King.

{t}: Exile target non-land permanent and all other non-land permanents with the same converted mana cost.
 U 
Creature – Camel Nomad
Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
1/2
 U 
Creature – Zombie Berserker
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
 U 
Enchantment
At the eginning of your upkeep target creature gains defender and you gain control of it until end of turn.
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Sorcery
Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays {3}. Send all other cards revealed this way to your graveyard.
 C 
Creature – Insect Rogue
{g}{t}: Reveal the top card of your library. If it's an aura attach to a creature.
1/2
 C 
Creature – Human Nomad
Vigilance
He left his hatred with Trachol's regime.
0/2
 C 
Sorcery
Draw a card unless target player sacrifices a land.
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
 C 
Creature – Bird Nomad
Flying
Creatures with horsemanship can't attack or block.
1/1
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
Plains
 
 B 
Basic Land – Plains

Scepter of a Dead King (rare)
Salt Carriers (uncommon)
Necrofeeder (uncommon)
Puppet Theatre (uncommon)
Victory Song (common)
Spring Storm (common)
Gaining Ground (common)
Leafdressed (common)
Peaceful Trekker (common)
Vulgar Demands (common)
Cemetery Bomb (common)
Cyclone Vision (common)
Aerial Renegade (common)
Falsifier (common)
Plains (basic)