Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Exile attacking creature. All players put a 1/1 white spirit token with flying into play4/5
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Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones. Conflict or not there will always be corpses to feed on.
2/2
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Counter target spell if there is a copy of it in any player's graveyard.
Bridgar cracked the earth, splitting a fissure nearly a mile wide. Lava burst fourth, rising rapidly, the deadly fumes choking away the light. Voltrik yawned.
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Blossom of Blades's power is equal to the number of creatures with defender that you control.
First Strike */1
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Flash, Vigilance
1/4
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Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
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Flying
Creatures with reach can't block Stratospheric Drake. 2/3
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Wildmane Aggressive must attack each turn if able.
3/3
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
![]() : Target creature loses landwalk until end of turn.It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Verdict Speaker
(rare)
The Dead Ones
(uncommon)
Sandblow Pages
(uncommon)
Blossom of Blades
(uncommon)
Patrol Scout
(common)
Massive Sable
(common)
Stratospheric Drake
(common)
Wildmane Aggressive
(common)
Cemetery Bomb
(common)
Terrain Master
(common)
Hesitant Bait
(common)
Mad Prophecy
(common)
Deceiving Maneuvers
(common)
Plague Baron
(common)
Mountain
(basic)


: Exile attacking creature. All players put a 1/1 white spirit token with flying into play


