Isolation: Virtual Booster
| Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target player takes an extra turn after this one. At the end of that turn that player chooses another player. The chosen player draws 7 cards at the beginning of his or her next upkeep.
|
Defender
Whenever Catch Spike deals combat damage to a creature, Catch Spike becomes an Equipment type artifact until that creature dies. Attach Catch Spike to that creature. Equipped creature gets -3/-1. 1/3
|
: Add to your mana pool.
![]() ![]() ![]() : Creatures with flying that you control gain +1/+2 until end of turn. |
When Nantuko Ranger enter the battlefield choose target creature. As long as Nantuko Ranger remains on the battlefield target creature can't deal damage.
"Much lies beyond the mangroves that intrigues me."
1/2
|
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
|
|
Flying
Creatures with horsemanship can't attack or block. 1/1
|
All creatures opponents control get -1/-0 during the combat phase.
|
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
|
Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
|
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
|
|
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
|
Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
|
Flash, Vigilance
1/4
|
All creatures with haste enter the battlefield tapped.
|
|
Time Whisper
(rare)
Catch Spike
(uncommon)
Flight Path
(uncommon)
Nantuko Ranger
(uncommon)
Mangrove Alarm System
(common)
Aerial Renegade
(common)
Poetic Ambiance
(common)
Hibernating Grizzlies
(common)
Cruel Justice
(common)
Wolfmask
(common)
Shock Troops
(common)
Condescending Orders
(common)
Patrol Scout
(common)
Slow Down
(common)
Swamp
(basic)

: Add
to your mana pool.


