Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect Druid
Wither
{b}: Everliving becomes a zombie in addition to its other types with {b}: Regenerate until end of turn.
5/5
 U 
Creature – Camel Nomad
Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
1/2
 U 
Enchantment
Whenever an opponent casts an instant or sorcery you may pay {g}. if you do, put a 1/1 green saproling token onto the battlefield under your control.
 U 
Creature – Insect Monk
When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce {g} put a 1/1 green saproling token onto the battlefield.
"Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
 C 
Creature – Berserker
Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
 C 
Enchantment
Whenever you gain a life you may exile target creature from its owner's graveyard.
 C 
Instant
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Creature – Spirit
Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
 C 
Instant
Counter target spell unless its controller discards a non-land card from his or her hand.
 C 
Instant
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Sorcery
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Artifact Creature – Wall
Flash, Defender
0/5
Island
 
 B 
Basic Land – Island

Everliving (rare)
Salt Carriers (uncommon)
Wartcrumpler (uncommon)
Holy Traitor (uncommon)
Thunderhordes (common)
Tearful Ambiance (common)
Horrible Infestation (common)
Bounty of Life (common)
Lingering Ghost (common)
Geyser Blast (common)
Pincer Attack (common)
Victory Glow (common)
Zombine (common)
Ovilar's Gates (common)
Island (basic)