Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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During each player's endstep he or she discards a card unless he or she puts a 1/-1 counter on all creatures he or she controls.
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When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
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Counter target spell if there is a copy of it in any player's graveyard.
Bridgar cracked the earth, splitting a fissure nearly a mile wide. Lava burst fourth, rising rapidly, the deadly fumes choking away the light. Voltrik yawned.
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: Add to your mana pool.
![]() ![]() ![]() : Creatures with flying that you control gain +1/+2 until end of turn. |
Creatures lose horsemanship during the combat phase.
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Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
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Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender. The earth is filled with too much blood for him to accept peace.
3/2
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Reveal the top card of your library. If that card is an instant add it to your hand.
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Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
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Defender
Other creatures you control cannot block. 0/7
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Epidemic
(rare)
Submerged Serpent
(uncommon)
Sandblow Pages
(uncommon)
Flight Path
(uncommon)
Horse Traps
(common)
Broken Horned Minotaur
(common)
Hibernating Grizzlies
(common)
Vengeful Dust
(common)
Cyclone Vision
(common)
Lagging Loxodon
(common)
Wildmane Docile
(common)
Lingering Ghost
(common)
Hesitant Bait
(common)
Horrible Infestation
(common)
Island
(basic)




: Add
to your mana pool.

