Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Target player exiles his or her graveyard and then exiles one card from the top of his or her library for each card exiled from the graveyard. That player then puts all creatures exiled by Decades of Denial onto the battlefield.
 U 
Land
{t}: Add {1} to your mana pool.

{2}{r}{b}{t}: Attacking creatures you control deal 1 damage to the defending player.
 U 
Creature – Insect Monk
When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce {g} put a 1/1 green saproling token onto the battlefield.
"Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
 U 
Creature – Zombie Berserker
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
 C 
Creature – Elephant Nomad
Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
 C 
Sorcery
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
 C 
Creature – Cat
Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
 C 
Enchantment
Attacking creatures you control with a power of 2 or less gain first strike.
 C 
Creature – Wurm
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
 C 
Creature – Elk Beast
Defender
Other creatures you control cannot block.
0/7
 C 
Creature – Efreet Berserker
Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender.
The earth is filled with too much blood for him to accept peace.
3/2
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Creature – Drake
Flying
Creatures with reach can't block Stratospheric Drake.
2/3
 C 
Instant
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Swamp
 
 B 
Basic Land – Swamp

Decades of Denial (mythic)
Fresh Coalbed (uncommon)
Holy Traitor (uncommon)
Necrofeeder (uncommon)
Lagging Loxodon (common)
Heaven's Ascension (common)
Feral Raiders (common)
Righteous Ambiance (common)
Choiral Wurm (common)
Wildmane Docile (common)
Vengeful Dust (common)
Sonar Circle (common)
Stratospheric Drake (common)
Pincer Attack (common)
Swamp (basic)