Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Scepter of a Dead King doesn't untapped during your untap step.
Whenever a legendary permanent enter the battlefield untap Scepter of a Dead King. : Exile target non-land permanent and all other non-land permanents with the same converted mana cost. |
Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
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At the eginning of your upkeep target creature gains defender and you gain control of it until end of turn.
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Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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Protection from creatures.
0/1
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Defender
Other creatures you control cannot block. 0/7
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Scepter of a Dead King
(rare)
Thicket Messengers
(uncommon)
Puppet Theatre
(uncommon)
Dangerous Colors
(uncommon)
Victory Glow
(common)
Drawn Lifeforce
(common)
Mangrove Alarm System
(common)
Rainstorm
(common)
Drooling Fiend
(common)
Broken Horned Minotaur
(common)
Children of Peace
(common)
Shock Troops
(common)
Wildmane Docile
(common)
Deranged Ambience
(common)
Swamp
(basic)
: Exile target non-land permanent and all other non-land permanents with the same converted mana cost.




