Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
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At the beginning of each player's upkeep he or she exiles one land that he or she controls.
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Destroy target land. Deal damage equal to it's controller equal to he number of lands with that name on the battlefield.
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Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Reach
3/3
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Whenever you gain a life you may exile target creature from its owner's graveyard.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Feral Raiders
(common, foil)
Desertification
(rare)
Fissure Scar
(uncommon)
Dangerous Colors
(uncommon)
Necrofeeder
(uncommon)
Drawn from the Deep
(common)
Red-Tailed Kangaroo
(common)
Thunderhordes
(common)
Hesitant Bait
(common)
Falsifier
(common)
Tapestry
(common)
Absolve
(common)
Tearful Ambiance
(common)
Horrible Infestation
(common)
Island
(basic)







: The next 2 damage that would be dealt to target player or creature can't be prevented.