Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 8 damage to target player. If
![]() was spent casting Chasm Opening then Chasm Opening can't be countered. |
Whenever a creature an opponent controls dies you may put a 2/2 black zombie token onto the battlefield under your control or put a +1/+1 counter on target zombie you control.
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Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones. Conflict or not there will always be corpses to feed on.
2/2
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: Add to your mana pool.
![]() ![]() ![]() : Attacking creatures you control deal 1 damage to the defending player. |
Enchanted creature is unblockable.
![]() : Attach Jungle Mist to target creature. Any player may choose this option as a sorcery. |
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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: The next 2 damage that would be dealt to target player or creature can't be prevented.2/2
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Attacking creatures you control with a power of 2 or less gain first strike.
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Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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All creatures with haste enter the battlefield tapped.
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Whenever you gain a life you may exile target creature from its owner's graveyard.
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Chasm Opening
(common, foil)
Corpse Conversion
(rare)
The Dead Ones
(uncommon)
Fresh Coalbed
(uncommon)
Jungle Mist
(uncommon)
Scavenger Fox
(common)
Sonar Circle
(common)
Falsifier
(common)
Righteous Ambiance
(common)
Massive Sable
(common)
Eor Journeyman
(common)
Slow Down
(common)
Shock Troops
(common)
Tearful Ambiance
(common)
Swamp
(basic)






: Add
to your mana pool.
