Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 
 R 
Creature – Cephalid Wizard
{1}{g}{g}, {t}: Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.
1/3
 U 
Enchantment – Aura
Enchanted creature can't attack or block.

Creatures with the same converted mana cost as enchanted creature can't attack or block.
 U 
Creature – Zombie Berserker
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
 U 
Creature – Bird
Flying

Tap two other birds you control, {t}: Draw a card.
1/3
 C 
Creature – Human Barbarian
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
 C 
Creature – Human Knight
Ornate Knight gets -1/+1 for each artifact you control.
3/3
 C 
Sorcery
Set target land you control aside. Reveal the top 8 cards of your library. You may select one land card revealed that way and put it into play tapped and shuffle the land set aside back into your library unless an opponent pays {3}. Send all other cards revealed this way to your graveyard.
 C 
Enchantment
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Creature – Cat Beast
Wildmane Aggressive must attack each turn if able.
3/3
 C 
Creature – Marsupial
Reach
3/3
 C 
Artifact Creature – Wall
Flash, Defender
0/5
Forest
 
 B 
Basic Land – Forest

Cemetery Bomb (common, foil)
Cephalid Conjurer (rare)
Glorious Peace (uncommon)
Necrofeeder (uncommon)
Cliff Rook (uncommon)
Bonebuster (common)
Cyclone Vision (common)
Ornate Knight (common)
Gaining Ground (common)
Mangrove Alarm System (common)
Falsifier (common)
Wildmane Aggressive (common)
Red-Tailed Kangaroo (common)
Ovilar's Gates (common)
Forest (basic)