Isolation: Virtual Booster

Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Tribal Enchantment – Zombie
Whenever a creature an opponent controls dies you may put a 2/2 black zombie token onto the battlefield under your control or put a +1/+1 counter on target zombie you control.
 U 
Instant
Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
 U 
Enchantment
Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
No longer trained to pursue Embark and Eor warriors the pests of the mangroves swarmed whomever they could find.
 U 
Creature – Camel Nomad
Horsemanship
During your endstep you may return target enchantment to its owner's hand. That player puts a 1/1 white spirit token with flying onto the battlefield.
1/2
 C 
Creature – Bear
You may return Hibernating Grizzlies to your hand during your endste if Hibernating Grizzlies is tapped.
2/2
 C 
Creature – Minotaur Warrior
Trample
Broken Horned Minotaur can't be blocked by multiple creatures.
He's overcompensating.
4/3
 C 
Creature – Beast
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
 C 
Creature – Drake
Flying
Creatures with reach can't block Stratospheric Drake.
2/3
 C 
Creature – Marsupial
Reach
3/3
{3}{w}{w}
 
 C 
Sorcery
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Instant
Reveal the top card of your library. If that card is an instant add it to your hand.
 C 
Enchantment
All creatures with haste enter the battlefield tapped.
 C 
Creature – Elk Beast
Defender
Other creatures you control cannot block.
0/7
 C 
Artifact
Creatures lose horsemanship during the combat phase.
Plains
 
 B 
Basic Land – Plains

Corpse Conversion (rare)
Fiery End (uncommon)
Blowfly Infestation (uncommon)
Salt Carriers (uncommon)
Hibernating Grizzlies (common)
Broken Horned Minotaur (common)
Massive Sable (common)
Stratospheric Drake (common)
Red-Tailed Kangaroo (common)
Absolve (common)
Cyclone Vision (common)
Slow Down (common)
Wildmane Docile (common)
Horse Traps (common)
Plains (basic)