Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Destroy all attacking creatures as long as you have more cards in your hand than all other opponents.
 U 
Enchantment
{2}: Tokens you control have protection from the source of your choice until end of turn.
 U 
Creature – Nomad Spirit
Put a +1/+1 counter on Anticipating Ghost during your endstep if Anticipating Ghost didn't attack.
2/3
 U 
Enchantment – Aura
Whenever a player discards a card put a +1/+1 counter on enchanted creature.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
 C 
Tribal Instant – Viashino
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield.
If you control a Viashino put a +1/+1 counter on that token.
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Creature – Human Rogue
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
 C 
Enchantment
Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
 C 
Instant
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
 C 
Instant
Counter target spell unless its controller discards a non-land card from his or her hand.
 C 
Sorcery
Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
Mountain
 
 B 
Basic Land – Mountain

Doctrine of Obedience (rare)
Victory March (uncommon)
Anticipating Ghost (uncommon)
Notorious (uncommon)
Horse Traps (common)
Infantry and Execution (common)
Falsifier (common)
Plague Baron (common)
Deranged Ambience (common)
Pincer Attack (common)
Geyser Blast (common)
Desert Flood (common)
Bounty of Life (common)
Victory Song (common)
Mountain (basic)