Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cephalid
Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead.
5/5
 U 
Enchantment
Whenever an opponent casts an instant or sorcery you may pay {g}. if you do, put a 1/1 green saproling token onto the battlefield under your control.
 U 
Land – Forest
Ironwood comes into play tapped.
{t}: Add {g} to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible.
 U 
Enchantment
At the eginning of your upkeep target creature gains defender and you gain control of it until end of turn.
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Creature – Viashino Nomad
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
 C 
Creature – Insect
Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle.
We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
 C 
Sorcery
Draw a card unless target player sacrifices a land.
 C 
Artifact
{4}- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn.
 C 
Creature – Marsupial
Reach
3/3
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Creature – Elk Beast
Defender
Other creatures you control cannot block.
0/7
 C 
Creature – Human Knight
Ornate Knight gets -1/+1 for each artifact you control.
3/3
 C 
Instant
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Mountain
 
 B 
Basic Land – Mountain

Voracious Cephalid (rare)
Wartcrumpler (uncommon)
Ironwood (uncommon)
Puppet Theatre (uncommon)
Spring Storm (common)
Eor Journeyman (common)
Sonar Circle (common)
Vulgar Demands (common)
Cemetery Bomb (common)
Red-Tailed Kangaroo (common)
Falsifier (common)
Wildmane Docile (common)
Ornate Knight (common)
Pincer Attack (common)
Mountain (basic)