Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Flying ![]() : Destroy target creature with flying. Deceiver Eagle becomes a copy of that creature until end of turn.6/5
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: Tokens you control have protection from the source of your choice until end of turn. |
Salt Mine enter the battlefield tapped.
![]() ![]() - sacrifice a plains: Permanents you control have protection from instants or sorceries until end of turn. |
Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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Reach
3/3
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Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
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Tap two target permanents. Those permanents don't untap for the nest 4 turns.
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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Deceiver Eagle
(mythic)
Victory March
(uncommon)
Salt Mine
(uncommon)
Dangerous Colors
(uncommon)
Sudden Growth
(common)
Deranged Ambience
(common)
Desert Flood
(common)
Plague Baron
(common)
Bounty of Life
(common)
Red-Tailed Kangaroo
(common)
Condescending Orders
(common)
Spring Storm
(common)
Drooling Fiend
(common)
Drawn Lifeforce
(common)
Forest
(basic)





: Tokens you control have protection from the source of your choice until end of turn.
- sacrifice a plains: Permanents you control have protection from instants or sorceries until end of turn.


