Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool. If a creature died this turn you may add , , or to your mana pool instead.
Whenever a non-token creature an opponent controls exits the battlefield you may add , , or to your mana pool. |
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
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Ironwood comes into play tapped.
: Add to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible. |
When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce put a 1/1 green saproling token onto the battlefield."Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
|
Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Flash, Defender
0/5
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Vigilance
He left his hatred with Trachol's regime.
0/2
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![]() : Target creature loses landwalk until end of turn.It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
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Ashen Spires
(rare)
Psychotic Summoning
(uncommon)
Ironwood
(uncommon)
Holy Traitor
(uncommon)
Hesitant Bait
(common)
Lingering Ghost
(common)
Ovilar's Gates
(common)
Peaceful Trekker
(common)
Terrain Master
(common)
Drawn Lifeforce
(common)
Scavenger Fox
(common)
Massive Sable
(common)
Plague Baron
(common)
Redirected Violence
(common)
Mountain
(basic)
: Add
to your mana pool. If a creature died this turn you may add
,
, or
to your mana pool instead.
to your mana pool.
