Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Treefolk Druid
During your upkeep put a 1/1 green saproling token onto the battlefield.
At the begin of your endstep you may shuffle one card from your graveyard back into your library for each saproling you control.
1/7
 U 
Land – Forest
Ironwood comes into play tapped.
{t}: Add {g} to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible.
 U 
Enchantment – Aura
Whenever a player discards a card put a +1/+1 counter on enchanted creature.
 U 
Creature – Bird
Flying
If Aerial Observer is the only creature you control you may draw a card during your endstep.
0/1
 C 
Instant
Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
 C 
Creature – Human Knight
Ornate Knight gets -1/+1 for each artifact you control.
3/3
 C 
Creature – Human Barbarian
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
 C 
Creature – Elk Beast
Defender
Other creatures you control cannot block.
0/7
 C 
Creature – Cat Beast
Wildmane Aggressive must attack each turn if able.
3/3
 C 
Enchantment – Aura
Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Creature – Efreet Berserker
Vengeful Dust attacks each turn if able.
Other red, blue, and white creatures you control lose defender.
The earth is filled with too much blood for him to accept peace.
3/2
Forest
 
 B 
Basic Land – Forest

Yegrol, Keeper of Origin (rare)
Ironwood (uncommon)
Notorious (uncommon)
Aerial Observer (uncommon)
Horrible Infestation (common)
Ornate Knight (common)
Bonebuster (common)
Wildmane Docile (common)
Wildmane Aggressive (common)
Deceiving Maneuvers (common)
Spring Storm (common)
Horse Traps (common)
Zombine (common)
Vengeful Dust (common)
Forest (basic)