Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Each player sacrfices X creatures. You gain 1 life for each creature sacrificed this way.
With no wish to conquer the Embark necromancers dismissed their rotting hordes.
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When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
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Whenever a creature is put into a graveyard from the battlefield, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
No longer trained to pursue Embark and Eor warriors the pests of the mangroves swarmed whomever they could find.
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Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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The next creature that enters the battlefield this turn enters with three +1/+1 counters.
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Exile target enchanted creature unless it controller sacrifices all auras attached to it.
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Flying
Creatures with reach can't block Stratospheric Drake. 2/3
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Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
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Protection from creatures.
0/1
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When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
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Necrofeeder
(uncommon, foil)
Useless Flesh
(rare)
Necrofeeder
(uncommon)
Submerged Serpent
(uncommon)
Blowfly Infestation
(uncommon)
Drawn from the Deep
(common)
Summoning Kick
(common)
Nature's Judgement
(common)
Stratospheric Drake
(common)
Choiral Wurm
(common)
Children of Peace
(common)
Plague Baron
(common)
Mangrove Alarm System
(common)
Redirected Violence
(common)
Swamp
(basic)







