Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Spirit Avatar
Bodiless, Imagination God cannot enter the battlefield unless it was cast from your hand.
Other creatures you control can attack non-land permanents as though they were players with life equal to their converted mana cost.
3/3
 U 
Land – Plains
Salt Mine enter the battlefield tapped.

{2}{w}{t}- sacrifice a plains: Permanents you control have protection from instants or sorceries until end of turn.
 U 
Sorcery
Search your library for an instant or sorcery and put it into your graveyard. Shuffle your library afterward.
{1}{u}
 
 U 
Instant
Counter target spell. Its controller may choose up to three lands and returns them to their owners' hands.
 C 
Sorcery
Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
 C 
Enchantment
All creatures opponents control get -1/-0 during the combat phase.
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Creature – Cat Beast
Wildmane Aggressive must attack each turn if able.
3/3
 C 
Creature – Viashino Nomad
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
 C 
Creature – Human Scout
Flash, Vigilance
1/4
 C 
Creature – Beast
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
 C 
Creature – Human Nomad
Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
 C 
Enchantment
Attacking creatures you control with a power of 2 or less gain first strike.
Swamp
 
 B 
Basic Land – Swamp

Bodiless, Imagination God (mythic)
Salt Mine (uncommon)
Firedowsing (uncommon)
Undone (uncommon)
Mad Prophecy (common)
Poetic Ambiance (common)
Falsifier (common)
Spring Storm (common)
Wildmane Aggressive (common)
Eor Journeyman (common)
Patrol Scout (common)
Massive Sable (common)
Wolfmask (common)
Righteous Ambiance (common)
Swamp (basic)