Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy X target creatures where X is the number of creature spells in your graveyard.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) I cannot distinguish amongst the fallen. All who have fallen before me are my brothers that I must avenge.
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Blossom of Blades's power is equal to the number of creatures with defender that you control.
First Strike */1
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Whenever an opponent casts an instant or sorcery you may pay
. if you do, put a 1/1 green saproling token onto the battlefield under your control. |
Sacrifice a creature you control: add
to your mana pool and deal damage to target creature equal to the sacrificed creature's converted mana cost."Jassik, of the Sharal-Eor, you stood by the traitor Bridgar. Enticed by his power you wasted your own talent. I can assure you however that I won't waste mine." -Zugk-Bakht, executioner
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![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Ornate Knight gets -1/+1 for each artifact you control.
3/3
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Flying
Creatures with horsemanship can't attack or block. 1/1
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Tap one permanent for each card in your hand. Those permanents don't untap during their controller's next upkeep.
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Destroy target aura.
Draw a card. Ribbit, ribbit, ri-POP!
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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Spiritbound
(rare)
Blossom of Blades
(uncommon)
Wartcrumpler
(uncommon)
Bursting
(uncommon)
Leafdressed
(common)
Cemetery Bomb
(common)
Ornate Knight
(common)
Shock Troops
(common)
Lingering Ghost
(common)
Aerial Renegade
(common)
Rainstorm
(common)
Deranged Ambience
(common)
Frog Bubble
(common)
Deceiving Maneuvers
(common)
Forest
(basic)






: Reveal the top card of your library. If it's an aura attach to a creature.