Isolation: Virtual Booster
| Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Flying ![]() : Destroy target creature with flying. Deceiver Eagle becomes a copy of that creature until end of turn.6/5
|
Flash, Flying, Vigilance
We are the antennae that observe all that Irn-Sont cannot see, hear, or feel herself.
2/5
|
Horsemanship
![]() ![]() : Target player gains control of target permanent you control. Barter Guides gets +2/+3 until end of turn."Placing something in my hands and then taking my gold does not constitute as sale." Kalish, Viashino Elder.
3/4
|
: Add to your mana pool.
![]() ![]() ![]() : Creatures with flying that you control gain +1/+2 until end of turn. |
|
Flash, Defender
0/5
|
Vigilance
He left his hatred with Trachol's regime.
0/2
|
Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
|
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Target two creatures you control get +2/+2 until end of turn.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
|
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
|
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
|
Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
|
Whenever you gain a life you may exile target creature from its owner's graveyard.
|
|
Infantry and Execution
(common, foil)
Deceiver Eagle
(mythic)
Thicket Messengers
(uncommon)
Barter Guides
(uncommon)
Flight Path
(uncommon)
Ovilar's Gates
(common)
Peaceful Trekker
(common)
Broken Horned Minotaur
(common)
Victory Glow
(common)
Pincer Attack
(common)
Bonebuster
(common)
Shock Troops
(common)
Cruel Justice
(common)
Tearful Ambiance
(common)
Swamp
(basic)







: Add 
