Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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When Cruel Mastiff attacks the defending player may gain control of target creature you control other than Cruel Mastiff.
Cruel Mastiff gets +1/+0 for each creature you own but don't control. 3/4
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Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones. Conflict or not there will always be corpses to feed on.
2/2
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The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
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Horsemanship
![]() ![]() : Target player gains control of target permanent you control. Barter Guides gets +2/+3 until end of turn."Placing something in my hands and then taking my gold does not constitute as sale." Kalish, Viashino Elder.
3/4
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
![]() : Target creature loses landwalk until end of turn.It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
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Defender
: Add to your mana pool for each creature with defender you control.It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
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Protection from creatures.
0/1
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Draw a card unless target player sacrifices a land.
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During each player's upkeep that player exiles the top card of his or her library. Until end of turn that player may cast it if the card for
less. If the card is not played shuffle it back into it's owner's library. |
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Leafdressed
(common, foil)
Cruel Mastiff
(rare)
The Dead Ones
(uncommon)
Psychotic Summoning
(uncommon)
Barter Guides
(uncommon)
Deceiving Maneuvers
(common)
Hesitant Bait
(common)
Infantry and Execution
(common)
Terrain Master
(common)
Overgrown Battlement
(common)
Children of Peace
(common)
Drooling Fiend
(common)
Vulgar Demands
(common)
Tapestry
(common)
Swamp
(basic)

: Reveal the top card of your library. If it's an aura attach to a creature.


