Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Tribal Enchantment – Zombie
Whenever a creature an opponent controls dies you may put a 2/2 black zombie token onto the battlefield under your control or put a +1/+1 counter on target zombie you control.
 U 
Sorcery
Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
 U 
Creature – Whale
Defender
When Deep Guardian or another creature you control with defender blocks you may draw a card.
2/3
 U 
Land
{t}: Add {1} to your mana pool.

{2}{r}{b}{t}: Attacking creatures you control deal 1 damage to the defending player.
 C 
Sorcery
Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
 C 
Enchantment
Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
 C 
Creature – Human Child
Protection from creatures.
0/1
{2}{b}{b}
 
 C 
Tribal Sorcery – Zombie
Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
 C 
Enchantment – Aura
Enchanted creature gains double strike.

{r}: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability.
 C 
Instant
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
 C 
Instant
Counter target spell unless its controller discards a non-land card from his or her hand.
 C 
Creature – Spirit
Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield.
No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
 C 
Instant
Destroy target aura.

Draw a card.
Ribbit, ribbit, ri-POP!
 C 
Instant
Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
Plains
 
 B 
Basic Land – Plains

Corpse Conversion (rare)
Dangerous Colors (uncommon)
Deep Guardian (uncommon)
Fresh Coalbed (uncommon)
Desert Flood (common)
Deranged Ambience (common)
Children of Peace (common)
Zombine (common)
Redirected Violence (common)
Nature's Judgement (common)
Geyser Blast (common)
Lingering Ghost (common)
Frog Bubble (common)
Sudden Growth (common)
Plains (basic)