Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Broken Horned Minotaur can't be blocked by multiple creatures. He's overcompensating.
4/3
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Perfect Silence can't be countered.
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. |
Flying
If Aerial Observer is the only creature you control you may draw a card during your endstep. 0/1
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Search your library for an instant or sorcery and put it into your graveyard. Shuffle your library afterward.
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Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Defender
Other creatures you control cannot block. 0/7
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Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
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- sacrifice Cemetery Bomb: each creature in your graveyard is an artifact in addition to its other types until end of turn. |
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield. If you control a Viashino put a +1/+1 counter on that token. |
Whenever an opponent declares attackers you may put a 1/1 green insect token onto the battlefield under your control.
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Broken Horned Minotaur
(common, foil)
Perfect Silence
(rare)
Aerial Observer
(uncommon)
Firedowsing
(uncommon)
Fiery End
(uncommon)
Lingering Ghost
(common)
Sonar Circle
(common)
Leisurely Reading
(common)
Absolve
(common)
Wildmane Docile
(common)
Choiral Wurm
(common)
Cemetery Bomb
(common)
Infantry and Execution
(common)
Mangrove Alarm System
(common)
Swamp
(basic)







