Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Trample
When Voracious Cephalid would deal damage to a player you may destroy 1 land that player controls instead. 5/5
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When Holy Traitor enter the battlefield you may untap one land you control.
If that land could produce put a 1/1 green saproling token onto the battlefield."Rok-Byn forgive me, but I believe this order is more natural than our simple cycle of life and death."
2/1
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Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
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Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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Prevent all damage that would be dealt to you this turn if you control more creatures than an opponent.
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Flying
When Lingering Ghost exits the battlefield put a 1/1 black spirit token with flying onto the battlefield. No one knows what it was in, when it died, or who killed it, but it pursues us all.
2/1
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Flash
When Sonar Circle enter the battlefield you may redirect damage dealt to another creature or player from one source to Sonar Circle. We have no right to take justice into our hands. We can take as much punishment as the wicked can deal though.
1/2
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
All creatures with haste enter the battlefield tapped.
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At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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Creatures lose horsemanship during the combat phase.
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Defender
Other creatures you control cannot block. 0/7
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Horrible Infestation
(common, foil)
Voracious Cephalid
(rare)
Holy Traitor
(uncommon)
Fiery End
(uncommon)
Dangerous Colors
(uncommon)
Horrible Infestation
(common)
Lingering Ghost
(common)
Sonar Circle
(common)
Drawn Lifeforce
(common)
Slow Down
(common)
Bounty of Life
(common)
Horse Traps
(common)
Eor Journeyman
(common)
Wildmane Docile
(common)
Mountain
(basic)





