Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal the top card of your library and exile it. If the revealed card was a land card you may destroy target tapped land.
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![]() ![]() , : Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.1/3
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Gain control of up to two target creatures, each with a converted mana cost of
or less until end of turn. Untap them and they gain haste. |
Whenever a player discards a card put a +1/+1 counter on enchanted creature.
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Search your library for an instant or sorcery and put it into your graveyard. Shuffle your library afterward.
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![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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The next creature that enters the battlefield this turn enters with three +1/+1 counters.
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Wither
Well, if I wasn't so busy keeping my troop alive and negotiating minor peace treaties with Embark, Eor clans, and the Nantuko, then maybe I would have had time to join the battle.
1/3
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
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Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
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Attacking creatures you control with a power of 2 or less gain first strike.
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Mad Prophecy
(common, foil)
Cephalid Conjurer
(rare)
Ceremony of Cinders
(uncommon)
Notorious
(uncommon)
Firedowsing
(uncommon)
Leafdressed
(common)
Summoning Kick
(common)
Lagging Loxodon
(common)
Drooling Fiend
(common)
Redirected Violence
(common)
Desert Flood
(common)
Hesitant Bait
(common)
Choiral Wurm
(common)
Righteous Ambiance
(common)
Plains
(basic)





: Target attacking creature becomes a copy of target creature in your graveyard until the end of the combat phase. At the end of the phase, exile that creature from your graveyard.
