Isolation: Virtual Booster
| Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Defender
Whenever a creature you control blocks put a +1/+1 counter on each creature with defender that you control. 3/3
|
: Add to your mana pool.
![]() ![]() ![]() : Attacking creatures you control deal 1 damage to the defending player. |
Flying
Tap two other birds you control, : Draw a card.1/3
|
Horsemanship
Expert Rider can block any number of creatures with horsemanship. 1/3
|
Separate all creatures you control into two piles. Your opponent chooses one of them. All creatures in that pile gain flying until end of turn. All creatures in the other pile gain shroud until end of turn.
|
|
Choiral Wurm gets +1/+1 for each green creature token you control.
Down in the depths they plotted and succeeded in ruling over civilization. They could never rule predation though.
5/5
|
Put a +1/+1 counter on all creatures you control with a converted mana cost of 2 or less.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Defender
Other creatures you control cannot block. 0/7
|
Defender
: Add to your mana pool for each creature with defender you control.It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
|
When Bonebuster attacks discard a card from your hand and lose 4 life.
Broken bones and broken laws!
3/1
|
|
Creatures lose horsemanship during the combat phase.
|
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
|
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
|
|
Determined Pacifist
(rare)
Fresh Coalbed
(uncommon)
Cliff Rook
(uncommon)
Expert Rider
(uncommon)
Heaven's Ascension
(common)
Choiral Wurm
(common)
Victory Glow
(common)
Wildmane Docile
(common)
Overgrown Battlement
(common)
Bonebuster
(common)
Horse Traps
(common)
Absolve
(common)
Shock Troops
(common)
Eor Journeyman
(common)
Forest
(basic)

: Add
to your mana pool.




