Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each 1 damage dealt by Voltric, Son of Ornin return target permanent to its owner's hand.
4/4
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Enchanted creature can't attack or block.
Creatures with the same converted mana cost as enchanted creature can't attack or block. |
Blossom of Blades's power is equal to the number of creatures with defender that you control.
First Strike */1
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If equipped creature would enter your graveyard, shuffle it back into your library instead.
Equip: Exile an instant or sorcery from your graveyard. I found this trinket buried deep in the sands, laying upon a still-living head.
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Protection from creatures.
0/1
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Defender
Other creatures you control cannot block. 0/7
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: Target creature gets -0/-1 until end of turn. Add to your mana pool.1/1
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Flash, Defender
0/5
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Exile two zombies from your graveyard in addition to paying Zombine's other costs. Put a 5/5 black zombie token onto the battlefield.
"This one's got arms. That one has legs. Hey, now it's a mino-centaur."- Sissile, student of Abringon.
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![]() : Reveal the top card of your library. If it's an aura attach to a creature.1/2
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Draw a card unless target player sacrifices a land.
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If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
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Voltric, Son of Ornin
(mythic)
Glorious Peace
(uncommon)
Blossom of Blades
(uncommon)
Purgatory Helm
(uncommon)
Children of Peace
(common)
Wildmane Docile
(common)
Humbling Opressor
(common)
Ovilar's Gates
(common)
Zombine
(common)
Leafdressed
(common)
Vulgar Demands
(common)
Scavenger Fox
(common)
Thunderhordes
(common)
Hesitant Bait
(common)
Forest
(basic)




: Target creature gets -0/-1 until end of turn. Add