Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
World Enchantment
During each player's endstep he or she discards a card unless he or she puts a 1/-1 counter on all creatures he or she controls.
 U 
Land – Forest
Ironwood comes into play tapped.
{t}: Add {g} to your mana pool.
As long as Ironwood is on the battlefield all basic forests you control are indestructible.
 U 
Enchantment
Whenever an opponent casts an instant or sorcery you may pay {g}. if you do, put a 1/1 green saproling token onto the battlefield under your control.
 U 
Land
{t}: Add {1} to your mana pool.

{2}{r}{b}{t}: Attacking creatures you control deal 1 damage to the defending player.
 C 
Creature – Dwarf Soldier
Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
 C 
Sorcery
Reveal the top card of your library, if it is an island put it onto the battlefield tapped. Repeat this process until you do not reveal an island.
 C 
Artifact
Creatures lose horsemanship during the combat phase.
 C 
Creature – Viashino Nomad
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
 C 
Creature – Human Cleric
{t}: The next 2 damage that would be dealt to target player or creature can't be prevented.
2/2
 C 
Enchantment
Whenever you gain a life you may exile target creature from its owner's graveyard.
 C 
Enchantment
At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
 C 
Enchantment
All creatures with haste enter the battlefield tapped.
 C 
Creature – Insect Rogue
{g}{t}: Reveal the top card of your library. If it's an aura attach to a creature.
1/2
 C 
Sorcery
Deal 1 damage to all creatures that were ready dealt damage this turn.
Forest
 
 B 
Basic Land – Forest

Epidemic (rare)
Ironwood (uncommon)
Wartcrumpler (uncommon)
Fresh Coalbed (uncommon)
Shock Troops (common)
Desert Flood (common)
Horse Traps (common)
Eor Journeyman (common)
Falsifier (common)
Tearful Ambiance (common)
Bounty of Life (common)
Slow Down (common)
Leafdressed (common)
Victory Song (common)
Forest (basic)