Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells and the costs of abilities may only be paid for by using mana produced by basic lands.
Green creatures you control get +1/+1. |
: Add to your mana pool.
![]() ![]() ![]() : Creatures with flying that you control gain +1/+2 until end of turn. |
When Necrofeeder attacks you may remove a -1/-1 counter from target creature you control and place it on target creature you don't control.
2/2
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Wither
Creatures with -1/-1 counters cannot use activated abilities. 3/3
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Defender
: Add to your mana pool for each creature with defender you control.It was too late. The vines twisted thick and none saw the face of the schemer.
0/4
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Creatures lose horsemanship during the combat phase.
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Target creature gets -5/-0 until end of turn.
Return a permanent you control to its owner's hand. |
Flying
Creatures with horsemanship can't attack or block. 1/1
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Haste, Trample
Killing is their business. Fortunately for us, business is not good.
4/4
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Wildmane Aggressive must attack each turn if able.
3/3
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Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
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At the beginning of each player's upkeep that player gains 1 life for each creature token he or she controls.
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For every 1 life you lose target creature gains +2/+1 until end of turn.
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Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
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Grassroots
(rare)
Flight Path
(uncommon)
Necrofeeder
(uncommon)
Collapsing Corpse
(uncommon)
Overgrown Battlement
(common)
Horse Traps
(common)
Hesitant Bait
(common)
Aerial Renegade
(common)
Thunderhordes
(common)
Wildmane Aggressive
(common)
Cruel Justice
(common)
Bounty of Life
(common)
Organic Ambiance
(common)
Deceiving Maneuvers
(common)
Swamp
(basic)


: Add
to your mana pool.





