Isolation: Virtual Booster
| Isolation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a creature an opponent controls dies you may put a 2/2 black zombie token onto the battlefield under your control or put a +1/+1 counter on target zombie you control.
|
Defender
Whenever Catch Spike deals combat damage to a creature, Catch Spike becomes an Equipment type artifact until that creature dies. Attach Catch Spike to that creature. Equipped creature gets -3/-1. 1/3
|
Counter target spell if there is a copy of it in any player's graveyard.
Bridgar cracked the earth, splitting a fissure nearly a mile wide. Lava burst fourth, rising rapidly, the deadly fumes choking away the light. Voltrik yawned.
|
Every time a land is destroyed its controller may search his or her library for a land and put it onto the battlefield.
The geomancers had little to do after the war.
|
Flash, Defender
0/5
|
|
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
|
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
|
All creatures with haste enter the battlefield tapped.
|
Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
|
Wildmane Aggressive must attack each turn if able.
3/3
|
|
For every 1 life you lose target creature gains +2/+1 until end of turn.
|
Ornate Knight gets -1/+1 for each artifact you control.
3/3
|
If Scavenger Fox would deal damage to a player you may redirect that damage to target creature.
1/2
|
Deal 1 damage to all creatures that were ready dealt damage this turn.
|
|
Corpse Conversion
(rare)
Catch Spike
(uncommon)
Sandblow Pages
(uncommon)
Magma Shift
(uncommon)
Ovilar's Gates
(common)
Plague Baron
(common)
Massive Sable
(common)
Slow Down
(common)
Cruel Justice
(common)
Wildmane Aggressive
(common)
Organic Ambiance
(common)
Ornate Knight
(common)
Scavenger Fox
(common)
Victory Song
(common)
Mountain
(basic)





