Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Soub-Eeng, Morbid Trickster would deal damage to a player you may deal that amount of damage to yourself instead. If you do search your library for a creature with a power less than the damage you dealt to yourself and put it onto the battlefield.
3/4
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Gain control of up to two target creatures, each with a converted mana cost of
or less until end of turn. Untap them and they gain haste. |
Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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Destroy target creature and land. Cast Fiery End only if you control more lands than all other players.
Ovilar made sure that Trachol could never return a second time.
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Target player draws 3 cards. During the current turn's end step that player shuffle his or her hand back into his or her library.
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Creatures lose horsemanship during the combat phase.
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Flying
Creatures with reach can't block Stratospheric Drake. 2/3
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Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
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Enchanted creature gains double strike.
: Enchanted creature deals 1 damage to the owner of Redirected Violence. Any player may activate this ability. |
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
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Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
Draw 4 cards if you own at least 5 exiled permanents.
The tensions across Jyhelm's land had hid the plans of an ancient schemed.
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Whenever a non-creature source deals damage to you return one permanent to its owners hand and deal them 1 damage.
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Soub-Eeng, Morbid Trickster
(mythic)
Ceremony of Cinders
(uncommon)
Dangerous Colors
(uncommon)
Fiery End
(uncommon)
Leisurely Reading
(common)
Horse Traps
(common)
Stratospheric Drake
(common)
Massive Sable
(common)
Redirected Violence
(common)
Plague Baron
(common)
Drawn Lifeforce
(common)
Absolve
(common)
Drawn from the Deep
(common)
Deranged Ambience
(common)
Swamp
(basic)






