Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bird Nomad
Flying
Creatures with horsemanship can't attack or block.
1/1
 
 R 
Enchantment
Spells and the costs of abilities may only be paid for by using mana produced by basic lands.

Green creatures you control get +1/+1.
 U 
Creature – Zombie
Whenever a non-black creature dies put a +1/+1 counter on The Dead Ones.
Remove a +1/+1 counter from The Dead Ones: Regenerate The Dead Ones.
Conflict or not there will always be corpses to feed on.
2/2
 U 
Instant
The next creature that enters the battlefield this turn enters with a -1/-1 counter on it.
 U 
Artifact – Equipment
If equipped creature would enter your graveyard, shuffle it back into your library instead.

Equip: Exile an instant or sorcery from your graveyard.
I found this trinket buried deep in the sands, laying upon a still-living head.
 C 
Instant
Counter target spell unless its controller discards a non-land card from his or her hand.
 C 
Creature – Beast
Massive Sable gets +3/+3 when being blocked by a green creature.
3/3
 C 
Creature – Cat
Whenever Feral Raiders deals lethal damage to a creature you may gain control of target artifact creature until end of turn.
1/1
 C 
Instant
Cast Sudden Growth only if you control at least one creature. Put a 1.1 green saproling token onto the battlefield.
 C 
Enchantment
Attacking creatures you control with a power of 2 or less gain first strike.
 C 
Sorcery
Draw a card unless target player sacrifices a land.
 C 
Creature – Human Child
Protection from creatures.
0/1
 C 
Sorcery
Tap two target permanents. Those permanents don't untap for the nest 4 turns.
 C 
Creature – Human Rogue
When Plague Baron dies return a zombie from your graveyard to the battlefield unless a player sacrifices a creature with a -1/-1 counter on it.
2/2
Forest
 
 B 
Basic Land – Forest

Aerial Renegade (common, foil)
Grassroots (rare)
The Dead Ones (uncommon)
Psychotic Summoning (uncommon)
Purgatory Helm (uncommon)
Geyser Blast (common)
Massive Sable (common)
Feral Raiders (common)
Sudden Growth (common)
Righteous Ambiance (common)
Vulgar Demands (common)
Children of Peace (common)
Spring Storm (common)
Plague Baron (common)
Forest (basic)