Isolation: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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During your upkeep discard an artifact card from your hand or sacrifice Relic Annihilator.
Trample When Relic Annihilator attacks target player sacrifices two artifacts. 6/5
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When Submerged Serpent deals combat damage to a player he or she reveals the top card of his or library. If an instant or sorcery is revealed this way that player exiles it.
3/3
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When Nantuko Ranger enter the battlefield choose target creature. As long as Nantuko Ranger remains on the battlefield target creature can't deal damage.
"Much lies beyond the mangroves that intrigues me."
1/2
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Until end of turn all creatures with a converted mana cost of 1 or less gain deathtouch.
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Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
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Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.) |
The next creature that enters the battlefield this turn enters with three +1/+1 counters.
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Drooling Fiend can't attack or block unless it has a -1/-1 counter on it.
3/2
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Draw a card unless target player sacrifices a land.
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Tap target creature an opponent controls. Target creature you control gains first strike at +1/+0 until end of turn.
"Praeth, words should not accompany your fragile form."
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Defender
Other creatures you control cannot block. 0/7
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
War is a conflict that determines not who is right—but who is left.
2/2
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Counter target spell unless its controller discards a non-land card from his or her hand.
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Wolfmask gets +2/+0 when blocked by a creature with a power of 3 or greater.
2/2
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Relic Annihilator
(rare)
Submerged Serpent
(uncommon)
Nantuko Ranger
(uncommon)
Dangerous Colors
(uncommon)
Eor Journeyman
(common)
Absolve
(common)
Summoning Kick
(common)
Drooling Fiend
(common)
Vulgar Demands
(common)
Condescending Orders
(common)
Wildmane Docile
(common)
Shock Troops
(common)
Geyser Blast
(common)
Wolfmask
(common)
Island
(basic)






