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CardName: Unyaro Beekeeper Cost: 3G Type: Creature - Insect Ranger Pow/Tgh: 2/3 Rules Text: {G}, {T}: Deal 1 Damage to target creature or player. Level Up {3}{G} When there are 3 level counters on Unyaro Beekeeper, flip it. Flavour Text: Flips into: CardName: Unyaro Hivemaster Cost: Type: Creature - Insect Ranger Pow/Tgh: 3/4 Rules Text: {G}, {T}: Deal 2 damage to target creature or player. Flavour Text: Set/Rarity: Mashup: the Gathering Workbench Uncommon |
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Random Generator gave me Bee Sting and Guul Draz Assassin. I don't think we have any way of doing a level up creature in multiverse, so this is my compromise. I've mentioned before that I'm not a big fan of green direct damage, but if it's going to pop up in gatherer, I might as well respect it. Besides, this list has been getting a little red and black top heavy. I'm not sure why... It may be that when you add enough abilities to a card that direct damage has a tendency to poke through, or I might have just gotten a lot of red or black cards at random. I always assumed this would even itself out, but I suppose a nudge occasionaly doesn't hurt.
For me, I'd prefer to represent it as a normal card and just write
[Level 3+] [stats]
on it if you don't have the card frame to use yet.
But ROFL. Yes, that's probably a fair modern "2 damage to target" spell in green -- probably the only one conceivable, and I like the names of the creatures :)
Yes, that was Vitenka's approach with his level up cards (cards: Put a level counter on this. Level up only as a sorcery.)(http://multiverse.heroku.com/cards/4606). There is an enhancement request for a level-up card frame, but it's not very high priority.