Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
At the beginning of each opponent's upkeep, that player chooses one – They can't cast spells this turn; or, Until the beginning of that player's next turn, whenever a permanent you control would deal damage to that player, it deals double that damage to that player instead. ![]() ![]() 4/4
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Flying
When Verduran Schemers enters the battlefield, draw a card for each enchantment you control. 3/2
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Enchant Creature
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When Villainous Heart enters the battlefield, sacrifice an Ogre, or sacrifice Villainous Heart.
When Villainous Heart attacks, all Ogres and Demons get +2/+2 until end of turn. ![]() 3/2
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Target creature becomes a 2/3 green Plant Wall with defender and "
![]() Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
Enchant creature you control
Flash ![]() Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() ![]() |
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
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Pardic Excessor
(rare)
Verduran Schemers
(uncommon)
Chrysalis Carapace
(uncommon)
Villainous Heart
(uncommon)
Krimson Kount
(common)
Necrospawn Liege
(common)
Turn to Brambles
(common)
Claws of the Viashino
(common)
Prismatic Surge
(common)
Steaming Sink Pits
(common)
Coast Guarder
(common)
Walking Nightmuse
(common)
Curious Drake
(common)
Blessing Unbent
(common)
Plains
(basic)