Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Choose one – Turn two target creatures face down, then shuffle them on the battlefield; or, Destroy target face down creature.
Pay 4 life: Return Dehumanize from your graveyard to your hand. |
![]() ![]() , : Return target attacking creature to its owner's hand.
, : Return all attacking creatures to their owner's hand. Activate this ability only if there are exactly two attacking creatures.Runaway lovers are her specialty.
3/3
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All lands gain "Whenever this land is tapped for mana, it deals 1 damage to a creature you control. Creatures dealt damage this way gain flying until end of turn."
"Dragons can fly. Big deal. They can't fall like we do."
—Oop, Goblin Sledder |
At the beginning of your second main phase, if Gilded Hulk attacked, add three mana of any color to your mana pool.
I tried, once, to give one a soul. I had to remove it again when the creature went berserk.
-Volrath 5/4
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
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Tap two target lands, then add
![]() to your mana pool. Draw a card. |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
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Friend Ward
(common, foil)
Dehumanize
(rare)
Elite Trapper
(uncommon)
Stone Geyser
(uncommon)
Gilded Hulk
(uncommon)
Blightsoil Druid
(common)
Unloved Devil
(common)
Steaming Sink Pits
(common)
Wicked Witch Engine
(common)
Pull of Pyromancy
(common)
Mishra's Rite
(common)
Creative Eyry
(common)
Blessing Unbent
(common)
Savaen Blessing
(common)
Forest
(basic)




: Return target attacking creature to its owner's hand.


to your mana pool.
