Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Untapped creatures you control are walls and gain +0/+2.

Tapped creatures you control are all creature types except walls and gain +2/+0.
 
 R 
Enchantment
At the beginning of your upkeep, lose 1 life.
At the beginning of each opponent's upkeep, they may choose to skip their draw phase this turn. If they do not, you can not be attacked except by creatures with flying until end of turn.
 U 
Creature – Worm Beast
When Crypt Nematode enters the battlefield, target player loses 1 life.
When Crypt Nematode goes to the graveyard from the battlefield, target player loses 2 life.
{2}{b}, Exile Crypt Nematode from your graveyard: Target player loses 3 life.
1/4
 U 
Artifact Creature – Golem
{b}{r}{g}, Sacrifice Darigaaz's Enforcer: Target player sets aside three cards at random from his or her hand. For each of those cards, that player chooses either to discard it, or put it on top of his or her library.
3/3
 U 
Arifact – Equipment
Equip {3}
Equipped creature gains "{t}: Add {1} to your mana pool.
Sacrifice the equipped creature: Draw a card.
 C 
Enchantment
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
 C 
Creature – Elemental Shaman
Protection from enchantments
{w}, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.
2/2
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Creature – Drake
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card.
No bird soars too far, if he soars to find his desire.
2/2
 C 
Enchantment
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental.
 C 
Instant
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.

Target creature gains +2/+2 until end of turn.
 C 
Creature – Zombie Cleric
Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card.
3/3
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
Island
 
 B 
Basic Land – Island

Gates of Velis Vel (uncommon, foil)
Arena Walls (rare)
Crypt Nematode (uncommon)
Darigaaz's Enforcer (uncommon)
Walking Deadwood (uncommon)
Harmonic Vale (common)
Anti-Aura Acolyte (common)
Snowball Fight (common)
Krimson Kount (common)
Curious Drake (common)
Pull of Pyromancy (common)
Blessing Unbent (common)
Necrospawn Liege (common)
Explosive Shoots (common)
Island (basic)