Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Return target attacking creature to its owner's hand.
, : Return all attacking creatures to their owner's hand. Activate this ability only if there are exactly two attacking creatures.Runaway lovers are her specialty.
3/3
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Play with the top card of your library revealed.
Whenever you draw a card, creatures you control that share a color with it get +1/+1 until end of turn. ![]() : Draw a card, then either pay 4 life, or put a card from your hand on top of your library. |
Target player reveals their hand. For each green creature in it, search through your library for a creature with power no greater than 2, reveal it, put it in your hand, then shuffle your library.
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Return a creature from your graveyard to the battlefield, then tap it unless you control a Mountain. That creature gains haste until end of turn, and is a black Zombie in addition to its other types.
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, : Tap up to one target creature, gain 2 life, and put the top three cards of target player's library into that player's graveyard. |
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
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Elite Trapper
(uncommon, foil)
Military Library
(rare)
Masterful Gaze
(uncommon)
Graveburst
(uncommon)
Archimedian Screw Pump
(uncommon)
Necrospawn Liege
(common)
Evangelizing Aven
(common)
Curious Drake
(common)
Unloved Devil
(common)
Rat Nest Ogre
(common)
Corona of Power
(common)
Snowball Fight
(common)
Steadfast Assault
(common)
Claws of the Viashino
(common)
Plains
(basic)


: Return target attacking creature to its owner's hand.

: Draw a card, then either pay 4 life, or put a card from your hand on top of your library.
