Mashup: the Gathering Workbench: Virtual Booster
| Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Reveal your hand: Target opponent chooses a card in your hand, and you discard it.
Whenever you discard a card, Phyrexian Revenger gets your choice of flying, first strike, deathtouch or lifelink. "Weakness is versatile. Why exploit only one?"
-Gix, Yawgmoth Praetor 4/4
|
Affinity for auras (This spell costs
less to cast for each aura you control.)
Flying : Return Shimmering Qumulox to its owner's hand.5/5
|
: Reveal the top seven cards of your library, then put them on the bottom of your library in a random order. Add to your mana pool for each Druid revealed in this manner.We are cut from the same slab. Who among you is better than I?
2/2
|
, : Add ![]() to your mana pool.
Level Up ![]()
If Sapling Grove has 3 level counters, it becomes a 3/3 green Treefolk with trample and "Remove a level counter from Sapling Grove: Sapling Grove gets +2/+2 until end of turn." (It's still a land.) |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
|
|
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
|
Tap two target lands, then add
![]() to your mana pool. Draw a card. |
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
|
|
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
|
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
|
Phyrexian Revenger
(rare)
Shimmering Qumulox
(uncommon)
Brothers from the Slab
(uncommon)
Sapling Grove
(uncommon)
Shade of Prey
(common)
Learned Response
(common)
Pull of Pyromancy
(common)
Unholy Pact
(common)
Mishra's Rite
(common)
Friend Ward
(common)
Cho-Arrim Augury
(common)
Savaen Blessing
(common)
Steadfast Assault
(common)
Corona of Power
(common)
Island
(basic)



less to cast for each aura you control.)

: Reveal the top seven cards of your library, then put them on the bottom of your library in a random order. Add 

