Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
Discard a card: Exile target flying creature blocking Celestial Glider. And up and up the Dragon flew, and up and up the Griffon.
The air grew weak and breath was few, but neither one would give in. -From "Why Griffin Flies High" 4/4
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Whenever a Rat enters the battlefield under your control, untap all Rats you control. They gain Intimidate until end of turn.
With each new member, their frenzy increases. The rat sense of community fails, as sharp teeth replace sharp wits.
2/1
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: Add to your mana pool.
: Add , or to your mana pool. You may not use this mana to cast creature spells.The trees provide no shelter, the soil, no comfort.
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When Whiptail Hermit enters the battlefield, reveal cards from the top of your deck until you reveal a land. Put that land into play tapped, put the rest of the revealed cards into your graveyard, and Whiptail Hermit deals damage to a creature you control equal to the number of cards revealed this way.
6/3
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse. Enchanted creature must attack if able. |
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Celestial Glider
(rare)
Coffertooth Rats
(uncommon)
Pine Barrens of Ill Omen
(uncommon)
Whiptail Hermit
(uncommon)
Krimson Kount
(common)
Turn to Brambles
(common)
Pull of Pyromancy
(common)
Steadfast Assault
(common)
Plume Serpent
(common)
Shade of Prey
(common)
Kyren Tax Collector
(common)
Snowball Fight
(common)
Blessing Unbent
(common)
Curio Curse
(common)
Plains
(basic)



: Add
to your mana pool.
or
to your mana pool. You may not use this mana to cast creature spells.