Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your upkeep, lose 1 life.
At the beginning of each opponent's upkeep, they may choose to skip their draw phase this turn. If they do not, you can not be attacked except by creatures with flying until end of turn.
 U 
Artifact
Whenever an opponent targets a permanent they do not control, each player draws a card.
Legend has it that the mine howls out the last words of those who would have died inside.
 U 
Artifact Creature – Goblin
Kicker – Deal 3 damage to target creature or player.

If you paid the kicker cost, Phyrexian Torchgunner enters the battlefield with two -1/-1 counters on it.
5/5
 U 
Artifact
Blade of Shiv enters the battlefield tapped.
Sacrifice Blade of Shiv, {r}, {t}: Counter target artifact spell.
Sacrifice Blade of Shiv, {g}, {t}: Destroy target artifact.
"Sturdy boots, a strong cloak and a stronger sword. If you want to thrive, though, you'll need something extra."
-Shivan Guide
 C 
Creature – Devil Mercenary
Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
 C 
Enchantment
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental.
 C 
Instant
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order.
 C 
Instant
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards.
Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Creature – Bird Shade
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand.
{b}: Shade of Prey gets +1/+1 until end of turn.
2/1
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
Forest
 
 B 
Basic Land – Forest

Arena Walls (rare)
Haunted Mine (uncommon)
Phyrexian Torchgunner (uncommon)
Blade of Shiv (uncommon)
Unloved Devil (common)
Pull of Pyromancy (common)
Cho-Arrim Augury (common)
Book Slide (common)
Krimson Kount (common)
Curio Curse (common)
Shade of Prey (common)
Explosive Shoots (common)
Blightsoil Druid (common)
Corona of Power (common)
Forest (basic)