Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal the top card of your library. If it is a land or a creature, put it in onto the battlefield.
Put the creature with the highest converted mana cost among all graveyards onto the battlefield under your control.
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When Niven's Battlestone enters the battlefield, target red creature can and must be blocked by exactly two creatures this turn.
: Add to your mana pool.
![]() ![]() , , Sacrifice Niven's Battlestone: Destroy all non-land permanents with a converted mana cost of three or less. |
When you cast Roiling Fire, exile it from the game with X time counters on it.
At the beginning of your upkeep, if Roiling Fire is exiled, remove a time counter from it. If you do, deal 5 damage to target creature. |
Phyrexian Smelthoarder doesn't untap during your untap step.
When Phyrexian Smelthoarder deals combat damage to an opponent, draw two cards. ![]() , Lose 2 life: Untap Phyrexian Smelthoarder.3/4
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
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Honor // Disgrace
(rare)
Niven's Battlestone
(uncommon)
Roiling Fire
(uncommon)
Phyrexian Smelthoarder
(uncommon)
Harmonic Vale
(common)
Steaming Sink Pits
(common)
Unloved Devil
(common)
Savaen Blessing
(common)
Shade of Prey
(common)
Walking Nightmuse
(common)
Prismatic Surge
(common)
Krimson Kount
(common)
Blessing Unbent
(common)
Creative Eyry
(common)
Island
(basic)


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