Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature gets +2/+1. At end of turn, return Holy Favor to its owner's hand. |
Reveal the top card of your library. If it is a land or a creature, put it in onto the battlefield.
Put the creature with the highest converted mana cost among all graveyards onto the battlefield under your control.
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![]() , , Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.3/3
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When Crypt Nematode enters the battlefield, target player loses 1 life.
When Crypt Nematode goes to the graveyard from the battlefield, target player loses 2 life. ![]() , Exile Crypt Nematode from your graveyard: Target player loses 3 life.1/4
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Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
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Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
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Flying
![]() , , Exile a card from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.2/4
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
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Holy Favor
(common, foil)
Honor // Disgrace
(rare)
Corps Recruiter
(uncommon)
Crypt Nematode
(uncommon)
Abductive Discovery
(uncommon)
Turn to Brambles
(common)
Wicked Witch Engine
(common)
Coast Guarder
(common)
Pull of Pyromancy
(common)
Blessing Unbent
(common)
Thanatos Drake
(common)
Steaming Sink Pits
(common)
Corona of Power
(common)
Creative Eyry
(common)
Mountain
(basic)



, Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.
