Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Ray of Annihilation deals X damage to target creature, and X damage to target player.
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As Allied Golem enters the battlefield, choose a color. Allied Golem is the chosen color.
When Allied Golem enters the battlefield, destroy all enchantments that share a color with it. 4/4
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Choose one – Search your library for X basic lands, put them onto the battlefield, tapped, then shuffle your library; or, destroy X target lands.
Entwine (Choose both if you pay the entwine cost.) |
: Add to your mana pool.
: Add , or to your mana pool. You may not use this mana to cast creature spells.The trees provide no shelter, the soil, no comfort.
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Enchant Creature
Enchanted creature gets +2/+1. At end of turn, return Holy Favor to its owner's hand. |
Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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Plume Serpent
(common, foil)
Ray of Annihilation
(rare)
Allied Golem
(uncommon)
Seasonal Front
(uncommon)
Pine Barrens of Ill Omen
(uncommon)
Anti-Aura Acolyte
(common)
Curious Drake
(common)
Corona of Power
(common)
Holy Favor
(common)
Steaming Sink Pits
(common)
Pull of Pyromancy
(common)
Shade of Prey
(common)
Savaen Blessing
(common)
Learned Response
(common)
Swamp
(basic)





: Add
to your mana pool.
,
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.