Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Crab Cleric
Adrift (At the beginning of your upkeep, simultaneously exile all adrift creatures you control on the battlefield, and return all exiled adrift creatures you own to the battlefield. They gain haste.)
All other blue creatures you control gain +1/+1.
When Icy Proctor enters the battlefield, put two 1/1 blue crab tokens into play.
3/3
 U 
Creature – Beast
Abolishadon costs {1} less for each creature in play with a counter on it.
Trample
When Abolishadon enters the battlefield, return all creatures with counters on them to their owner's hand.
5/5
 U 
Artifact
Whenever an opponent targets a permanent they do not control, each player draws a card.
Legend has it that the mine howls out the last words of those who would have died inside.
 U 
Creature – Fungus
{3}{g}: Put a 1/1 green Saproling token into play.
Whenever a Saproling dies, put a spore counter on Velvet Fungus.
Remove three spore counters from Velvet Fungus: Prevent all combat damage that would be dealt this turn.
1/1
 C 
Creature – Goblin Advisor
Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost.
In Mercandia, there's a tax for future land you will buy.
1/1
 C 
Enchantment
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
 C 
Creature – Spirit
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
 C 
Sorcery
Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
 C 
Instant
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.

Target creature gains +2/+2 until end of turn.
 C 
Creature – Drake
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card.
No bird soars too far, if he soars to find his desire.
2/2
 C 
Instant
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards.
Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
Plains
 
 B 
Basic Land – Plains

Icy Proctor (rare)
Abolishadon (uncommon)
Haunted Mine (uncommon)
Velvet Fungus (uncommon)
Kyren Tax Collector (common)
Harmonic Vale (common)
Walking Nightmuse (common)
Blightsoil Druid (common)
Rat Nest Ogre (common)
Corona of Power (common)
Steadfast Assault (common)
Blessing Unbent (common)
Curious Drake (common)
Book Slide (common)
Plains (basic)