Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Armored Balefire enters the battlefield, Armored Balefire deals 3 damage to target creature and you gain 3 life. Armored Balefire gets +2/+2 for each Plains and Mountain pair that you control. 0/0
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, : Add ![]() to your mana pool.
![]() ![]() : Until end of turn, Institute of Arcane Sewers becomes a 1/1 blue and red Merfolk Wizard with " : Institute of Arcane Sewers deals one damage to target creature or player." |
Whenever you cast a Shapeshifter or an Elemental spell, Awakened Mosaic becomes either a 4/4 Shapeshifter creature until end of turn, or an enchantment until end of turn.
It was intended to be a guardian for the ancient library. It wasn't intended to work.
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: Smoke Spirit gets +1/+0 until end of turn.
![]() : Counter target spell unless its controller pays . is equal to Smoke Spirit's power.1/3
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Armored Balefire
(rare)
Institute of Arcane Sewers
(uncommon)
Awakened Mosaic
(uncommon)
Smoke Spirit
(uncommon)
Cho-Arrim Augury
(common)
Steadfast Assault
(common)
Blightsoil Druid
(common)
Pull of Pyromancy
(common)
Monsivore Rex
(common)
Anti-Aura Acolyte
(common)
Coast Guarder
(common)
Walking Nightmuse
(common)
Turn to Brambles
(common)
Curious Drake
(common)
Swamp
(basic)


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: Add 


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to your mana pool.