Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice Jester's Shoes: Search target player's library for up to three cards that have the same name and exile them. Then search through your library for up to three cards with the same name as the exiled cards and put them into your hand. Then shuffle both libraries. |
Equip
Equipped creature gets +1/+1 for each land type among all lands you control. Ideas, like weapons, can only realize their true potential when they are shared.
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Choose one – Put a token copy of all non-token creatures you control on the battlefield; or put a token copy of all token creatures you control on the battlefield.
Entwine ![]() (Choose both, if you pay the entwine cost.) |
![]() : Put a 1/1 green Saproling token into play.
Whenever a Saproling dies, put a spore counter on Velvet Fungus. Remove three spore counters from Velvet Fungus: Prevent all combat damage that would be dealt this turn. 1/1
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Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse. Enchanted creature must attack if able. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.
Target creature gains +2/+2 until end of turn. |
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
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Jester's Shoes
(rare)
Mace of Ideas
(uncommon)
Filligreed Mirror
(uncommon)
Velvet Fungus
(uncommon)
Anti-Aura Acolyte
(common)
Wicked Witch Engine
(common)
Harmonic Vale
(common)
Curio Curse
(common)
Explosive Shoots
(common)
Blightsoil Druid
(common)
Unloved Devil
(common)
Snowball Fight
(common)
Blessing Unbent
(common)
Monsivore Rex
(common)
Plains
(basic)
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, Sacrifice Jester's Shoes: Search target player's library for up to three cards that have the same name and exile them. Then search through your library for up to three cards with the same name as the exiled cards and put them into your hand. Then shuffle both libraries.




, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.