Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lose 4 life: Virulent Research deals 3 damage to each creature and player. Any player may play this ability.
, Discard a card: Gain 3 life."Today, I had an outbreak. What would happen if my test subjects suffered a breakthrough of boils?"
-from the notes of Margol, Field Researcher |
At the beginning of your upkeep, pay
or sacrifice Tectonic Stasis.
Whenever a land enters the battlefield, tap all lands its controller controls. Those lands don't untap during their controller's next untap step. |
Flying
When Revengeant Aven enters the battlefield, if you have seven or more cards in your graveyard, put three 1/1 black and white spirit tokens with flying into play. 3/3
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At the beginning of your second main phase, if Gilded Hulk attacked, add three mana of any color to your mana pool.
I tried, once, to give one a soul. I had to remove it again when the creature went berserk.
-Volrath 5/4
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Phyrexian Smelthoarder doesn't untap during your untap step.
When Phyrexian Smelthoarder deals combat damage to an opponent, draw two cards. ![]() , Lose 2 life: Untap Phyrexian Smelthoarder.3/4
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1. , Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to. |
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Virulent Research
(rare, foil)
Tectonic Stasis
(rare)
Revengeant Aven
(uncommon)
Gilded Hulk
(uncommon)
Phyrexian Smelthoarder
(uncommon)
Blightsoil Druid
(common)
Curious Drake
(common)
Rat Nest Ogre
(common)
Cho-Arrim Augury
(common)
Snowball Fight
(common)
Harmonic Vale
(common)
Corona of Power
(common)
Cursed Blade
(common)
Walking Nightmuse
(common)
Swamp
(basic)







, Pay 1 life: Add
to your mana pool.