Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all creatures. For each creature destroyed in this way, put the top card of your library into your graveyard.
The young town had yet to make a graveyard. So Lim-Dûl made one for them.
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Kicker – Deal 3 damage to target creature or player.
If you paid the kicker cost, Phyrexian Torchgunner enters the battlefield with two -1/-1 counters on it. 5/5
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At the beginning of your upkeep, put a pressure counter on Dive Deeper.
At the beginning of your precombat main phase, exile up to X target cards in a single graveyard, where X is equal to the number of pressure counters on Dive Deeper. Then, if there are four or more pressure counters on Dive Deeper, sacrifice it. |
Flying
Mecha Mesa Mount can't attack, unless at least two other creatures are attacking. When Mecha Mesa Mount attacks, up to three target creatures can't block this turn. 2/2
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When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
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Deal 1 damage to all creatures your opponents control. Creatures you control get +0/+3 until end of turn.
Ha! Conviction? Your 'noble spirit' might win wars, but first you'll need to keep your flesh intact.
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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Township Burial
(rare)
Phyrexian Torchgunner
(uncommon)
Dive Deeper
(uncommon)
Mecha Mesa Mount
(uncommon)
Talruun Firebrand
(common)
Blightsoil Druid
(common)
Wicked Witch Engine
(common)
Creative Eyry
(common)
Savaen Blessing
(common)
Claws of the Viashino
(common)
Steadfast Assault
(common)
Cho-Arrim Augury
(common)
Prismatic Surge
(common)
Learned Response
(common)
Mountain
(basic)





, Pay 1 life: Add
to your mana pool.
