Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All creatures get +2/-2 and can't block until end of turn.
For past hour, distant rumbling. Wildstock upset. Sergeant Yenib reports hills to east are now also to south, and... moving toward us?
- Commander Hoswell, Last Entry |
The next 3 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature you control instead.
Reverb ![]() (Whenever you cast an instant or a sorcery, you may cast Desperate Measure from your graveyard for ![]() .) |
Flying
When Revengeant Aven enters the battlefield, if you have seven or more cards in your graveyard, put three 1/1 black and white spirit tokens with flying into play. 3/3
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Affinity for auras (This spell costs
less to cast for each aura you control.)
Flying : Return Shimmering Qumulox to its owner's hand.5/5
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Wave of Landscape
(rare)
Desperate Measure
(uncommon)
Revengeant Aven
(uncommon)
Shimmering Qumulox
(uncommon)
Unloved Devil
(common)
Turn to Brambles
(common)
Wicked Witch Engine
(common)
Steaming Sink Pits
(common)
Snowball Fight
(common)
Unholy Pact
(common)
Krimson Kount
(common)
Cho-Arrim Augury
(common)
Curious Drake
(common)
Plume Serpent
(common)
Swamp
(basic)







: Deal 1 damage to target attacking creature".

