Mashup: the Gathering Workbench: Virtual Booster
Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() 2/2
|
Ajani's Chosen's power and toughness are equal to the number of lands you control.
![]() ![]() ![]() */*
|
When Crypt Nematode enters the battlefield, target player loses 1 life.
When Crypt Nematode goes to the graveyard from the battlefield, target player loses 2 life. ![]() ![]() 1/4
|
Exliving Drake enters the battlefield tapped.
Flying, lifelink Whenever Exliving Drake deals damage to an opponent, you may pay ![]() 2/3
|
When Dragonskull Aethermage enters the battlefield, choose one – Return target land to its owner's hand if you control a Mountain; or, return target creature to it's owner's hand if you control a Swamp.
2/2
|
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
|
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
![]() ![]() 2/2
|
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay ![]() |
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
|
![]() ![]() "The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
|
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
|
|
Wicked Witch Engine
(common, foil)
Ajani's Chosen
(rare)
Crypt Nematode
(uncommon)
Exliving Drake
(uncommon)
Dragonskull Aethermage
(uncommon)
Krimson Kount
(common)
Prismatic Surge
(common)
Wicked Witch Engine
(common)
Cho-Arrim Augury
(common)
Explosive Shoots
(common)
Harmonic Vale
(common)
Plume Serpent
(common)
Blightsoil Druid
(common)
Coast Guarder
(common)
Swamp
(basic)