Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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, , Return a creature you control to your hand: Draw a card for each creature you control.Those who cannot wait can etch their names into the slate, and an honorable death will be delivered to them.
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Choose one or both – Return target sorcery card from your graveyard to your hand; and/or return a card at random from your graveyard to your hand.
"No one can predict when or where lightning will strike. I'm good at guessing, though."
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, : Deal 1 Damage to target creature or player.
Level Up ![]()
When there are 3 level counters on Unyaro Beekeeper, flip it. 2/3
, : Deal 2 damage to target creature or player.3/4
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Affinity for auras (This spell costs
less to cast for each aura you control.)
Flying : Return Shimmering Qumulox to its owner's hand.5/5
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Enchant Creature
Enchanted creature gets +2/+1. At end of turn, return Holy Favor to its owner's hand. |
Enchant creature you control
Flash : Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add ![]() to your mana pool. |
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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Necrospawn Liege
(common, foil)
Slate of Arcanis
(rare)
Abductive Discovery
(uncommon)
Unyaro Beekeeper
(uncommon)
Shimmering Qumulox
(uncommon)
Pull of Pyromancy
(common)
Plume Serpent
(common)
Corona of Power
(common)
Coast Guarder
(common)
Steaming Sink Pits
(common)
Necrospawn Liege
(common)
Holy Favor
(common)
Claws of the Viashino
(common)
Learned Response
(common)
Mountain
(basic)

, Return a creature you control to your hand: Draw a card for each creature you control.

less to cast for each aura you control.)
