Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool. Ixygon, Awakened Zephyr becomes a 2/1 blue Elemental creature with flying until end of turn.
![]() : Untap Ixygon. |
, : Return a creature from your graveyard to your hand. |
: Smoke Spirit gets +1/+0 until end of turn.
![]() : Counter target spell unless its controller pays . is equal to Smoke Spirit's power.1/3
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When Niven's Battlestone enters the battlefield, target red creature can and must be blocked by exactly two creatures this turn.
: Add to your mana pool.
![]() ![]() , , Sacrifice Niven's Battlestone: Destroy all non-land permanents with a converted mana cost of three or less. |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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Enchant Land
Enchanted Land gains protection from other enchantments. Sacrfice Savaen Blessing: Destroy target enchantment. "When the land is pure, the magic will follow."
-Sidaen of Savaen |
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
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Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
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Enchant green creature.
Enchanted creature gains " : Deal damage to target player equal to this creature's power.I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All |
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
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Ixygon, Awakened Zephyr
(rare)
Necromancer's Tome
(uncommon)
Smoke Spirit
(uncommon)
Niven's Battlestone
(uncommon)
Wicked Witch Engine
(common)
Savaen Blessing
(common)
Prismatic Surge
(common)
Creative Eyry
(common)
Blightsoil Druid
(common)
Unloved Devil
(common)
Corona of Power
(common)
Cho-Arrim Augury
(common)
Walking Nightmuse
(common)
Explosive Shoots
(common)
Mountain
(basic)
: Add
to your mana pool. Ixygon, Awakened Zephyr becomes a 2/1 blue Elemental creature with flying until end of turn.

,
: Smoke Spirit gets +1/+0 until end of turn.
.
to your mana pool.

