Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Destroy target land.
: Counter target black spell. This ability may only be used by your opponents.5/5
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Phyrexian Smelthoarder doesn't untap during your untap step.
When Phyrexian Smelthoarder deals combat damage to an opponent, draw two cards. ![]() , Lose 2 life: Untap Phyrexian Smelthoarder.3/4
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Whenever you play an activated ability of an Elemental, put a 1/1 red Elemental Warrior token into play.
An army is only limited by the fuel that feeds it.
3/3
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, Sacrifice Bargain Eiedelon: Lose X life and draw X cards.
Whenever you cast a multicolored spell, you may return Bargain Eiedelon from your graveyard to your hand. 3/3
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As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental. |
Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Tap an untapped creature you control, or lose 1 life: Put a devotion counter on Necrospawn Liege.
Remove five devotion counters from Necrospawn Liege: Draw a card. 3/3
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
Tap two target lands, then add
![]() to your mana pool. Draw a card. |
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Demonic Force
(rare)
Phyrexian Smelthoarder
(uncommon)
Catching Searblades
(uncommon)
Bargain Eiedelon
(uncommon)
Harmonic Vale
(common)
Cho-Arrim Augury
(common)
Curious Drake
(common)
Krimson Kount
(common)
Pull of Pyromancy
(common)
Steaming Sink Pits
(common)
Walking Nightmuse
(common)
Necrospawn Liege
(common)
Snowball Fight
(common)
Mishra's Rite
(common)
Island
(basic)


: Destroy target land.
: Counter target black spell. This ability may only be used by your opponents.



, Sacrifice Bargain Eiedelon: Lose X life and draw X cards.