Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Demon
{t}: Destroy target land.
{3}: Counter target black spell. This ability may only be used by your opponents.
5/5
 U 
Sorcery
Equipped creatures you control get an additional +3/+0 until end of turn.
At the beginning of your next upkeep, if all your opponents have more life than you, return Ring of the Blacksmith to it's owner's hand.
 U 
Enchantment
Flash
At the beginning of each phase, add X red mana to your mana pool, where X is equal to the number of Islands all opponents control.
At the beginning of the end of turn, sacrifice Carpet of Lava.
 U 
Artifact Creature – Golem
{b}{r}{g}, Sacrifice Darigaaz's Enforcer: Target player sets aside three cards at random from his or her hand. For each of those cards, that player chooses either to discard it, or put it on top of his or her library.
3/3
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Instant
Target creature becomes a 2/3 green Plant Wall with defender and "{g}: Regenerate this creature." until end of turn.
Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Creature – Drake
Flying
{1}{b}, {t}, Exile a card from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery.
2/4
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1.
At end of turn, return Holy Favor to its owner's hand.
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
 C 
Artifact – Equipment
{2}: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1.
{b}, Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to.
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
Island
 
 B 
Basic Land – Island

Demonic Force (rare)
Ring of the Blacksmith (uncommon)
Carpet of Lava (uncommon)
Darigaaz's Enforcer (uncommon)
Rat Nest Ogre (common)
Turn to Brambles (common)
Curio Curse (common)
Thanatos Drake (common)
Snowball Fight (common)
Holy Favor (common)
Blightsoil Druid (common)
Corona of Power (common)
Cursed Blade (common)
Mishra's Rite (common)
Island (basic)