Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy all black creatures. Draw a card for each creature destroyed in this way.
"What do I care about the ones they love? If their loved ones are that vile, then they should suffer for their attachment."
-Yariel, Lightbringer
 U 
Creature – Fungus
{3}{g}: Put a 1/1 green Saproling token into play.
Whenever a Saproling dies, put a spore counter on Velvet Fungus.
Remove three spore counters from Velvet Fungus: Prevent all combat damage that would be dealt this turn.
1/1
 U 
Instant
The next time target creature would deal combat damage to a player this turn, instead target opponent reveals that many cards from his or her hand and you choose one of them. That player discards that card and you draw a card.
"There is evil in all things. Even innocence."
-Cabal Patriarch
 U 
Sorcery
Equipped creatures you control get an additional +3/+0 until end of turn.
At the beginning of your next upkeep, if all your opponents have more life than you, return Ring of the Blacksmith to it's owner's hand.
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Snow Snow Snow Enchantment – Aura
Enchant green creature.
Enchanted creature gains "{t}: Deal damage to target player equal to this creature's power.
I call on forest's strength – on every thorn on every bramble – for their mass to break our enemies.
-from The Fire within All
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Enchantment
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay {2}. If you do, you gain 2 life.
 C 
Creature – Bird Shade
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand.
{b}: Shade of Prey gets +1/+1 until end of turn.
2/1
 C 
Instant
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards.
Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Instant
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.

Target creature gains +2/+2 until end of turn.
 C 
Creature – Spirit
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
Plains
 
 B 
Basic Land – Plains

Cull the Wicked (rare)
Velvet Fungus (uncommon)
Unrefine (uncommon)
Ring of the Blacksmith (uncommon)
Explosive Shoots (common)
Corona of Power (common)
Rat Nest Ogre (common)
Harmonic Vale (common)
Shade of Prey (common)
Book Slide (common)
Krimson Kount (common)
Blessing Unbent (common)
Walking Nightmuse (common)
Curio Curse (common)
Plains (basic)