Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, pay
or sacrifice Tectonic Stasis.
Whenever a land enters the battlefield, tap all lands its controller controls. Those lands don't untap during their controller's next untap step. |
Equipped creatures you control get an additional +3/+0 until end of turn.
At the beginning of your next upkeep, if all your opponents have more life than you, return Ring of the Blacksmith to it's owner's hand. |
The next time target creature would deal combat damage to a player this turn, instead target opponent reveals that many cards from his or her hand and you choose one of them. That player discards that card and you draw a card.
"There is evil in all things. Even innocence."
-Cabal Patriarch |
![]() , , Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.3/3
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You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards. Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
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First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
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Flying
Whenever Curious Drake deals damage to an opponent, you may draw a card. No bird soars too far, if he soars to find his desire.
2/2
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
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Tectonic Stasis
(rare)
Ring of the Blacksmith
(uncommon)
Unrefine
(uncommon)
Corps Recruiter
(uncommon)
Learned Response
(common)
Book Slide
(common)
Monsivore Rex
(common)
Plume Serpent
(common)
Prismatic Surge
(common)
Krimson Kount
(common)
Walking Nightmuse
(common)
Curious Drake
(common)
Cho-Arrim Augury
(common)
Explosive Shoots
(common)
Island
(basic)



, Sacrifice a land: Search your library for a Soldier card and a Plains card, reveal them, and put them into your hand. Then shuffle your library.


