Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bear
Honeyed Bear has protection from each of its colors.
Don't try to outswim a Honeyed Bear; it will outswim you, then eat you. Of course, you could dive deep underwater. In that case you'll get some exercise before it grows gills and fins and eats you.
2/2
 U 
Creature – Spirit
At the beginning of each opponent's upkeep, gain X life and exile up to X cards from that player's graveyard, where X is the number of cards in his or her hand minus 4.
Won't you come into my room? I want to show you all my wares.
3/3
 U 
Artifact Creature – Golem
{b}{r}{g}, Sacrifice Darigaaz's Enforcer: Target player sets aside three cards at random from his or her hand. For each of those cards, that player chooses either to discard it, or put it on top of his or her library.
3/3
 U 
Artifact
{2}, {t}: Return a creature from your graveyard to your hand.
 C 
Artifact Creature – Elemental Horror
{1}{pb}: Target player dealt damage by Wicked Witch Engine this turn loses 1 life.
2/2
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Creature – Kobold Noble
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn.
0/1
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Enchantment – Aura
Enchant Land
Enchanted Land is a Swamp and Mountain.
Whenever enchanted land becomes tapped, that land deals two damage to its controller.
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Instant
Target creature becomes a 2/3 green Plant Wall with defender and "{g}: Regenerate this creature." until end of turn.
Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Creature – Bird Soldier Scout
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder.
2/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1.
At end of turn, return Holy Favor to its owner's hand.
Plains
 
 B 
Basic Land – Plains

Honeyed Bear (rare)
Creakwood Maiden (uncommon)
Darigaaz's Enforcer (uncommon)
Necromancer's Tome (uncommon)
Wicked Witch Engine (common)
Rat Nest Ogre (common)
Krimson Kount (common)
Mishra's Rite (common)
Steaming Sink Pits (common)
Curio Curse (common)
Turn to Brambles (common)
Blightsoil Druid (common)
Coast Guarder (common)
Holy Favor (common)
Plains (basic)