Mashup: the Gathering Workbench: Virtual Booster
| Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, trample
At the beginning of your upkeep, target opponent gains control of a creature you control. At the end of turn, draw X cards, and lose X life, where X is equal to the number of permanents you own that your opponents control. 7/9
|
Defender
, : Deal 1 damage to each creature with a converted mana cost of X. Those creatures cannot attack this turn."Lower! Lower! Aim for the docks!"
-Ramireze DePietro 4/4
|
When Crypt Nematode enters the battlefield, target player loses 1 life.
When Crypt Nematode goes to the graveyard from the battlefield, target player loses 2 life. ![]() , Exile Crypt Nematode from your graveyard: Target player loses 3 life.1/4
|
When Whiptail Hermit enters the battlefield, reveal cards from the top of your deck until you reveal a land. Put that land into play tapped, put the rest of the revealed cards into your graveyard, and Whiptail Hermit deals damage to a creature you control equal to the number of cards revealed this way.
6/3
|
When you cast Book Slide, X cannot be more than the number of attacking and blocking creatures on the battlefield.
Draw X cards. Each day, the Librarians of Lat-Nam fight against the growing tide of books. The books are winning.
|
, Pay 1 life: Add to your mana pool."The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
|
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Flying
It's hard to call it flying, the way they seem to fall out of the sky, collapsing on their prey.
1/1
|
Tap two target lands, then add
![]() to your mana pool. Draw a card. |
|
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
|
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse. Enchanted creature must attack if able. |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
|
|
Lord Zedruu, the Lost
(mythic)
Scalawag Support Team
(uncommon)
Crypt Nematode
(uncommon)
Whiptail Hermit
(uncommon)
Book Slide
(common)
Blightsoil Druid
(common)
Explosive Shoots
(common)
Cho-Arrim Augury
(common)
Unloved Devil
(common)
Mishra's Rite
(common)
Prismatic Surge
(common)
Anti-Aura Acolyte
(common)
Curio Curse
(common)
Wicked Witch Engine
(common)
Island
(basic)




,
: Deal 1 damage to each creature with a converted mana cost of X. Those creatures cannot attack this turn.
