Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of each opponent's upkeep, that player chooses one – They can't cast spells this turn; or, Until the beginning of that player's next turn, whenever a permanent you control would deal damage to that player, it deals double that damage to that player instead. ![]() : Pardic Excessor gains +1/+0 until end of turn.4/4
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, : Deal 1 Damage to target creature or player.
Level Up ![]()
When there are 3 level counters on Unyaro Beekeeper, flip it. 2/3
, : Deal 2 damage to target creature or player.3/4
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When you cast Volrath's Whim, any player may pay 5 life. If a player does, counter Volrath's Whim.
Target player puts a card from their hand on top of their library. Then, look at the top four cards of that player's library and exile three of them. |
Defender
, : Deal 1 damage to each creature with a converted mana cost of X. Those creatures cannot attack this turn."Lower! Lower! Aim for the docks!"
-Ramireze DePietro 4/4
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You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
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Tap two target lands, then add
![]() to your mana pool. Draw a card. |
![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
Whenever you cast a Kobold, put a Destiny counter on Krimson Kount.
Remove a Destiny counter from Krimson Kount: Krimson Kount becomes a 3/4 Kobold Warrior Spirit until end of turn. 0/1
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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Pardic Excessor
(rare)
Unyaro Beekeeper
(uncommon)
Volrath's Whim
(uncommon)
Scalawag Support Team
(uncommon)
Learned Response
(common)
Mishra's Rite
(common)
Wicked Witch Engine
(common)
Prismatic Surge
(common)
Krimson Kount
(common)
Coast Guarder
(common)
Friend Ward
(common)
Evangelizing Aven
(common)
Creative Eyry
(common)
Steaming Sink Pits
(common)
Forest
(basic)



: Deal 1 Damage to target creature or player.

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