Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spellbreaker Gargantuan can't be countered.
: Spells you cast this turn with a converted mana cost of five or greater can't be countered by spells or abilities.Mercadians don't dare fish for Gargantuans. They're regarded not as turtles but as a force of nature, like a cyclonic storm or a whirlpool breaker.
5/5
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At the beginning of your upkeep, put a pressure counter on Dive Deeper.
At the beginning of your precombat main phase, exile up to X target cards in a single graveyard, where X is equal to the number of pressure counters on Dive Deeper. Then, if there are four or more pressure counters on Dive Deeper, sacrifice it. |
Flash, first strike
Goat Sigil Bearer gets +1/+1 for each other creature you control. At the beginning of your opponent's end step, if Goat Sigil Bearer entered the battlefield this turn, sacrifice it. If you do, draw a card. 3/1
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Choose one – Search your library for X basic lands, put them onto the battlefield, tapped, then shuffle your library; or, destroy X target lands.
Entwine (Choose both if you pay the entwine cost.) |
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
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Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
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When Talruun Firebrand enters the battlefield, it deals 3 damage to all players.
Quiet! I cannot promise victory for our tribe, but I will promise an end to the fighting!
3/3
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![]() : Target player dealt damage by Wicked Witch Engine this turn loses 1 life.2/2
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Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "
: Deal 1 damage to target attacking creature". |
Target creature becomes a 2/3 green Plant Wall with defender and "
: Regenerate this creature." until end of turn.Wrap arms and roots together, be convulsed with grief, and bring back chaos out of shape.
- Conrad Aiken, The Room |
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When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
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Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse. Enchanted creature must attack if able. |
Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
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Spellbreaker Gargantuan
(rare)
Dive Deeper
(uncommon)
Goat Sigil Bearer
(uncommon)
Seasonal Front
(uncommon)
Unholy Pact
(common)
Evangelizing Aven
(common)
Talruun Firebrand
(common)
Wicked Witch Engine
(common)
Snowball Fight
(common)
Turn to Brambles
(common)
Plume Serpent
(common)
Curio Curse
(common)
Kyren Tax Collector
(common)
Explosive Shoots
(common)
Island
(basic)


: Spells you cast this turn with a converted mana cost of five or greater can't be countered by spells or abilities.




: Deal 1 damage to target attacking creature".