Mashup: the Gathering Workbench: Virtual Booster
| Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying, vigilance
Discard a card: Exile target flying creature blocking Celestial Glider. And up and up the Dragon flew, and up and up the Griffon.
The air grew weak and breath was few, but neither one would give in. -From "Why Griffin Flies High" 4/4
|
Untapped creatures you control are walls and gain +0/+2.
Tapped creatures you control are all creature types except walls and gain +2/+0. |
![]() Discard Time-Faced Fink: remove all counters on target permanent or exiled card, or double them.
When Time-Faced Fink enters the battlefield, remove all counters on target permanent or exiled card, or double them. 3/2
|
When you cast Roiling Fire, exile it from the game with X time counters on it.
At the beginning of your upkeep, if Roiling Fire is exiled, remove a time counter from it. If you do, deal 5 damage to target creature. |
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
|
|
As an additional cost to casting Prismatic Surge, discard a card.
Target creature gets +X/+0 where X is equal to the discarded card's converted mana cost, and has protection from the colors of the discarded card. |
First strike
Monsivore Rex gets +1/+0 for each Mountain you control and for each Mountain in your graveyard. "Oh, Saffi! Must you overreact to -"
- Hans Eriksson, last words. 0/1
|
When Plume Serpent enters the battlefield, you may search your library for an Island card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
Plume Serpent can't attack unless defending player controls an Island. 6/5
|
Flying
As long as Evangelizing Aven is tapped, it gets +2/-2. "They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader 2/4
|
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
|
|
When you cast Creative Eyry,
cannot be greater than the number of flying creatures you control.
Draw X cards. |
As Harmonic Vale enters the battlefield, choose a color.
Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player. |
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control. "You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
|
|
Celestial Glider
(rare)
Gates of Velis Vel
(uncommon)
Time-Faced Fink
(uncommon)
Roiling Fire
(uncommon)
Coast Guarder
(common)
Prismatic Surge
(common)
Monsivore Rex
(common)
Plume Serpent
(common)
Evangelizing Aven
(common)
Anti-Aura Acolyte
(common)
Creative Eyry
(common)
Harmonic Vale
(common)
Explosive Shoots
(common)
Unholy Pact
(common)
Mountain
(basic)








