Mashup: the Gathering Workbench: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
If you would draw a card, you may instead put a card from your graveyard on top of your library.
Whenever a card goes to your graveyard from anywhere, exile it, and each player loses 1 life. "So many spirits. So few bodies."
2/2
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, : Tap up to one target creature, gain 2 life, and put the top three cards of target player's library into that player's graveyard. |
Choose one – Search your library for X basic lands, put them onto the battlefield, tapped, then shuffle your library; or, destroy X target lands.
Entwine (Choose both if you pay the entwine cost.) |
Whenever you cast a Shapeshifter or an Elemental spell, Awakened Mosaic becomes either a 4/4 Shapeshifter creature until end of turn, or an enchantment until end of turn.
It was intended to be a guardian for the ancient library. It wasn't intended to work.
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You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell. |
Protection from enchantments
, Discard Anti-Aura Acolyte: Target creature gains protection from enchantments until end of turn.2/2
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Haste
If an opponent controls more lands than you, you may play Kyren Tax Collector without paying its mana cost. In Mercandia, there's a tax for future land you will buy.
1/1
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Flying
Sacrifice a land: Return Shade of Prey to its owner's hand. : Shade of Prey gets +1/+1 until end of turn.2/1
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Enchant Land
Enchanted Land is a Swamp and Mountain. Whenever enchanted land becomes tapped, that land deals two damage to its controller. |
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Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder. 2/1
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Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
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If an opponent controls a Swamp, and you control a Plains, you may cast Cho-Arrim Augury without paying its mana cost.
Draw a card, then put a card from your hand on top of your library. Then look at the top four cards of your library and put them back in any order. |
Enchant creature
Enchanted creature gains protection from its colors. This effect does not remove Friend Ward. "When you wield authority, there is no greater threat to yourself, than yourself." -The Lord of Atlantis
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Cho-Arrim Augury
(common, foil)
Cryptic Guildmage
(rare)
Archimedian Screw Pump
(uncommon)
Seasonal Front
(uncommon)
Awakened Mosaic
(uncommon)
Learned Response
(common)
Anti-Aura Acolyte
(common)
Kyren Tax Collector
(common)
Shade of Prey
(common)
Steaming Sink Pits
(common)
Coast Guarder
(common)
Rat Nest Ogre
(common)
Cho-Arrim Augury
(common)
Friend Ward
(common)
Swamp
(basic)



: Tap up to one target creature, gain 2 life, and put the top three cards of target player's library into that player's graveyard.


