Mashup: the Gathering Workbench: Virtual Booster

Mashup: the Gathering Workbench: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Wall
Defender

{1}: Regenerate One Thousand Pounds of Flesh.

{5}: Exchange control of One Thousand Pounds of Flesh with target artifact or creature.
0/6
 U 
Arifact – Equipment
Equip {3}
Equipped creature gains "{t}: Add {1} to your mana pool.
Sacrifice the equipped creature: Draw a card.
 U 
Creature – Beast
Abolishadon costs {1} less for each creature in play with a counter on it.
Trample
When Abolishadon enters the battlefield, return all creatures with counters on them to their owner's hand.
5/5
 U 
Enchantment
Whenever you cast a Shapeshifter or an Elemental spell, Awakened Mosaic becomes either a 4/4 Shapeshifter creature until end of turn, or an enchantment until end of turn.
It was intended to be a guardian for the ancient library. It wasn't intended to work.
 C 
Instant
Until end of turn, blocking creatures neither deal, nor receive combat damage, and gain "{t}: Deal 1 damage to target attacking creature".
 C 
Artifact – Equipment
{2}: Attach Cursed Blade to target creature.
Equipped creature gets +1/+1.
{b}, Sacrifice Cursed Blade: Destroy the last creature Cursed Blade was equipped to.
 C 
Creature – Bird Soldier Scout
Flying
Whenever an opponent casts a creature spell, put a +1/+1 counter on Coast Guarder.
2/1
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to the battlefield under your control.
"You know how it is. Everyday it's 'trade my soul this', and 'give me more power that'. Of course I don't have more time to visit, Mum."
 C 
Enchantment – Aura
Enchant creature you control
Flash
{r}: Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add {r}{r} to your mana pool.
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
 C 
Enchantment
When Pull of Pyromancy enters the battlefield, put a 3/3 Red Elemental creature token onto the battlefield.
At the beginning of each player's upkeep, Pull of Pyromancy deals 1 damage to that player, unless he or she controls an Elemental.
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Instant
As you cast this spell, you may untap two tapped white creatures. When you do, copy it and you may choose a new target for the copy.

Target creature gains +2/+2 until end of turn.
Plains
 
 B 
Basic Land – Plains

One Thousand Pounds of Flesh (rare)
Walking Deadwood (uncommon)
Abolishadon (uncommon)
Awakened Mosaic (uncommon)
Snowball Fight (common)
Cursed Blade (common)
Coast Guarder (common)
Unholy Pact (common)
Claws of the Viashino (common)
Explosive Shoots (common)
Blightsoil Druid (common)
Pull of Pyromancy (common)
Mishra's Rite (common)
Blessing Unbent (common)
Plains (basic)