Mashup: the Gathering Workbench: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever a non-token creature you control goes to the graveyard from the battlefield, if you control fewer creatures than an opponent, put a token that's a copy of that creature onto the battlefield, except it's a white Spirit.
 U 
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, flip a coin. If you win the flip, draw two cards.
We're sorry you're village was destroyed. Currently, the senate is negotiating to determine reparations. Continue to write. A scribe will be with you shortly.
 U 
Creature – Horror
Phyrexian Smelthoarder doesn't untap during your untap step.
When Phyrexian Smelthoarder deals combat damage to an opponent, draw two cards.
{1}{b}, Lose 2 life: Untap Phyrexian Smelthoarder.
3/4
 U 
Creature – Faerie Druid
Flying
When Verduran Schemers enters the battlefield, draw a card for each enchantment you control.
3/2
 C 
Enchantment – Aura
Enchant Creature
When enchanted creature deals damage to a player, look at the top three cards of your library, put one in your hand, put the rest back in any order, then sacrifice Curio Curse.
Enchanted creature must attack if able.
 C 
Enchantment – Aura
Enchant Land
Enchanted Land gains protection from other enchantments.
Sacrfice Savaen Blessing: Destroy target enchantment.
"When the land is pure, the magic will follow."
-Sidaen of Savaen
 C 
Creature – Bird Soldier
Flying
As long as Evangelizing Aven is tapped, it gets +2/-2.
"They keep screaching 'Repent! Repent! Repent!'. What will it take to stop their infernal squaking?"
- Halina, Dwarven Trader
2/4
 C 
Creature – Spirit
Creatures can't block Walking Nightmuse unless their controller discards a card for each creature he or she controls that's blocking Walking Nightmuse.
4/2
 C 
Instant
Tap two target lands, then add {r}{r} to your mana pool. Draw a card.
 C 
Sorcery
As an additional cost to cast Explosive Shoots, sacrifice a land.
Search through your library for a basic land, put it onto the battlefield, then shuffle your library. Each player gains 1 life for each basic land type they control, then Explosive Shoots deals 3 damage to each player.
 C 
Creature – Ogre
Discard a card at random from your hand: Rat Nest Ogre can't block this turn. Any player may play this ability.
"Been living with the rats too long. Can no longer see. Rats don't mind, though. Just give me their eyes."
4/1
 C 
Instant
You may pay 1 life and exile a blue card from your hand rather than pay Learned Response mana cost.
Counter target non-creature spell.
 C 
Enchantment – Aura
Enchant creature you control
Flash
{r}: Enchanted creature gets +1/+0 until end of turn.
Return Claws of the Viashino to its owner's hand: Sacrifice the enchanted creature and add {r}{r} to your mana pool.
 C 
Creature – Elf Druid
{t}, Pay 1 life: Add {g} to your mana pool.
"The land belongs to the murk as far as the eye can see. The deeper you sink, the more you can see."
1/2
Swamp
 
 B 
Basic Land – Swamp

Incandescence of the Oppressed (rare)
Intermittent Reparations (uncommon)
Phyrexian Smelthoarder (uncommon)
Verduran Schemers (uncommon)
Curio Curse (common)
Savaen Blessing (common)
Evangelizing Aven (common)
Walking Nightmuse (common)
Mishra's Rite (common)
Explosive Shoots (common)
Rat Nest Ogre (common)
Learned Response (common)
Claws of the Viashino (common)
Blightsoil Druid (common)
Swamp (basic)