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Mechanics | Skyholme |
CardName: Sky Pilot Cost: 1WU Type: Creature - Human Cleric Pilot Pow/Tgh: 2/2 Rules Text: Flying Altitude (This creature can block and be blocked only by creatures with Flying.) Flavour Text: "Sky Pilot, how high can you fly?" - Eric Burdon & the Animals. Set/Rarity: Skyholme Uncommon |
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Inspired by Alex's CR03 specifically, and his Clockwork Wings set in general. The whole idea of pilots, zeppelins, etc has really appealed to me. I was originally going to call it High Flying but that would've been too confusing.
Alex, thanks for the continuing inspiration and feedback and, if you like this, feel free to appropriate it for yourself.
Oh and on a side note: Alex, the latest update is cool, except that the text on the mechanics page scales like those on cards, making most so small as to be impossible to read any more, just a heads up.
Hee. Yay for zeppelins and aviators of all kinds :) "High Flying" is the common nickname for the Cloud Sprite ability, which this is similar to but definitely not the same as, so indeed best to avoid calling it that.
As for the mechanics page: The text there shouldn't be variable-size. The card names are slightly smaller than most text on that page, which is deliberate but I can change it if people would prefer. Taking this set's mechanics page as an example, which text are you saying is too small?
It must just be the computers at work, as there the mechanics text comes up tiny. It's fine ere at home on Firefox.
working from work - Camruth Thinking of rewording Altitude as "can't be blocked by creatures with reach"
I don't understand the desire to keyword Altitude. Is something so dependent upon the creature also having flying really worth giving a keyword?
easier than writing out "can only block or be blocked by creatures with flying" every time - essentially to keep wordcount down and it is going to be a big part of the set