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Skeleton

CardName: Koskun Keep Rampartier Cost: 4R Type: Creature - Minotaur Archer Pow/Tgh: 2/3 Rules Text: When Koskun Keep Rampartier enters the battlefield, it deals 2 damage to target opponent. When Koskun Keep Rampartier dies, it deals 3 damage to target opponent. Flavour Text: Set/Rarity: Homelands Restored Uncommon

Koskun Keep Rampartier
{4}{r}
 
 U 
Creature – Minotaur Archer
When Koskun Keep Rampartier enters the battlefield, it deals 2 damage to target opponent.
When Koskun Keep Rampartier dies, it deals 3 damage to target opponent.
2/3
Updated on 01 Jun 2016 by jmgariepy

Code: UR04

History: [-]

2016-06-01 04:41:01: jmgariepy created and commented on the card Koskun Keep Rampartier

Original card.

Originally, I planned to make a bunch of booby trap cards that deal damage when they die. I finally got around to playing Shadows Over Innistrad, though, and found out that the devil tokens beat me to the punch. How random.

So I'm going to try a bit of damage coming and going instead, to put a little distance in there. The theme comes from a combination of Orcish Mining and Ironclaw Curse (which will be dealing damage shortly). I suppose that means these cards should be Orcs... but meh. Set could use more Minotaurs.

Also, there's no such word as 'rampartier', so I wouldn't suggest using it in conversation. ;) I thought about calling this card a 'Bull's Eye Bowman'... but couldn't figure out if that name sounded like an insult to a minotaur?

2016-06-01 04:42:58: jmgariepy edited Koskun Keep Rampartier

I like the name "Rampartier" :)

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