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CardName: Pyrite Initiate Cost: 1R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Whenever a Mountain enters the battlefield under your control, put an essence counter on Pyrite Initiate. If Pyrite Initiate has three or more essence counters on it, sacrifice it. {X}, {T}, Remove X essence counters from Pyrite Initiate: Pyrite Initiate deals X damage to target creature. Flavour Text: Set/Rarity: Otaria Forever Common |
Code: CR09 History: [-] Add your comments: |
I presume you're supposed to ignore the first ability, not the second? How about template it like Leonin Arbiter, i.e. "~ can only attack or block alone. You may sacrifice a creature to ignore this effect until end of turn." All as one ability.
seems like a good fix, thanks
changed original tap from 1 dmg to creature/player and 2 to you to creatures only and 1 to you, made essence ability creatures only and removed dmg to you
don't need to make this card completely suicidal
oh yeah the design feels easier to grok now
in both cases the absolute number of damage between stock ability & upgraded was the same, but now the transformation feels more complete. i guess having the transformation denote skill mastery is better than having it denote getting marginally better at the skill