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CardName: Mangrove Spawn Cost: 1B Type: Creature - Frog Pow/Tgh: 2/1 Rules Text: {1}{B}: Regenerate Mangrove Spawn. When you process Mangrove Spawn, regenerate target creature. Process {1}{B}({1}{B}: Put an essence counter on target creature. This creature loses all abilities, is a Zombie and gains "Whenever this creature is dealt damage, sacrifice it.") Flavour Text: Set/Rarity: Otaria Forever Common |
Code: CB04 History: [-] Add your comments: |
in a normal set i would say this was undercosted, but the power level is pretty high here across the board.
This does look like way too many benefits on a Typhoid Rats when Typhoid Rats is a very good Limited card already. But as you say.
if it's overpowered i can always just make it cost

added 1 to cmc and made death trigger irrespective of process
big downgrade on this card, want to keep deathtouch to the ecocide guys i think
but i like regenerating, and this still accomplishes the goal of being an early drop with late relevance so we'll see
and now it's an insect of some description
new take on process
changed from 2/2 to 2/1
black has too many 2/2s