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CardName: Shrubwoods Avatar Cost: 4GG/WG/WW Type: Creature - Avatar Pow/Tgh: 8/8 Rules Text: Vigilance {G/W}{G/W}, Reveal Shrubwoods Avatar in your hand: You get an emblem with "Whenever an avatar enters the battlefield, sacrifice this emblem and put a 1/2 green and white Insect creature token on the battlefield. Flavour Text: Set/Rarity: New Mirrodin Mythic

Shrubwoods Avatar
{4}{g}{g/w}{g/w}{w}
 
 M 
Creature – Avatar
Vigilance
{g/w}{g/w}, Reveal Shrubwoods Avatar in your hand: You get an emblem with "Whenever an avatar enters the battlefield, sacrifice this emblem and put a 1/2 green and white Insect creature token on the battlefield.
8/8
Updated on 06 Aug 2014 by jmgariepy

Code: MW02

Active?: true

History: [-]

2014-07-31 03:19:10: jmgariepy created the card Shrubwoods Avatar
2014-07-31 03:19:23: jmgariepy edited Shrubwoods Avatar

I still have 5 Mythics to fill in. And since 5 of the Mythics are Legendary Mirrans in a very loose cycle, it only makes sense to design some sort of Glornican lords for the Mythic slot with a much tighter theme.

I thought of doing this casting cost for them, which I figured was kind of clever, since it allowed players to play wedge in New Mirrodin. But I haven't really broached the idea of wedge at all in the set. I kind of think it might be best not to do this casting cost unless I make an expansion, so I can fill the world with a few {r}{g/w}{u} common creatures first.

Other than that, I don't really have any ideas at the ready. I think I've been dodging to make these because they'll probably end up kind of boring, in my eyes. You know, in the way that Frost Titan is boring. Mythic, but not keerayzee.

Hmm... with all the crazy casting costs kicking around, {3}{g}{g/w}{w} seems kind of boring. But I guess it helps establish the theme without making the entire set look like a damned mess.

FWIW, you may want to recall that Wizards don't make their mythics consistent across the colours. Most cards will have some colours with 1 mythic and some with 2. Personally this policy of theirs is anathema to me, but it is the way they do it, so it might provide an alternate for you. It seems likely that the way they do it is, except for front-page cycles like the Titans or Praetors, they just submit the set with N+M rares and only afterwards promote 10-15 of them to mythic.

Yeah, I've thought about that. It seems like a Brand decision... instead of making clean cycles, we focus on 15 individual cards because they are the sexiest/most fun.

There is generally at least one cycle in the mythic slot for core sets, though (I think.) And the Mirrans are rather loose to really recognize the cycle. I'm just going to have to buckle and make some titans for set identity. The other three slots are allocated for two artifacts and a land... but it's a good reminder that they could just be colored cards. I don't really need to force that.

2014-08-06 00:09:02: jmgariepy edited Shrubwoods Avatar

First pass at a mechanic. Titan cycles tend to have 'stickiness', making them good even if your opponent has a ready Doom Blade. I tried making them hard to kill, but it seems like there's no easy way to make a cylce of that. Abilities like "The first spell that targets ~ is countered" clearly belongs to some colors and not to others. I suppose gold let's me get away with a few things, but I'd rather do something else.

Instead, I figured the "It's Coming!" mechanic could use more support in a Mythic cycle, so I whipped up this instead. At first, these things were supposed to get their own unique creature type... but playing other avatars into these abilities shouldn't be a real problem. (This ability seems particularly relevant with Essence of the Wild. Fair enough.)

The part that kind of bugs me, though, is the whole "sacrifice this emblem" thingy. Emblems are supposed to be untouchable. Most of the time, that means they should be permanent. Feels really weird to get rid of them. I did think about not sacrificing them, and just letting the emblems do their thing whenever an Avatar entered, or re-entered the battlefield... but that messes with the numbers quite a bit... I can't make the activation cheap if the ability is permanent...

2014-08-06 00:19:20: jmgariepy edited Shrubwoods Avatar

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