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Mechanics | Skeleton |
CardName: Shale Golem Cost: 6 Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: Resourceful (As this artifact enters the battlefield, if it is not a token, put a token copy of it onto the battlefield under your control.) Flavour Text: Set/Rarity: New Mirrodin Common |
Code: CA07 Active?: true History: [-] Add your comments: |
Eh. Just can't figure out a good flavor text for this card. Guess I'll have to do it later.
Also, this card's pretty strong for common and colorless... which goes a long way to explain why Wurmcoil Engine is so freakin' broken.
Even unflickered it's a 6/6 for colourless 6... Yeah, I can see running that sometimes. Where wurcoil is.. wow. Utter brokenness. Why would anyone not run four of those? Regardless of what else the deck is meant to be doing; the opponent MUST deal with it; probably three times.
Oh yeah, they won't run four because it's mythic KaChing! Stupid broken mythics.
Wurmcoil Engine is indeed stupidly overpowered and incredibly annoying. It was called "the sixth Titan" by a number of tournament players.
This is indeed a pretty good common, but I'd say it's printable.