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CardName: Lady Reomna Cost: {2}{W} Type: Legendary Creature - Human Noble Pow/Tgh: 1/3 Rules Text: At the beginning of your upkeep, if you control seven or more Children, draw a card {2}{W}{W}, {T}: Put a 1/1 white human child token on the battlefield for each artifact you control. Flavour Text: Set/Rarity: Eluim Rare

Lady Reomna
{2}{w}
 
 R 
Legendary Creature – Human Noble
At the beginning of your upkeep, if you control seven or more Children, draw a card
{2}{w}{w}, {t}: Put a 1/1 white human child token on the battlefield for each artifact you control.
1/3
Updated on 08 Jun 2020 by Sorrow

History: [-]

2012-07-23 10:52:20: Sorrow created the card Lady Reomna

The first ability is weirdly worded and atypical for white.

Mmm, white is the army colour; so an ability that triggers on having an army of is reasonable. Children as a tribe is... kinda odd, but sure, ok. Here we have a child lord.

If anything, I'd question the second ability - it might do nothing; it might be affinity-for-artifact-child-army-doom.

Those are some powerful children. They can go toe-to-toe with Imperial Lancers, presuming there are no dinosaurs around (though, admittedly, they lose fights to Sanctuary Cats.)

I'd use 0/1s. But I figure you already thought about that and decided 1/1 was fine.

Yes, I do regret giving white a draw engine.

I never made anything about Eluim's setting clear. Well, it should be clear that Eluim is an artifact set, so a card interacting with artifacts makes sense. Lady Reomna created a device Lady Reomna's Petriwombto rapidly create children, attempting to develop one whose spark would ignite under forced duress in the petriwomb Abort Test. Lady Reomna was the wife of Reyles (the general of Eluim's military). Lady Reomna's petriwomb did work, but the planeswalker whose spark ignited Ialma, the Curious also destroyed the petriwomb, killing Lady Reomna.

Anyway, that's why Lady Reomna makes child tokens.

2018-06-15 17:13:01: Sorrow edited Lady Reomna:

Changed wording on the first part. I'm not sure if it should be what it is currently or "Draw a card at the beginning of each upkeep if you control 7 or more children."

2018-06-15 17:14:13: Sorrow edited Lady Reomna:

Changed wording on the first part. I'm not sure if it should be what it is currently or "Draw a card at the beginning of each upkeep if you control 7 or more children." Also, drawing cards was a theme of this block (I used hand size to represent money), so that may be why this drew cards.

The most common way the ability would be worded is with an intervening if-clause and the trigger condition in the beginning:

> At the beginning of your upkeep, if you control seven or more Children, draw a card.

Without intervening if-clause (you know, like what you have right now :) ) is also okay - it's a slight functional difference, but generally not an issue. (FYI: With the if-clause in the end you don't need the seven Children until the resolution of the ability e. g. you could put this on the stack and activate the ability in response to create the last Child - with an intervening if-clause you better have the seven Children before the upkeep even begins!)

More relevant though is that unless you have a good reason (usually to avoid ambiguity or something IDR) you put the trigger condition in the beginning - that way a player can parse the condition immediately and skip the rest if the condition is irrelevant to them (right now). It also helps to have the trigger signal word as early as possible in the ability ("When"/"Whenever"/"At" as the first word of the ability is great if all you want to know is whether the ability is affected by Panharmonicon).

2018-06-15 19:39:22: Sorrow edited Lady Reomna:

Followed SecretInfiltrator's wording

2020-04-18 13:46:44: Sorrow edited Lady Reomna

Has it been mentioned that Child is a terrible idea for a creature type?

I've commited far too much to the creature type at this point.

2020-06-08 00:18:23: Sorrow edited Lady Reomna:

"each upkeep" changed to "your upkeep." After seeing the legendary from M21 and the previous white cards that have given card draw, I believe the card draw is fine here due to this card being legendary, and having a restriction for the card draw that requires white to do fairly white thing in order to achieve.

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