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CardName: Walkabout Cost: 1r Type: Enchantment - Class Lesson Pow/Tgh: / Rules Text: When Walkabout enters, exile the top two cards of your library. Until the end of your next turn, you may play one of those cards. (Level up as a sorcery.) {1}{R}: When this Class becomes level 2, deal two damage to target creature. {3}{R}: At the beginning of your end step, Learn. Flavour Text: Sometimes the only way to finish your schooling is to leave the school. Set/Rarity: QPF Uncommon

Walkabout
{1}{r}
 
 U 
Enchantment – Class Lesson
When Walkabout enters, exile the top two cards of your library. Until the end of your next turn, you may play one of those cards.
(Level up as a sorcery.)
{1}{r}: When this Class becomes level 2, deal two damage to target creature.
{3}{r}: At the beginning of your end step, Learn.
Sometimes the only way to finish your schooling is to leave the school.
Updated on 06 Apr 2024 by Qube

Code: UR11

History:

2024-04-06 19:20:35: Qube created and commented on the card Walkabout
2024-04-06 19:24:39: Qube edited Walkabout

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