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CardName: Duel at Sundown Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Suspend 2-{0} (Rather than cast this card from your hand, you may pay {0} and exile it with 2 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Target creature fights another target creature you control. Flavour Text: Set/Rarity: Perkinswood Common

Duel at Sundown
{1}{g}
 
 C 
Instant
Suspend 2-{0} (Rather than cast this card from your hand, you may pay {0} and exile it with 2 time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Target creature fights another target creature you control.
Updated on 01 May 2021 by Crasc (Large)

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History: [-]

2021-04-25 17:38:01: Crasc (Large) created the card Duel at Sundown

Flavor connotations are decent.

Is this meant to be able to make two creatures opponent controls fight each other? Since in green that's pretty damn serious color bend. Also the cost prolly isn't exactly right considering Clash of Titans and Rivals' Duel - potential double removal is stronk.

On the other hand, if this is meant to be "target creature you control..." then it's way too weak. Fighting that way at instant speed is worth less than 2 (Setessan Tactics, Pit Fight) so the super color intensive base cost at 3 is way too much - and similarly Prey Upon that's delayed by 2 turns is really, really weak.

Also how is this the only card with suspend in the set? Are there going to be more of suspend in the set? Suspend is quite complex of a mechanic so it wouldn't be the first one I would suggest to include in a set of this type. Considering how top-down I imagine this set would be, suspend doesn't seem to play particularly well with the premise of the set itself flavor wise.

2021-05-01 03:31:48: Crasc (Large) edited Duel at Sundown

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