CardName: Circle of Malignment
Cost: 1B
Type: Enchantment
Pow/Tgh: /
Rules Text: Whenever a non-black source deals damage to you, you may pay
{1}. If you do, target player loses 1 life.
Flavour Text:
Set/Rarity: Magic 20XX Common
Circle of Malignment
C
Enchantment
Whenever a non-black source deals damage to you, you may pay . If you do, target player loses 1 life.
I wanted to sneak a Circle of Protection into the set, and eventually settled on this one. This and another common protective global enchantment have made me a dash frustrated. They seem not very good... until the are. Then they don't seem very fun anymore. I'm waiting for someone to draft a deck that contains 3 of both those cards and drags games out, but no one has yet. I'm honest not sure if they just aren't strong enough to make an archetype, or if no one wants to play that archetype.
Oh, and yes, there's a better (uncommon) version of this in Planar Chaos, which isn't quite the same thing, but definitely gives off the same vibe. I think I might have suffered from parallel design... Planar Chaos came out after I designed it, but before we drafted 20XX. I've got a thing about core sets having at small number of common global enchantments, so I kept this one.
I wanted to sneak a Circle of Protection into the set, and eventually settled on this one. This and another common protective global enchantment have made me a dash frustrated. They seem not very good... until the are. Then they don't seem very fun anymore. I'm waiting for someone to draft a deck that contains 3 of both those cards and drags games out, but no one has yet. I'm honest not sure if they just aren't strong enough to make an archetype, or if no one wants to play that archetype.
Oh, and yes, there's a better (uncommon) version of this in Planar Chaos, which isn't quite the same thing, but definitely gives off the same vibe. I think I might have suffered from parallel design... Planar Chaos came out after I designed it, but before we drafted 20XX. I've got a thing about core sets having at small number of common global enchantments, so I kept this one.