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CardName: Crash Headlong Cost: W Type: Instant Pow/Tgh: / Rules Text: Deal 3 damage to target attacking or blocking creature. Flavour Text: The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers. - Jacques Yves Cousteau Set/Rarity: Magic 20XX Common

Crash Headlong
{w}
 
 C 
Instant
Deal 3 damage to target attacking or blocking creature.
The road to the future leads us smack into the wall. We simply ricochet off the alternatives that destiny offers.
- Jacques Yves Cousteau
Created on 22 Nov 2011 by jmgariepy

Code:

History: [-]

2011-11-22 05:42:02: jmgariepy created the card Crash Headlong

White Lightning Bolt. A lot of times, cards I design become real Magic cards, and I look a little foolish, and not as clever in the exchange. I'm still waiting for the hammer to drop on this one. It seems so obvious to me...

Looks great-yet-printable to me. Probably printable in the same set as Shock, actually, because white combatant-damage is cheaper than general red burn (cf Crossbow Infantry vs Prodigal Pyromancer, or Rain of Blades vs Tremor).

It feels wrong though. Not sure why. I think it may be because white usually gets either '1' or 'You die, you die very very dead'. It doesn't usually get numbers in between.

Still, I can't think why this shouldn't be allowed, other than "There's Giant Growth and Dark Ritual and Lightning Bolt and Ancestral Recall... and white gets Healing Salve as its 3-for-1"

It does indeed seem like a better white boon than Healing Salve. That's a reason for it, not against it :)

The name isn't right though. This feels like a green name.

On the inbetween-rangestrike options, there's Ballista Squad, Harpoon Sniper, Archery Training, Coordinated Barrage and Armed Response (and the similar-but-different Unified Strike). So I'd say this is okay.

Fair enough. It still feels wrong to me. I'm still thinking "White gets to do puny rubbish stuff, then has a gap, and then goes BOOM and wipes the whole board, destroying all lands, all creatures... and only one artifact and enchantment but it's protected form everything and invulnerable! Boom! And then back to the tiny fliers and the healing salve."

Meh. It's a sensible card, it just doesn't feel like it.

Yeah... I think we have discovered in the past that your sensibilities for what the colours do are basically circa 4th Edition, haven't we? :)

Well, yes. But this isn't even a colour pie thing. I'm saying white gets to do this thing weakly, and well - but not middlingly ok-ish. Which is just.. a really strange intuition.

Hehehe. I seemed to be poking a touchy subject with this one. I do get the "this isn't part of white's strategy" argument, but I would think that a color's strategy is found by comparing all the cards in a set together, more than looking at an odd card. There are a lot of odd cards out there...

I will have to think on another name. I always thought it was a good one, but you're right... it does sound rather green.

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