Al Weh'jed 2.0: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Enchantment
Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Enchantment
When Memory's End enters the battlefield, name a card in a graveyard.
At the beginning of each player's end-step, that player reveal the top card of his or her library. If the card shares a name with the named card, put the card into its owner's graveyard.
It ends with Oblivion, Names worn smooth and Deeds forgotten. A new Name is now ready to be etched and new Deeds told.
 C 
Instant
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
 C 
Creature – Snake God
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
 C 
Creature – Elemental
Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep.
2/2
 R 
Creature – Human Cleric
Flash
Mystic of the Desert can't be countered.
When Mystic of the Desert enters the battlefield, exile target spell you control. As long as it is exiled, you may cast the card without paying its mana cost.
"Hwet, Syah, Heka, Isfet, Nekheb. The cycle must perpetrate forever, or Ma'at shall be lost."
3/1
{r}{r}
 
 U 
Creature – Elemental
Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat.
"Everybody awaits eagerly for the dry seasons to end."
3/1
 R 
Instant
Until the end of turn, whenever a creature is a target of a spell or ability, return that creature to its owner's hand.
"It felt exhilarating as the world danced at the palm of my hands, but then came the bottle... I am glad that it was only a dream."
{3}{b}
 
 C 
Instant
Target creature gets -4/-4 until the end of turn.
Alas, the great clay General of the Warleader was no match for the unnamed Elephant God.
 R 
Enchantment
{1}: The next time you would draw a card, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
Hwet is the glyph of Creation, the Force behind divine inspiration and all things coming into existence.
 C 
Instant
Target opponent sacrifices a creature.
Draw a card.
"The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Necropolis Pyramid enters the battlefield tapped.
When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life.
“For our Names we must believe...”
 C 
Artifact Creature – Shabti
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman.
{2}{w}{u}, {t}, Remove X +1/+1 counters from Shabti Freedman: Put X +1/+1 counters on another target creature.
To be free is an experience a Shabti could never have dreamed of.
0/1
 C 
Creature – Human Assassin
When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Messengers of the Golden King always bring news of gold and death.
4/2
 U 
Instant
Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker.
- Until the end of turn, damage can't be prevented and players can't gain life.
- The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller.

Words of Illumination (common)
Memory's End (common)
Life to Clay (common)
God of Twin Rivers (common)
Herankhet's Creation (common)
Mystic of the Desert (rare)
Neap (uncommon)
Fantastical Dreams (rare)
Flatten (common)
Words of Creation (rare)
Price for Nought (common)
Necropolis Pyramid (common)
Shabti Freedman (common)
Al-Farik's Messenger (common)
Oblivion Charm (uncommon)