Al Weh'jed 2.0: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn.
Cycling ![]() ![]() |
When Memory's End enters the battlefield, name a card in a graveyard.
At the beginning of each player's end-step, that player reveal the top card of his or her library. If the card shares a name with the named card, put the card into its owner's graveyard. It ends with Oblivion, Names worn smooth and Deeds forgotten. A new Name is now ready to be etched and new Deeds told.
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Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
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God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
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Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. 2/2
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Flash
Mystic of the Desert can't be countered. When Mystic of the Desert enters the battlefield, exile target spell you control. As long as it is exiled, you may cast the card without paying its mana cost. "Hwet, Syah, Heka, Isfet, Nekheb. The cycle must perpetrate forever, or Ma'at shall be lost."
3/1
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Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat. "Everybody awaits eagerly for the dry seasons to end."
3/1
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Until the end of turn, whenever a creature is a target of a spell or ability, return that creature to its owner's hand.
"It felt exhilarating as the world danced at the palm of my hands, but then came the bottle... I am glad that it was only a dream."
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Target creature gets -4/-4 until the end of turn.
Alas, the great clay General of the Warleader was no match for the unnamed Elephant God.
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![]() Hwet is the glyph of Creation, the Force behind divine inspiration and all things coming into existence.
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Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
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![]() ![]() Necropolis Pyramid enters the battlefield tapped. When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life. “For our Names we must believe...”
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Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman.
![]() ![]() ![]() ![]() To be free is an experience a Shabti could never have dreamed of.
0/1
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When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() ![]() ![]() ![]() ![]() Messengers of the Golden King always bring news of gold and death.
4/2
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Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker. - Until the end of turn, damage can't be prevented and players can't gain life. - The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller. |
Words of Illumination
(common)
Memory's End
(common)
Life to Clay
(common)
God of Twin Rivers
(common)
Herankhet's Creation
(common)
Mystic of the Desert
(rare)
Neap
(uncommon)
Fantastical Dreams
(rare)
Flatten
(common)
Words of Creation
(rare)
Price for Nought
(common)
Necropolis Pyramid
(common)
Shabti Freedman
(common)
Al-Farik's Messenger
(common)
Oblivion Charm
(uncommon)