Darkness of Dragons
Darkness of Dragons by PsychicNova
7 cards in Multiverse
3 commons, 3 uncommons, 1 mythic
1 colourless, 2 red, 1 multicolour, 3 land
5 comments total
A set made with lots of reptiles
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When Hyrman Chemist enters the battlefield add a +1/+1 counter on all other dragons. Every turn add another +1/+1 counter on a creature you control of your choice
The dragons have many chemists who know how to empower their teammates
Illus. forexfactory.com
2/3
Magmic Cracks enters the battlefield tapped
: Add one
or
mana to your mana pool



,
: Deal X damage to target creature








When Hyrmic Soldier enters the battlefield choose one creature an opponent controls
for Hyrmic Soldier to fight. If Hyrmic Soldier wins, gain 2 lives
for Hyrmic Soldier to fight. If Hyrmic Soldier wins, gain 2 lives
The Soldiers of Hyrmia know how to steal somebodys life to give to their master
Illus. Max-Dragon
3/3
Volcanic Waste enters the battlefield tapped.
: Add
or 



The volcanic waste is a home to many dragons
Illus. EEWinters
Illus. arthurdurkee.net
Recent comments: (all recent activity)
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Feel like it should have flying
Red doesn't gain life, and there are no "winners" in a fight.
That damage ability is incredibly powerful for a land.
It is very weird to make a colored land. Actually, I notice you're using the color indicator on a lot of cards, which is completely unnecessary.
Did you mean to override the frame here to the red-black hybrid frame? This kind of land normally has the land frame with red-black background - it should look like Rakdos Guildgate rather than Rakdos Cackler. And Multiverse should automatically detect that for you: if you set "Colour" back to "Auto" rather than overriding it, Multiverse will fill in the colour correctly once you've typed the word "Land" on the type bar and "
or
" into the text box.