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Mechanics |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Exploit (When this enters the battlefield, you may sacrifice a creature.)
When Mindmelter Exarch exploits a creature, choose one — • Mindmelter Exarch deals 4 damage to target creature. • Exile the top two cards of your library. Until end of turn, you may play those cards. 3/2
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Exploit (When this enters the battlefield, you may sacrifice a creature.)
When Stringbutcher Exarch exploits a creature, choose one — • Destroy target creature with converted mana cost 2 or less. • Return target creature with converted mana cost 2 or less from your graveyard to the battlefield. 2/3
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Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1 and has deathtouch. Equip |
Whenever Prikly Razorwing becomes the target of a spell or ability, draw a card.
2/2
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When Mirran Vigilante enters the battlefield or attacks, you may return target equipment card from your gravyeyard to the battlefield and attach it to Mirran Vigilante.
She draws her strength from the memories of Mirrodin-that-was.
2/2
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Return target artifact card with converted mana cost X or less from your graveyard to the battlefield.
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Exploit (When this enters the battlefield, you may sacrifice a creature.)
When Culling Priest exploits a creature, add to your mana pool. 2/1
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Hexproof
Each player plays with the top card of their library revealed. You may cast the top card of any player's library and spend mana as though it were mana of any color to cast those cards. 5/10
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Exploit (When this enters the battlefield, you may sacrifice a creature.)
Grotesque Wings enters the battlefield with a skin counter and has "equipped creature gets +1/+1" if it exploited a creature. Equipped creature has flying. Equip |
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +3/+2 and has hexproof. Equip |
If you would draw a card, you may skip that draw. If you do, look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.
1/4
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Reinforce 2 — (, discard this card: Put two +1/+1 counters on target creature.)
4/4
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Exploit (When this enters the battlefield, you may sacrifice a creature.) When Bile Wolf exploits a creature, it gets +2/+1 and gains haste until end of turn. 2/2
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When Melria, Mirrodin's Hope enters the battlefield, remove all poison counters from target player, then remove all -1/-1 counters from among creatures you control and put a +1/+1 counter on each other creature you control.
Whenever a creature with infect attacks or blocks, destroy it. 2/3
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Exploit (When this enters the battlefield, you may sacrifice a creature.)
When Primal Exarch exploits a creature, choose one — • Put a 3/3 green Beast creature token onto the battlefield. • Destroy target noncreature permanent. There is no room for inefficiency in Vorinclex's domain. The impure are destroyed. The weak are devoured.
3/3
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Mindmelter Exarch
(uncommon)
Stringbutcher Exarch
(uncommon)
Talon Fang
(common)
Prikly Razorwing
(uncommon)
Mirran Vigilante
(rare)
Scrap Salvage
(uncommon)
Culling Priest
(common)
Jin-Gitaxius, Who Sees Beyond
(mythic)
Grotesque Wings
(common)
Hunter's Carapace
(uncommon)
Portal Engineer
(rare)
Melira's Battalion
(common)
Bile Wolf
(uncommon)
Melria, Mirrodin's Hope
(rare)
Primal Exarch
(uncommon)