![Assorted] Wedge: Virtual Booster
| ![Assorted] Wedge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Take two extra turns after this one.
|
Each player that controls the most creatures, sacrifices a creature.
Each player that controls the most lands, sacrifices a land. Each player that has the highest number of cards in hand, discards a card. |
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
|
Discard any number of cards. If the number of cards in your hand is less than the greatest power among creatures you control, draw a number of cards equal to the difference.
|
No more commons
|
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
|
No more commons
|
Look at target opponent's hand and choose a card from it. That player discards the chosen card. You gain life equal to the total number of cards in that player's graveyard.
The raiders have come to pillage and loot, but all they found was desert sand and madness.
|
No more commons
|
: Target creature you control gets +3/+0 until end of turn. Activate only as a sorcery.3/3
|
|
Eternal Ultimatum
(mythic)
Adjust the Scales
(uncommon)
Déjà Vu
(uncommon)
Damia's Counsel
(uncommon)
Anafenza's Ploy
(common)
Threatening Muscle
(common)
Forest
(basic)










: Target creature you control gets +3/+0 until end of turn. Activate only as a sorcery.