![Assorted] Wedge: Virtual Booster

![Assorted] Wedge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Weird
At the beginning of each player's upkeep, that player taps an untapped creature they control. If a creature is tapped this way, it doesn't untap until Viruletharge leaves the battlefield.
A buzzing mass of inactivity.
4/3
 U 
Instant
Put any number of noncreature, nonland cards from your graveyard on top of your library, then draw a card.
Exile Narset's Preparation.
 U 
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
{2/w}{2/b}{2/g}
 
 U 
Sorcery
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
 C 
Sorcery
Look at target opponent's hand and choose a card from it. That player discards the chosen card. You gain life equal to the total number of cards in that player's graveyard.
The raiders have come to pillage and loot, but all they found was desert sand and madness.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Creature – Orc Mercenary
{t}: Target creature you control gets +3/+0 until end of turn. Activate only as a sorcery.
3/3
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Plains
 
 B 
Basic Land – Plains

Viruletharge (rare)
Narset's Preparation (uncommon)
Déjà Vu (uncommon)
Remain (uncommon)
Anafenza's Ploy (common)
Threatening Muscle (common)
Plains (basic)