![Assorted] Battle
![Assorted] Battle: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing all 14 cards
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(Others can attack the battle. You protect it.)
When Defense of Heaven's Gate enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
When Defense of Heaven's Gate is defeated, sacrifice all Angels you control.
When Defense of Heaven's Gate enters the battlefield, create a 4/4 white Angel creature token with flying and vigilance.
When Defense of Heaven's Gate is defeated, sacrifice all Angels you control.
4
(Others can attack the battle. You are its protector.)
When Guff's Diversion enters the battlefield choose up to two target nonland permanents. They phase out until Guff's Diversion leaves the battlefield.
When Guff's Diversion enters the battlefield choose up to two target nonland permanents. They phase out until Guff's Diversion leaves the battlefield.
3
Indestructible
Whenever Makeshift Battle Lion and at least two other creatures attack, put two defense counters on Makeshift Battle Lion.
Makeshift Battle Lion gets +1/+1 for each defense counter on it.
Defense: +2
Whenever Makeshift Battle Lion and at least two other creatures attack, put two defense counters on Makeshift Battle Lion.
Makeshift Battle Lion gets +1/+1 for each defense counter on it.
Defense: +2
1/0
At the beginning of your upkeep, each player draws a card, then you draw an additional card, then each player discards a card.
5
(Others can attack the battle. You are its protector.)
When Custody Battle enters the battlefield gain control of target creature until Custody Battle leaves the battlefield.
When Custody Battle enters the battlefield gain control of target creature until Custody Battle leaves the battlefield.
3
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
When Monastery Siege enters the battlefield, draw two cards, then discard a card.
When Monastery Siege enters the battlefield, draw two cards, then discard a card.
4
Mill three cards. Return up to two instant and/or sorcery cards with total mana value 4 or less from your graveyard to your hand.
(Others can attack the battle. You are its protector.)
Affinity for artifacts (This spell costs
less to cast for each artifacts you control.)
When Battle at the Bridge enters the battlefield, target creature gets -X/-X until end of turn. You gain X life.
When Battle at the Bridge is defeated, you lose 1 life for each creature card in an opponent's graveyard.
Affinity for artifacts (This spell costs

When Battle at the Bridge enters the battlefield, target creature gets -X/-X until end of turn. You gain X life.
When Battle at the Bridge is defeated, you lose 1 life for each creature card in an opponent's graveyard.
X
(As a Contest enters, choose an opponent to protect it. You and others can attack it.)
When Sarcomancer's Endeavor enters the battlefield, create two 2/2 black Zombie creature tokens.
At the beginning of your end step, you lose 1 life.
When Sarcomancer's Endeavor enters the battlefield, create two 2/2 black Zombie creature tokens.
At the beginning of your end step, you lose 1 life.
4
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
Creatures your opponents control are goaded.
Creatures your opponents control are goaded.
5
Choose target creature or planeswalker. The Champion Stands deals 5 damage to each creature and planeswalker other than the chosen one.
(Others can attack the battle. You are its protector.)
When Blitz Attack enters the battlefield, it deals 4 damage to any target.
When Blitz Attack leaves the battlefield, it deals 4 damage to you.
When Blitz Attack enters the battlefield, it deals 4 damage to any target.
When Blitz Attack leaves the battlefield, it deals 4 damage to you.
The trick is to leave the enemy no opportunity for a counter attack.
1
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it’s defeated, exile it, then cast it transformed.)
Whenever a player attacks Outpost Siege, they exile the top card of their library. Until the end of their next turn, they may play that card.
Whenever a player attacks Outpost Siege, they exile the top card of their library. Until the end of their next turn, they may play that card.
5
Whenever a creature you control leaves the battlefield, Reign of Kolaghan deals 1 damage to any target.
(Others can attack the battle. You are its protector.)
When Battle Royale enters the battlefield, create a number of 2/2 green Bear Warrior creature tokens equal to the number of opponents you have.
Creatures get +2/+2.
When Battle Royale enters the battlefield, create a number of 2/2 green Bear Warrior creature tokens equal to the number of opponents you have.
Creatures get +2/+2.
4
(Others can attack the battle. You are its protector.)
When Battle at the End of Days enters the battlefield, destroy all creatures you don't control.
When Battle at the End of Days leaves the battlefield, sacrifice all creatures you control.
When Battle at the End of Days enters the battlefield, destroy all creatures you don't control.
When Battle at the End of Days leaves the battlefield, sacrifice all creatures you control.
4
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![Assorted] Battle: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Whenever a creature you control dies, you gain 1 life.
2023-07-22 09:54:08 by SecretInfiltrator